Player Matchup

Merlin
Merlin
 
Merlin
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
 
Vamana
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
feliksonpl
Thor
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 32L
1,497 Elo+
Solo
Team Averages
Level 60
1,500 SR
1,499 Elo+

VS

Team Averages
Level 131
1,572 SR
1,485 Elo+
Ra
Ra
Hibouvore
Ra
Level 141
God Stats
23W - 28L
1,462 SR
Queue Stats
739W - 661L
1,511 Elo+
Solo
Cthulhu
Cthulhu
Praksiteles
Cthulhu
Level 148
God Stats
4W - 1L
1,698 SR
Queue Stats
4W - 5L
1,497 Elo+
Party 1
Medusa
Medusa
katastrofaN1
Medusa
Level 104
God Stats
13W - 7L
1,556 SR
Queue Stats
18W - 14L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
1 / 6 / 1
8,156
680
5,718
8,241
3,167
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Vamana
 
Vamana
12
2 / 4 / 0
8,118
677
6,661
14,588
7,356
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

6
0 / 4 / 0
6,431
536
1,528
4,787
1,625
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 3
9,710
809
10,718
7,325
2,516
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Praksiteles
Cthulhu
13
4 / 1 / 7
8,989
749
6,588
7,734
9,898
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Medusa
13
4 / 2 / 7
9,327
777
6,361
8,256
3,396
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
3
Kills
14
14
Deaths
3
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
6
1
0.25
L
Vamana
 
Vamana
2
4
0
0.5
W
6
0
3
7.5
W
Cthulhu
Praksiteles
Cthulhu
4
1
7
7.5
L
0
4
0
0
W
Medusa
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,907
Damage
23,667
27,616
Taken
23,315
12,148
Mitigated
15,810
5,317
Healing
8,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
5,718
484
0
530
8,241
3,167
0
3,992
4,249
29,694
0
L
Vamana
 
Vamana
6,661
4,757
243
4,544
14,588
7,356
0
10,552
4,036
0
27,448
W
10,718
1,207
3,007
3,213
7,325
2,516
1,502
1,650
5,675
42,921
0
W
Cthulhu
Praksiteles
Cthulhu
6,588
172
668
0
7,734
9,898
155
2,409
5,325
23,940
0
L
1,528
130
0
0
4,787
1,625
0
2,762
2,025
0
5,875
W
Medusa
6,361
1,847
1,008
475
8,256
3,396
852
1,659
6,597
0
38,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,705
Gold Earned
28,026
105
Minions Killed
162
0
Camps Cleared
0
489,874
Distance Traveled
706,786
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,156
680
46
4
0
199,561
3
L
Vamana
8,118
677
47
4
0
211,804
2
W
Ra
9,710
809
79
7
0
222,570
3
W
Cthulhu
8,989
749
29
2
0
249,001
5
L
Thor
6,431
536
12
1
0
78,509
0
W
Medusa
9,327
777
54
5
0
235,215
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role