Player Matchup

Freya
Freya
LuC_michel12
Freya
Level 104
God Stats
36W - 23L
1,350 SR
Queue Stats
549W - 505L
1,519 Elo+
Party 1
Ymir
Ymir
Minimalistiga198
Ymir
Level 154
God Stats
18W - 13L
1,748 SR
Queue Stats
810W - 781L
1,455 Elo+
Party 1
Hou Yi
Hou Yi
NatalVoxy
Hou Yi
Level 107
God Stats
8W - 6L
1,644 SR
Queue Stats
166W - 169L
1,456 Elo+
Solo
Anhur
Anhur
a090587
Anhur
Level 148
God Stats
5W - 5L
1,412 SR
Queue Stats
298W - 261L
1,401 Elo+
Party 1
Ra
Ra
garo33440
Ra
Level 101
God Stats
103W - 148L
1,401 SR
Queue Stats
118W - 162L
1,357 Elo+
Solo
Team Averages
Level 123
1,511 SR
1,438 Elo+

VS

Team Averages
Level 87
1,435 SR
1,380 Elo+
Bakasura
Bakasura
FEEL-P-A-I-N
Bakasura
Level 79
God Stats
2W - 3L
1,439 SR
Queue Stats
207W - 224L
1,342 Elo+
Party 2
Kumbhakarna
Kumbhakarna
KNOW_P-A-I-N
Kumbhakarna
Level 67
God Stats
38W - 41L
1,455 SR
Queue Stats
122W - 154L
1,342 Elo+
Party 2
Chang'e
Chang'e
PTMatik
Chang'e
Level 86
God Stats
43W - 40L
1,510 SR
Queue Stats
558W - 623L
1,360 Elo+
Solo
Jormungandr
Jormungandr
cham2002pion
Jormungandr
Level 96
God Stats
0W - 4L
1,263 SR
Queue Stats
13W - 18L
1,396 Elo+
Solo
Chernobog
Chernobog
neo1tyk
Chernobog
Level 107
God Stats
6W - 5L
1,508 SR
Queue Stats
467W - 511L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 3
9,173
655
7,481
8,987
3,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
2 / 1 / 6
6,882
492
5,125
9,356
6,309
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hou Yi
NatalVoxy
Hou Yi
12
7 / 2 / 1
7,543
539
6,736
7,431
2,010
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anhur
a090587
Anhur
15
5 / 0 / 2
8,871
634
6,094
9,180
3,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 2 / 2
8,639
617
6,802
7,784
2,990
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
FEEL-P-A-I-N
Bakasura
12
2 / 5 / 1
7,216
515
5,516
10,707
4,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kumbhakarna
KNOW_P-A-I-N
Kumbhakarna
9
0 / 5 / 1
6,012
429
1,889
11,194
6,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chang'e
PTMatik
Chang'e
9
0 / 6 / 0
5,865
419
3,226
9,552
2,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
cham2002pion
Jormungandr
14
2 / 2 / 0
7,608
543
4,870
10,895
5,274
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Chernobog
neo1tyk
Chernobog
11
1 / 4 / 2
6,751
482
7,480
7,894
2,237
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
22
Kills
5
5
Deaths
22
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bakasura
FEEL-P-A-I-N
Bakasura
2
5
1
0.5
L
Kumbhakarna
KNOW_P-A-I-N
Kumbhakarna
0
5
1
0.1
W
7
0
3
8.5
W
2
1
6
5
W
Hou Yi
NatalVoxy
Hou Yi
7
2
1
3.75
L
Chang'e
PTMatik
Chang'e
0
6
0
0
W
Anhur
a090587
Anhur
5
0
2
6
L
Jormungandr
cham2002pion
Jormungandr
2
2
0
1
W
1
2
2
1
L
Chernobog
neo1tyk
Chernobog
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,238
Damage
22,981
42,738
Taken
50,242
17,752
Mitigated
20,387
16,087
Healing
11,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
FEEL-P-A-I-N
Bakasura
5,516
4,099
0
2,729
10,707
4,426
0
5,793
4,914
0
36,640
L
Kumbhakarna
KNOW_P-A-I-N
Kumbhakarna
1,889
104
96
973
11,194
6,288
27
3,307
7,887
16,319
0
W
7,481
2,850
0
4,284
8,987
3,243
48
1,489
7,320
61,770
0
W
5,125
418
105
1,090
9,356
6,309
0
1,100
8,201
24,685
0
W
Hou Yi
NatalVoxy
Hou Yi
6,736
3,712
567
2,266
7,431
2,010
697
841
6,535
0
38,390
L
Chang'e
PTMatik
Chang'e
3,226
98
0
2,754
9,552
2,162
378
1,243
8,309
30,076
0
W
Anhur
a090587
Anhur
6,094
2,972
0
3,508
9,180
3,200
780
2,445
6,479
0
70,520
L
Jormungandr
cham2002pion
Jormungandr
4,870
1,047
0
2,204
10,895
5,274
0
6,900
3,995
48,046
0
W
6,802
603
36
4,231
7,784
2,990
315
3,848
3,866
61,176
0
L
Chernobog
neo1tyk
Chernobog
7,480
3,967
0
2,647
7,894
2,237
0
2,165
5,729
0
41,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,108
Gold Earned
33,452
470
Minions Killed
336
0
Camps Cleared
0
1,292,409
Distance Traveled
1,216,274
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,216
515
82
6
0
309,269
1
L
Kumbhakarna
6,012
429
20
1
0
239,597
1
W
Freya
9,173
655
110
8
0
282,208
0
W
Ymir
6,882
492
33
2
0
269,265
6
W
Hou Yi
7,543
539
75
5
0
248,127
1
L
Chang'e
5,865
419
50
4
0
216,642
0
W
Anhur
8,871
634
124
9
0
251,280
3
L
Jormungandr
7,608
543
109
8
0
226,089
1
W
Ra
8,639
617
128
9
0
241,529
0
L
Chernobog
6,751
482
75
5
0
224,677
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role