Player Matchup

Terra
Terra
 
Terra
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
GodNetinh0
Fenrir
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 70L
1,371 Elo+
Solo
Chang'e
Chang'e
GrandmaAshie
Chang'e
Level 129
God Stats
8W - 4L
1,588 SR
Queue Stats
155W - 136L
1,602 Elo+
Party 1
Team Averages
Level 98
1,529 SR
1,491 Elo+

VS

Team Averages
Level 70
1,359 SR
1,581 Elo+
Mercury
Mercury
BadLuckMe
Mercury
Level 82
God Stats
1W - 4L
1,149 SR
Queue Stats
82W - 128L
1,398 Elo+
Solo
Yemoja
Yemoja
lynneguist
Yemoja
Level 7
God Stats
5W - 3L
1,615 SR
Queue Stats
17W - 8L
1,823 Elo+
Solo
Janus
Janus
olpopp
Janus
Level 120
God Stats
2W - 8L
1,314 SR
Queue Stats
309W - 263L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
18
2 / 1 / 16
12,988
649
10,463
30,010
22,822
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
GodNetinh0
Fenrir
16
9 / 11 / 7
13,600
680
14,340
25,281
12,448
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chang'e
GrandmaAshie
Chang'e
19
10 / 2 / 10
14,218
711
19,955
21,690
8,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BadLuckMe
Mercury
18
7 / 9 / 6
13,358
668
15,972
20,058
9,763
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Yemoja
lynneguist
Yemoja
16
2 / 7 / 8
12,001
600
10,294
19,859
22,589
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
olpopp
Janus
17
5 / 5 / 7
12,741
637
28,584
13,867
5,070
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
35
21
Kills
14
14
Deaths
21
33
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
2
1
16
10
L
Mercury
BadLuckMe
Mercury
7
9
6
1.11
W
Fenrir
GodNetinh0
Fenrir
9
11
7
1.14
W
Chang'e
GrandmaAshie
Chang'e
10
2
10
7.5
L
Yemoja
lynneguist
Yemoja
2
7
8
0.86
L
Janus
olpopp
Janus
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,758
Damage
54,850
76,981
Taken
53,784
43,933
Mitigated
37,422
44,386
Healing
7,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
10,463
1,782
6,286
12,673
30,010
22,822
584
14,513
15,497
31,367
0
L
Mercury
BadLuckMe
Mercury
15,972
8,994
0
116
20,058
9,763
926
12,777
6,788
0
40,542
W
Fenrir
GodNetinh0
Fenrir
14,340
3,083
0
2,013
25,281
12,448
276
11,558
13,723
0
38,044
W
Chang'e
GrandmaAshie
Chang'e
19,955
1,983
11,597
11,817
21,690
8,663
1,728
12,807
8,883
72,444
0
L
Yemoja
lynneguist
Yemoja
10,294
3,149
2,583
887
19,859
22,589
262
9,040
10,434
39,918
0
L
Janus
olpopp
Janus
28,584
1,803
803
2,686
13,867
5,070
1,186
7,476
6,144
82,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,806
Gold Earned
38,100
195
Minions Killed
204
0
Camps Cleared
0
1,053,368
Distance Traveled
996,658
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
12,988
649
33
2
0
383,018
0
L
Mercury
13,358
668
47
2
0
379,904
0
W
Fenrir
13,600
680
41
2
0
324,105
0
W
Chang'e
14,218
711
121
6
0
346,245
1
L
Yemoja
12,001
600
56
3
0
291,378
2
L
Janus
12,741
637
101
5
0
325,376
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role