Player Matchup

Bakasura
Bakasura
Cummoaceventura
Bakasura
Level 51
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 122L
1,087 Elo+
Solo
Danzaburou
Danzaburou
Kieranwaltonn
Danzaburou
Level 25
God Stats
45W - 34L
1,541 SR
Queue Stats
121W - 153L
1,376 Elo+
Solo
Ra
Ra
XxGangsTer-ZaixX
Ra
Level 108
God Stats
5W - 2L
1,488 SR
Queue Stats
57W - 49L
1,378 Elo+
Solo
Team Averages
Level 61
1,510 SR
1,280 Elo+

VS

Team Averages
Level 32
1,524 SR
1,180 Elo+
Morgan Le Fay
Morgan Le Fay
Quantum_Kush420
Morgan Le Fay
Level 7
God Stats
0W - 2L
1,571 SR
Queue Stats
0W - 5L
1,126 Elo+
Solo
Sylvanus
Sylvanus
Tporuas
Sylvanus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,069 Elo+
Solo
Rama
Rama
xDaaromshannonx
Rama
Level 67
God Stats
1W - 10L
1,500 SR
Queue Stats
93W - 166L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
14
4 / 4 / 8
10,427
745
8,869
12,826
4,628
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
Kieranwaltonn
Danzaburou
15
9 / 4 / 7
11,976
855
13,574
16,617
6,318
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
5 / 3 / 11
10,863
776
8,887
11,209
4,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Quantum_Kush420
Morgan Le Fay
14
3 / 8 / 6
10,254
732
11,894
13,962
7,387
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
Tporuas
Sylvanus
9
1 / 5 / 4
8,707
622
2,673
11,716
9,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
6 / 5 / 4
10,756
768
13,458
12,449
3,706
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
24
18
Kills
10
11
Deaths
18
26
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bakasura
4
4
8
2
W
Danzaburou
Kieranwaltonn
Danzaburou
9
4
7
3.13
L
Morgan Le Fay
Quantum_Kush420
Morgan Le Fay
3
8
6
0.75
L
Sylvanus
Tporuas
Sylvanus
1
5
4
0.6
W
5
3
11
3.5
L
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,330
Damage
28,025
40,652
Taken
38,127
15,066
Mitigated
20,932
17,075
Healing
5,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
8,869
5,967
245
2,682
12,826
4,628
1,182
3,829
8,997
0
24,962
W
Danzaburou
Kieranwaltonn
Danzaburou
13,574
6,795
0
7,592
16,617
6,318
1,860
5,377
11,240
0
47,703
L
Morgan Le Fay
Quantum_Kush420
Morgan Le Fay
11,894
1,883
308
923
13,962
7,387
132
2,441
10,686
43,685
0
L
Sylvanus
Tporuas
Sylvanus
2,673
860
632
2,579
11,716
9,839
0
3,436
7,702
5,940
0
W
8,887
900
1,859
4,697
11,209
4,120
12
5,361
5,848
37,146
0
L
13,458
9,028
35
1,068
12,449
3,706
632
2,252
9,736
0
37,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,266
Gold Earned
29,717
175
Minions Killed
112
0
Camps Cleared
0
777,849
Distance Traveled
543,572
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,427
745
38
3
0
290,956
0
W
Danzaburou
11,976
855
66
5
0
228,977
2
L
Morgan Le Fay
10,254
732
42
3
0
195,539
4
L
Sylvanus
8,707
622
7
1
0
142,192
0
W
Ra
10,863
776
71
5
0
257,916
0
L
Rama
10,756
768
63
5
0
205,841
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role