Player Matchup

Thor
Thor
Boyslayer42
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Hel
Hel
Forlax4
Hel
Level 29
God Stats
4W - 4L
1,642 SR
Queue Stats
33W - 38L
1,379 Elo+
Solo
Skadi
Skadi
GitGudBish
Skadi
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Scylla
Scylla
OmaGik
Scylla
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 14L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Sl1ime
Kukulkan
Level 7
God Stats
1W - 0L
1,754 SR
Queue Stats
11W - 12L
1,320 Elo+
Solo
Team Averages
Level 14
1,579 SR
1,440 Elo+

VS

Team Averages
Level 14
1,540 SR
1,235 Elo+
Thor
Thor
FIFAtriehide
Thor
Level 15
God Stats
1W - 4L
1,500 SR
Queue Stats
15W - 30L
1,175 Elo+
Solo
Anubis
Anubis
WTHpantoffelman
Anubis
Level 27
God Stats
1W - 3L
1,701 SR
Queue Stats
21W - 29L
1,119 Elo+
Solo
Skadi
Skadi
dhetyhet
Skadi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Athena
Athena
msa12345678901
Athena
Level 16
God Stats
5W - 7L
1,500 SR
Queue Stats
30W - 24L
1,174 Elo+
Solo
Neith
Neith
tyfós
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,207 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
15 / 0 / 8
11,733
587
15,195
14,294
4,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hel
15
7 / 2 / 6
11,058
553
6,860
11,430
3,289
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
19
11 / 2 / 5
12,313
616
14,072
14,101
4,482
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
OmaGik
Scylla
16
5 / 1 / 11
11,630
582
9,772
9,736
3,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Sl1ime
Kukulkan
15
1 / 4 / 11
9,649
482
6,423
6,301
1,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 2
8,318
416
6,514
17,656
5,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
5 / 11 / 0
9,304
465
8,399
20,527
11,447
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
dhetyhet
Skadi
10
0 / 15 / 0
6,835
342
3,680
16,182
4,643
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
2 / 4 / 4
6,727
336
2,916
8,865
5,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
tyfós
Neith
2
0 / 2 / 0
5,222
261
226
1,213
197
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
14
39
Kills
8
9
Deaths
39
41
Assists
6
Player
Kills
Deaths
Assists
KDA
W
15
0
8
19
L
1
7
2
0.29
W
Hel
7
2
6
5
W
Skadi
11
2
5
6.75
W
Scylla
OmaGik
Scylla
5
1
11
10.5
W
Kukulkan
Sl1ime
Kukulkan
1
4
11
1.63
L
5
11
0
0.45
L
Skadi
dhetyhet
Skadi
0
15
0
0
L
2
4
4
1
L
Neith
tyfós
Neith
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,322
Damage
21,735
55,862
Taken
64,443
17,543
Mitigated
27,581
19,026
Healing
6,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,195
5,903
0
3,901
14,294
4,649
1,182
776
12,542
0
63,457
L
6,514
1,144
0
543
17,656
5,906
0
8,600
9,056
0
49,815
W
Hel
6,860
291
1,599
5,156
11,430
3,289
4,297
3,135
8,295
53,249
0
W
Skadi
14,072
5,539
0
4,301
14,101
4,482
7,647
3,240
10,861
0
93,978
W
Scylla
OmaGik
Scylla
9,772
1,681
0
3,899
9,736
3,601
3,349
705
8,828
46,970
0
W
Kukulkan
Sl1ime
Kukulkan
6,423
1,251
0
170
6,301
1,522
2,284
3,904
2,397
38,239
0
L
8,399
564
0
4,215
20,527
11,447
0
6,124
14,403
49,866
0
L
Skadi
dhetyhet
Skadi
3,680
2,568
0
484
16,182
4,643
822
4,651
11,531
0
24,519
L
2,916
1,067
0
1,668
8,865
5,388
0
3,247
5,618
11,818
0
L
Neith
tyfós
Neith
226
148
0
0
1,213
197
0
433
780
0
1,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,383
Gold Earned
36,406
483
Minions Killed
242
0
Camps Cleared
0
1,789,350
Distance Traveled
1,090,959
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,733
587
83
4
0
411,609
4
L
Thor
8,318
416
91
5
0
310,737
4
W
Hel
11,058
553
91
5
0
351,720
4
W
Skadi
12,313
616
155
8
0
363,943
3
W
Scylla
11,630
582
86
4
0
334,043
1
W
Kukulkan
9,649
482
68
3
0
328,035
4
L
Anubis
9,304
465
84
4
0
275,339
0
L
Skadi
6,835
342
42
2
0
258,744
0
L
Athena
6,727
336
24
1
0
223,307
0
L
Neith
5,222
261
1
0
0
22,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role