Player Matchup

Khepri
Khepri
BOVEMDERABIDUS
Khepri
Level 29
God Stats
9W - 7L
1,694 SR
Queue Stats
79W - 78L
1,572 Elo+
Solo
King Arthur
King Arthur
LEWDTHERWBY
King Arthur
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,656 Elo+
Solo
Cthulhu
Cthulhu
RakijaFAV
Cthulhu
Level 17
God Stats
21W - 22L
1,544 SR
Queue Stats
116W - 125L
1,577 Elo+
Solo
Serqet
Serqet
RussianIdiotXII
Serqet
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,618 Elo+
Solo
Medusa
Medusa
flurry171
Medusa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,721 Elo+
Solo
Team Averages
Level 22
1,548 SR
1,629 Elo+

VS

Team Averages
Level 21
1,678 SR
1,587 Elo+
Anhur
Anhur
DrgonShield
Anhur
Level 9
God Stats
10W - 6L
1,848 SR
Queue Stats
45W - 30L
1,650 Elo+
Solo
Da Ji
Da Ji
GranoX
Da Ji
Level 29
God Stats
13W - 5L
1,770 SR
Queue Stats
141W - 147L
1,617 Elo+
Solo
Chang'e
Chang'e
YYue
Chang'e
Level 23
God Stats
24W - 21L
1,609 SR
Queue Stats
129W - 135L
1,481 Elo+
Solo
Sun Wukong
Sun Wukong
majkeVromme
Sun Wukong
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,517 Elo+
Solo
Anubis
Anubis
noobishstyle
Anubis
Level 14
God Stats
5W - 2L
1,662 SR
Queue Stats
18W - 19L
1,671 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 0
2,891
578
554
3,026
925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
LEWDTHERWBY
King Arthur
5
0 / 2 / 0
2,976
595
847
3,850
784
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cthulhu
RakijaFAV
Cthulhu
4
0 / 1 / 0
3,053
611
686
2,215
1,274
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

5
0 / 0 / 0
3,149
630
866
2,494
495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
flurry171
Medusa
2
0 / 1 / 0
2,540
508
565
758
87
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 0 / 1
3,860
772
2,223
1,769
349
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Da Ji
GranoX
Da Ji
5
1 / 0 / 1
3,352
670
1,225
2,562
576
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chang'e
YYue
Chang'e
5
2 / 0 / 0
3,528
706
980
1,796
399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
majkeVromme
Sun Wukong
5
1 / 0 / 3
3,663
733
1,461
2,557
1,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
7
1 / 0 / 1
3,983
797
2,221
1,711
700
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
13
0
Kills
7
7
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
2
0
1
2.5
W
Da Ji
GranoX
Da Ji
1
0
1
1.5
L
King Arthur
LEWDTHERWBY
King Arthur
0
2
0
0
L
Cthulhu
RakijaFAV
Cthulhu
0
1
0
0
L
0
0
0
0
W
Chang'e
YYue
Chang'e
2
0
0
2
L
Medusa
flurry171
Medusa
0
1
0
0
W
Sun Wukong
majkeVromme
Sun Wukong
1
0
3
2.5
W
Anubis
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,518
Damage
8,110
12,343
Taken
10,395
3,565
Mitigated
3,537
1,714
Healing
5,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
554
75
0
39
3,026
925
0
191
2,722
7,652
0
W
2,223
1,452
0
848
1,769
349
0
369
1,400
0
15,274
W
Da Ji
GranoX
Da Ji
1,225
577
0
1,690
2,562
576
0
38
2,524
0
9,385
L
King Arthur
LEWDTHERWBY
King Arthur
847
78
0
277
3,850
784
0
2,115
1,735
0
8,755
L
Cthulhu
RakijaFAV
Cthulhu
686
194
0
168
2,215
1,274
0
668
1,508
7,035
0
L
866
103
0
1,128
2,494
495
0
227
2,230
0
10,024
W
Chang'e
YYue
Chang'e
980
131
182
927
1,796
399
29
648
1,148
8,484
0
L
Medusa
flurry171
Medusa
565
323
0
102
758
87
0
0
685
0
2,014
W
Sun Wukong
majkeVromme
Sun Wukong
1,461
553
0
947
2,557
1,513
0
185
2,372
0
10,890
W
Anubis
2,221
421
0
1,021
1,711
700
0
0
1,555
18,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,609
Gold Earned
18,386
77
Minions Killed
137
0
Camps Cleared
0
373,496
Distance Traveled
456,757
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
2,891
578
9
2
0
91,614
4
W
Anhur
3,860
772
36
7
0
84,526
0
W
Da Ji
3,352
670
21
4
0
99,004
1
L
King Arthur
2,976
595
20
4
0
82,523
0
L
Cthulhu
3,053
611
13
3
0
81,166
0
L
Serqet
3,149
630
30
6
0
94,883
1
W
Chang'e
3,528
706
24
5
0
100,991
1
L
Medusa
2,540
508
5
1
0
23,310
0
W
Sun Wukong
3,663
733
19
4
0
98,644
2
W
Anubis
3,983
797
37
7
0
73,592
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role