Player Matchup

Arachne
Arachne
BG40000
Arachne
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,651 Elo+
Solo
Erlang Shen
Erlang Shen
Baring
Erlang Shen
Level 27
God Stats
2W - 1L
1,398 SR
Queue Stats
16W - 19L
1,419 Elo+
Solo
Thanatos
Thanatos
HelsaBC
Thanatos
Level 108
God Stats
16W - 7L
1,653 SR
Queue Stats
358W - 350L
1,360 Elo+
Solo
Baba Yaga
Baba Yaga
Hukjoclow
Baba Yaga
Level 82
God Stats
2W - 1L
1,481 SR
Queue Stats
48W - 54L
1,417 Elo+
Solo
Geb
Geb
JENGEL_LAWE
Geb
Level 43
God Stats
8W - 1L
1,792 SR
Queue Stats
135W - 147L
1,424 Elo+
Solo
Team Averages
Level 56
1,565 SR
1,454 Elo+

VS

Team Averages
Level 88
1,435 SR
1,462 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Avicix
Tyr
Level 127
God Stats
0W - 3L
1,285 SR
Queue Stats
300W - 275L
1,535 Elo+
Solo
Danzaburou
Danzaburou
Cinderello
Danzaburou
Level 144
God Stats
29W - 24L
1,627 SR
Queue Stats
1,173W - 1,170L
1,458 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
HtrDK
Ah Muzen Cab
Level 29
God Stats
0W - 2L
1,325 SR
Queue Stats
59W - 81L
1,407 Elo+
Party 1
Bakasura
Bakasura
jsillasen
Bakasura
Level 88
God Stats
2W - 3L
1,438 SR
Queue Stats
137W - 173L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BG40000
Arachne
18
8 / 6 / 17
11,944
747
15,658
16,248
9,553
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Erlang Shen
Baring
Erlang Shen
20
9 / 3 / 19
12,359
772
17,890
19,294
27,849
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thanatos
HelsaBC
Thanatos
20
17 / 4 / 16
13,546
847
21,008
19,041
21,283
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baba Yaga
Hukjoclow
Baba Yaga
20
6 / 2 / 25
12,718
795
19,725
14,142
8,455
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
0 / 2 / 34
11,341
709
11,150
24,028
33,232
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
3 / 3 / 3
8,710
544
2,820
6,855
2,109
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tyr
Avicix
Tyr
19
1 / 7 / 10
12,823
801
15,010
26,986
30,655
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
Cinderello
Danzaburou
18
4 / 9 / 9
11,884
743
16,903
18,175
6,645
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Muzen Cab
HtrDK
Ah Muzen Cab
20
7 / 9 / 7
12,390
774
31,385
20,469
7,971
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
jsillasen
Bakasura
16
2 / 12 / 6
9,901
619
6,300
20,701
8,481
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
52
40
Kills
17
17
Deaths
40
111
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
3
3
3
1.5
L
Tyr
Avicix
Tyr
1
7
10
0.86
W
Arachne
BG40000
Arachne
8
6
17
2.75
W
Erlang Shen
Baring
Erlang Shen
9
3
19
6.17
L
Danzaburou
Cinderello
Danzaburou
4
9
9
0.94
W
Thanatos
HelsaBC
Thanatos
17
4
16
6.25
L
Ah Muzen Cab
HtrDK
Ah Muzen Cab
7
9
7
1.17
W
Baba Yaga
Hukjoclow
Baba Yaga
6
2
25
9.25
W
0
2
34
8.5
L
Bakasura
jsillasen
Bakasura
2
12
6
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,431
Damage
72,418
92,753
Taken
93,186
100,372
Mitigated
55,861
41,309
Healing
21,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
2,820
228
694
1,158
6,855
2,109
0
1,611
5,244
0
7,379
L
Tyr
Avicix
Tyr
15,010
1,599
585
5,822
26,986
30,655
144
7,085
19,901
833
34,021
W
Arachne
BG40000
Arachne
15,658
9,978
235
2,945
16,248
9,553
1,328
0
14,948
0
25,319
W
Erlang Shen
Baring
Erlang Shen
17,890
7,849
2,525
5,335
19,294
27,849
1,119
323
18,783
950
25,770
L
Danzaburou
Cinderello
Danzaburou
16,903
10,324
1,261
3,104
18,175
6,645
781
9,951
8,224
0
27,920
W
Thanatos
HelsaBC
Thanatos
21,008
6,685
363
11,680
19,041
21,283
2,222
239
18,768
0
31,358
L
Ah Muzen Cab
HtrDK
Ah Muzen Cab
31,385
17,925
263
5,012
20,469
7,971
798
7,260
13,209
0
59,121
W
Baba Yaga
Hukjoclow
Baba Yaga
19,725
1,208
3,426
3,766
14,142
8,455
528
0
14,102
55,086
0
W
11,150
835
4,263
6,771
24,028
33,232
170
163
23,825
25,089
0
L
Bakasura
jsillasen
Bakasura
6,300
4,826
428
3,047
20,701
8,481
0
5,918
14,783
0
11,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,908
Gold Earned
55,708
172
Minions Killed
155
0
Camps Cleared
0
1,492,461
Distance Traveled
1,007,325
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,710
544
5
0
0
189,965
2
L
Tyr
12,823
801
44
3
0
225,121
0
W
Arachne
11,944
747
23
1
0
270,517
2
W
Erlang Shen
12,359
772
28
2
0
321,968
1
L
Danzaburou
11,884
743
34
2
0
171,181
0
W
Thanatos
13,546
847
29
2
0
289,664
2
L
Ah Muzen Cab
12,390
774
49
3
0
210,895
0
W
Baba Yaga
12,718
795
77
5
0
307,459
0
W
Geb
11,341
709
15
1
0
302,853
0
L
Bakasura
9,901
619
23
1
0
210,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role