Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Jörmmain14
Ao Kuang
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
291W - 271L
1,469 Elo+
Solo
Anhur
Anhur
SjokoladeMelk95
Anhur
Level 94
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 26L
1,457 Elo+
Solo
King Arthur
King Arthur
davidubi1
King Arthur
Level 99
God Stats
0W - 2L
1,171 SR
Queue Stats
261W - 221L
1,461 Elo+
Solo
Hel
Hel
skinnylegend320
Hel
Level 71
God Stats
49W - 62L
1,492 SR
Queue Stats
314W - 328L
1,449 Elo+
Solo
Team Averages
Level 104
1,433 SR
1,467 Elo+

VS

Team Averages
Level 110
1,569 SR
1,471 Elo+
Ymir
Ymir
DoOm1909
Ymir
Level 129
God Stats
21W - 19L
1,579 SR
Queue Stats
109W - 124L
1,487 Elo+
Solo
Poseidon
Poseidon
Urinelle_Milch
Poseidon
Level 132
God Stats
6W - 4L
1,381 SR
Queue Stats
611W - 580L
1,500 Elo+
Solo
Sol
Sol
frazer37
Sol
Level 97
God Stats
26W - 15L
1,534 SR
Queue Stats
205W - 192L
1,440 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
krille_85
Ah Muzen Cab
Level 123
God Stats
9W - 3L
1,851 SR
Queue Stats
708W - 717L
1,442 Elo+
Solo
Thor
Thor
villanew95
Thor
Level 70
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 40L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
1 / 2 / 4
6,455
497
4,071
10,911
6,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
Jörmmain14
Ao Kuang
13
3 / 1 / 1
7,216
555
4,590
9,603
3,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
3 / 2 / 0
6,239
480
3,692
6,579
1,675
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
davidubi1
King Arthur
12
0 / 5 / 1
6,639
511
4,935
9,588
4,653
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
0 / 3 / 0
4,632
356
1,425
4,908
1,868
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 2 / 3
6,642
511
2,544
9,522
4,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
12
6 / 1 / 0
7,704
593
6,510
5,343
1,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 1 / 1
8,427
648
8,385
8,378
2,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ah Muzen Cab
krille_85
Ah Muzen Cab
13
2 / 2 / 1
7,536
580
6,810
8,050
2,524
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 1 / 2
6,876
529
3,199
7,165
2,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
20
7
Kills
13
13
Deaths
7
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
2
4
1.5
W
Ymir
0
2
3
0.75
L
Ao Kuang
Jörmmain14
Ao Kuang
3
1
1
3.5
L
3
2
0
1.5
W
Poseidon
6
1
0
6
L
King Arthur
davidubi1
King Arthur
0
5
1
0.1
W
5
1
1
5.5
W
Ah Muzen Cab
krille_85
Ah Muzen Cab
2
2
1
1.25
L
0
3
0
0
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,713
Damage
27,448
41,589
Taken
38,458
18,070
Mitigated
14,216
13,902
Healing
13,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,071
1,558
297
3,593
10,911
6,036
0
3,917
6,994
23,150
6,987
W
Ymir
2,544
259
0
2,264
9,522
4,933
203
2,971
6,551
31,369
0
L
Ao Kuang
Jörmmain14
Ao Kuang
4,590
1,104
0
3,518
9,603
3,838
0
3,923
5,680
31,917
9,494
L
3,692
2,464
0
2,575
6,579
1,675
0
626
5,953
0
25,952
W
Poseidon
6,510
925
0
500
5,343
1,612
1,391
2,824
2,519
38,491
0
L
King Arthur
davidubi1
King Arthur
4,935
667
0
1,140
9,588
4,653
0
5,858
3,730
0
41,524
W
8,385
4,843
0
5,395
8,378
2,695
1,740
813
7,565
45,987
0
W
Ah Muzen Cab
krille_85
Ah Muzen Cab
6,810
3,484
0
4,449
8,050
2,524
652
1,107
6,943
0
48,507
L
1,425
150
469
2,310
4,908
1,868
0
3,115
1,793
11,715
0
W
3,199
670
0
1,221
7,165
2,452
173
1,418
5,747
0
46,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,181
Gold Earned
37,185
315
Minions Killed
398
0
Camps Cleared
0
1,096,260
Distance Traveled
1,241,245
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,455
497
68
5
0
204,310
1
W
Ymir
6,642
511
53
4
0
258,450
4
L
Ao Kuang
7,216
555
77
6
0
286,002
1
L
Anhur
6,239
480
68
5
0
230,832
3
W
Poseidon
7,704
593
73
6
0
264,172
2
L
King Arthur
6,639
511
79
6
0
245,376
0
W
Sol
8,427
648
101
8
0
222,412
3
W
Ah Muzen Cab
7,536
580
91
7
0
231,310
4
L
Hel
4,632
356
23
2
0
129,740
1
W
Thor
6,876
529
80
6
0
264,901
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role