Player Matchup

Fenrir
Fenrir
JeaneDarc9193
Fenrir
Level 28
God Stats
17W - 14L
1,562 SR
Queue Stats
54W - 48L
1,435 Elo+
Party 1
Bakasura
Bakasura
RayZkanomaru
Bakasura
Level 26
God Stats
0W - 4L
1,500 SR
Queue Stats
16W - 19L
1,537 Elo+
Solo
Artemis
Artemis
Terraplapla
Artemis
Level 11
God Stats
4W - 4L
1,514 SR
Queue Stats
8W - 6L
1,497 Elo+
Party 1
Ra
Ra
nerfcrit
Ra
Level 28
God Stats
7W - 7L
1,659 SR
Queue Stats
167W - 112L
1,625 Elo+
Solo
Loki
Loki
posesion_fresco0
Loki
Level 16
God Stats
1W - 4L
1,379 SR
Queue Stats
40W - 40L
1,452 Elo+
Solo
Team Averages
Level 22
1,523 SR
1,509 Elo+

VS

Team Averages
Level 18
1,469 SR
1,527 Elo+
Loki
Loki
Altnatedmist
Loki
Level 23
God Stats
8W - 2L
1,468 SR
Queue Stats
157W - 149L
1,437 Elo+
Solo
Ra
Ra
BeyondB1rthday
Ra
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 8L
1,571 Elo+
Solo
Cernunnos
Cernunnos
VorTeX PaiiN
Cernunnos
Level 16
God Stats
8W - 5L
1,608 SR
Queue Stats
150W - 85L
1,537 Elo+
Party 2
Anubis
Anubis
VorTeX ZeeuS
Anubis
Level 16
God Stats
4W - 5L
1,500 SR
Queue Stats
233W - 139L
1,550 Elo+
Party 2
Aphrodite
Aphrodite
kingRick007
Aphrodite
Level 29
God Stats
2W - 3L
1,270 SR
Queue Stats
233W - 197L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 2
11,743
435
8,884
20,700
16,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bakasura
RayZkanomaru
Bakasura
20
3 / 11 / 1
13,019
482
13,830
28,663
11,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Artemis
Terraplapla
Artemis
17
0 / 10 / 3
11,607
430
7,117
17,881
5,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
9 / 4 / 1
16,105
596
26,927
22,195
10,095
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

13
2 / 16 / 4
10,882
403
7,887
22,610
5,976
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 2 / 9
15,836
587
25,924
23,210
13,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
2 / 8 / 17
13,037
483
8,346
17,418
6,966
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
VorTeX PaiiN
Cernunnos
20
18 / 0 / 7
16,515
612
28,491
21,301
7,975
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Anubis
19
9 / 5 / 6
13,245
491
13,345
14,723
6,976
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Aphrodite
kingRick007
Aphrodite
18
2 / 1 / 18
11,936
442
7,570
18,460
15,374
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
103
16
Kills
46
47
Deaths
16
11
Assists
57
Player
Kills
Deaths
Assists
KDA
W
15
2
9
9.75
W
2
8
17
1.31
L
2
6
2
0.5
L
Bakasura
RayZkanomaru
Bakasura
3
11
1
0.32
L
Artemis
Terraplapla
Artemis
0
10
3
0.15
W
Cernunnos
VorTeX PaiiN
Cernunnos
18
0
7
21.5
W
Anubis
9
5
6
2.4
W
Aphrodite
kingRick007
Aphrodite
2
1
18
11
L
9
4
1
2.38
L
2
16
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,645
Damage
83,676
112,049
Taken
95,112
48,497
Mitigated
50,295
26,707
Healing
46,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,924
8,640
0
8,786
23,210
13,004
915
4,403
18,545
0
120,298
W
8,346
1,465
1,133
2,720
17,418
6,966
1,397
6,665
10,409
70,611
0
L
8,884
1,201
0
3,790
20,700
16,025
3,469
4,396
16,304
0
51,700
L
Bakasura
RayZkanomaru
Bakasura
13,830
10,269
0
9,971
28,663
11,262
536
6,911
21,752
0
89,239
L
Artemis
Terraplapla
Artemis
7,117
3,461
0
1,175
17,881
5,139
1,230
3,930
13,951
0
49,805
W
Cernunnos
VorTeX PaiiN
Cernunnos
28,491
18,702
0
13,688
21,301
7,975
3,047
5,428
15,829
0
130,864
W
Anubis
13,345
1,072
0
5,083
14,723
6,976
709
3,767
10,626
65,762
0
W
Aphrodite
kingRick007
Aphrodite
7,570
1,531
4,946
10,308
18,460
15,374
370
8,762
9,524
50,052
0
L
26,927
1,529
268
9,991
22,195
10,095
193
5,719
16,476
172,545
0
L
7,887
1,946
0
1,512
22,610
5,976
0
8,733
13,877
0
26,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,356
Gold Earned
70,569
648
Minions Killed
655
0
Camps Cleared
0
2,341,958
Distance Traveled
2,523,793
9
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
15,836
587
151
6
0
541,403
5
W
Ra
13,037
483
160
6
0
491,907
1
L
Fenrir
11,743
435
92
3
0
497,635
0
L
Bakasura
13,019
482
154
6
0
455,905
0
L
Artemis
11,607
430
106
4
0
415,669
0
W
Cernunnos
16,515
612
180
7
0
573,313
3
W
Anubis
13,245
491
101
4
0
407,241
2
W
Aphrodite
11,936
442
63
2
0
509,929
11
L
Ra
16,105
596
273
10
0
516,825
9
L
Loki
10,882
403
23
1
0
455,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role