Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Alexandro1Pro
Tsukuyomi
Level 6
God Stats
0W - 2L
1,305 SR
Queue Stats
3W - 8L
1,019 Elo+
Solo
Merlin
Merlin
Bulka188686
Merlin
Level 10
God Stats
2W - 1L
1,843 SR
Queue Stats
16W - 9L
1,684 Elo+
Solo
Artemis
Artemis
LusterBunny
Artemis
Level 5
God Stats
3W - 2L
1,818 SR
Queue Stats
7W - 7L
1,807 Elo+
Solo
Persephone
Persephone
PluggedNeuron
Persephone
Level 18
God Stats
132W - 129L
1,574 SR
Queue Stats
145W - 141L
1,545 Elo+
Solo
Team Averages
Level 9
1,608 SR
1,511 Elo+

VS

Team Averages
Level 12
1,571 SR
1,523 Elo+
Rama
Rama
Argon222
Rama
Level 8
God Stats
1W - 1L
1,200 SR
Queue Stats
7W - 5L
1,457 Elo+
Solo
Ares
Ares
Luma28
Ares
Level 8
God Stats
2W - 2L
1,661 SR
Queue Stats
33W - 26L
1,503 Elo+
Solo
Guan Yu
Guan Yu
MrKristy
Guan Yu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,446 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MrMcBigTasty
Morgan Le Fay
Level 12
God Stats
8W - 4L
1,588 SR
Queue Stats
39W - 15L
1,602 Elo+
Party 1
Baron Samedi
Baron Samedi
oLitchen
Baron Samedi
Level 17
God Stats
22W - 5L
1,905 SR
Queue Stats
59W - 33L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
0 / 7 / 6
10,109
919
10,233
22,028
27,442
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
Alexandro1Pro
Tsukuyomi
16
2 / 11 / 3
10,087
917
7,506
17,431
5,519
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Merlin
17
1 / 8 / 6
10,644
968
16,245
19,980
6,666
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
LusterBunny
Artemis
16
2 / 7 / 4
10,517
956
10,177
16,757
5,275
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
PluggedNeuron
Persephone
16
3 / 6 / 3
11,437
1,040
15,090
12,741
4,061
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

0

VS

Team 2 Tickets

259

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
18
2 / 1 / 15
10,890
990
6,944
11,626
4,520
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
Luma28
Ares
19
7 / 1 / 20
12,416
1,129
17,480
14,526
17,557
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
MrKristy
Guan Yu
18
5 / 3 / 9
11,225
1,020
7,103
12,720
18,959
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
MrMcBigTasty
Morgan Le Fay
19
10 / 2 / 18
13,067
1,188
31,535
12,486
4,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
oLitchen
Baron Samedi
20
15 / 1 / 18
13,969
1,270
22,718
14,573
12,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
119
8
Kills
39
39
Deaths
8
22
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
7
6
0.43
L
Tsukuyomi
Alexandro1Pro
Tsukuyomi
2
11
3
0.32
W
Rama
2
1
15
9.5
L
Merlin
1
8
6
0.5
W
Ares
Luma28
Ares
7
1
20
17
L
Artemis
LusterBunny
Artemis
2
7
4
0.57
W
Guan Yu
MrKristy
Guan Yu
5
3
9
3.17
W
Morgan Le Fay
MrMcBigTasty
Morgan Le Fay
10
2
18
9.5
L
Persephone
PluggedNeuron
Persephone
3
6
3
0.75
W
Baron Samedi
oLitchen
Baron Samedi
15
1
18
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,251
Damage
85,780
88,937
Taken
65,931
48,963
Mitigated
58,239
1,456
Healing
18,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
10,233
323
52
0
22,028
27,442
0
15,316
6,712
19,807
0
L
Tsukuyomi
Alexandro1Pro
Tsukuyomi
7,506
1,999
0
9
17,431
5,519
0
15,372
2,059
0
11,782
W
Rama
6,944
6,533
0
0
11,626
4,520
0
8,765
2,861
0
23,351
L
Merlin
16,245
1,344
0
513
19,980
6,666
0
15,552
4,428
48,637
0
W
Ares
Luma28
Ares
17,480
1,210
0
0
14,526
17,557
0
8,532
5,994
30,901
0
L
Artemis
LusterBunny
Artemis
10,177
3,638
0
482
16,757
5,275
0
14,275
2,482
0
26,055
W
Guan Yu
MrKristy
Guan Yu
7,103
657
3,031
2,328
12,720
18,959
0
8,148
4,572
0
17,842
W
Morgan Le Fay
MrMcBigTasty
Morgan Le Fay
31,535
2,602
0
2,744
12,486
4,708
0
7,962
4,524
61,282
0
L
Persephone
PluggedNeuron
Persephone
15,090
1,035
0
400
12,741
4,061
0
11,213
1,522
32,689
0
W
Baron Samedi
oLitchen
Baron Samedi
22,718
1,725
6,048
4,836
14,573
12,495
0
8,161
6,412
43,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,794
Gold Earned
61,567
180
Minions Killed
216
3
Camps Cleared
10
981,540
Distance Traveled
1,028,359
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,109
919
23
2
1
236,391
2
L
Tsukuyomi
10,087
917
11
1
0
173,391
1
W
Rama
10,890
990
47
4
0
197,490
1
L
Merlin
10,644
968
68
6
2
197,051
2
W
Ares
12,416
1,129
20
2
1
225,083
1
L
Artemis
10,517
956
31
3
0
176,626
0
W
Guan Yu
11,225
1,020
25
2
0
186,142
0
W
Morgan Le Fay
13,067
1,188
62
6
9
199,380
2
L
Persephone
11,437
1,040
47
4
0
198,081
0
W
Baron Samedi
13,969
1,270
62
6
0
220,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role