Player Matchup

Medusa
Medusa
Carrello
Medusa
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 93L
1,516 Elo+
Solo
Chaac
Chaac
JaydDem
Chaac
Level 68
God Stats
1W - 4L
1,159 SR
Queue Stats
93W - 101L
1,467 Elo+
Solo
Raijin
Raijin
gabriel9001
Raijin
Level 44
God Stats
32W - 40L
1,357 SR
Queue Stats
193W - 240L
1,436 Elo+
Solo
Team Averages
Level 67
1,339 SR
1,473 Elo+

VS

Team Averages
Level 71
1,505 SR
1,502 Elo+
Cupid
Cupid
JinxedJirus
Cupid
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hel
Hel
KazukiKuma
Hel
Level 122
God Stats
1W - 4L
1,249 SR
Queue Stats
259W - 303L
1,522 Elo+
Solo
Hercules
Hercules
RudiusMaximus
Hercules
Level 64
God Stats
1W - 1L
1,767 SR
Queue Stats
10W - 17L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Carrello
Medusa
16
5 / 5 / 5
11,519
720
13,924
12,790
4,048
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chaac
JaydDem
Chaac
15
2 / 1 / 7
10,308
644
7,670
17,079
17,265
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Raijin
16
4 / 3 / 5
10,836
677
11,167
11,270
3,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 4
9,909
619
9,951
12,737
4,593
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 4 / 5
10,146
634
14,938
13,480
5,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
RudiusMaximus
Hercules
14
3 / 3 / 5
10,020
626
6,826
14,366
7,075
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
23
11
Kills
9
9
Deaths
11
17
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Medusa
Carrello
Medusa
5
5
5
1.5
W
Chaac
JaydDem
Chaac
2
1
7
5.5
L
3
4
4
1.25
L
3
4
5
1.38
L
Hercules
RudiusMaximus
Hercules
3
3
5
1.83
W
Raijin
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,761
Damage
31,715
41,139
Taken
40,583
24,775
Mitigated
16,720
10,858
Healing
19,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Carrello
Medusa
13,924
5,691
0
3,123
12,790
4,048
1,206
5,333
7,051
0
58,554
W
Chaac
JaydDem
Chaac
7,670
469
363
5,544
17,079
17,265
389
4,504
12,197
0
26,336
L
9,951
5,840
217
2,980
12,737
4,593
1,191
3,391
9,152
0
45,324
L
14,938
409
6,174
6,269
13,480
5,052
167
3,630
9,514
42,212
0
L
Hercules
RudiusMaximus
Hercules
6,826
1,522
657
3,098
14,366
7,075
74
3,306
10,750
0
18,290
W
Raijin
11,167
754
934
894
11,270
3,462
819
3,971
6,953
43,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,663
Gold Earned
30,075
175
Minions Killed
170
0
Camps Cleared
0
898,292
Distance Traveled
846,111
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,519
720
87
5
0
305,577
3
W
Chaac
10,308
644
29
2
0
317,177
2
L
Cupid
9,909
619
75
5
0
253,366
1
L
Hel
10,146
634
70
4
0
304,404
2
L
Hercules
10,020
626
25
2
0
288,341
0
W
Raijin
10,836
677
59
4
0
275,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role