Player Matchup

Gilgamesh
Gilgamesh
BluePiccolo
Gilgamesh
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 72L
1,590 Elo+
Party 2
Sobek
Sobek
Gimless
Sobek
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 119L
1,527 Elo+
Party 2
Ra
Ra
WheelerTheFeeler
Ra
Level 105
God Stats
19W - 26L
1,517 SR
Queue Stats
127W - 102L
1,570 Elo+
Solo
Team Averages
Level 107
1,506 SR
1,562 Elo+

VS

Team Averages
Level 101
1,529 SR
1,520 Elo+
The Morrigan
The Morrigan
A Wild Slav
The Morrigan
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
293W - 348L
1,467 Elo+
Party 1
Apollo
Apollo
Rizz98
Apollo
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 17L
1,611 Elo+
Solo
Ymir
Ymir
Zestaz
Ymir
Level 127
God Stats
8W - 7L
1,586 SR
Queue Stats
276W - 390L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BluePiccolo
Gilgamesh
13
7 / 2 / 6
9,763
751
8,201
10,282
9,974
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Sobek
Gimless
Sobek
13
2 / 1 / 10
8,811
678
3,959
13,396
15,927
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
5 / 0 / 9
10,055
773
10,883
6,441
2,854
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
A Wild Slav
The Morrigan
12
3 / 6 / 0
8,705
670
7,913
7,664
3,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Rizz98
Apollo
12
0 / 3 / 1
7,434
572
5,042
8,323
2,655
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
Zestaz
Ymir
10
0 / 5 / 1
7,341
565
3,128
12,188
10,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
14
Kills
3
3
Deaths
14
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
A Wild Slav
The Morrigan
3
6
0
0.5
W
Gilgamesh
BluePiccolo
Gilgamesh
7
2
6
5
W
Sobek
Gimless
Sobek
2
1
10
7
L
Apollo
Rizz98
Apollo
0
3
1
0.17
W
5
0
9
9.5
L
Ymir
Zestaz
Ymir
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,043
Damage
16,083
30,119
Taken
28,175
28,755
Mitigated
16,258
8,274
Healing
2,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
A Wild Slav
The Morrigan
7,913
1,779
88
605
7,664
3,337
62
4,277
3,387
27,457
4,728
W
Gilgamesh
BluePiccolo
Gilgamesh
8,201
2,062
0
650
10,282
9,974
276
2,167
8,020
0
23,510
W
Sobek
Gimless
Sobek
3,959
496
0
1,976
13,396
15,927
107
3,613
9,525
18,850
0
L
Apollo
Rizz98
Apollo
5,042
1,900
0
1,210
8,323
2,655
312
4,793
3,530
0
25,875
W
10,883
1,952
3,120
2,528
6,441
2,854
1,368
2,142
4,299
66,855
0
L
Ymir
Zestaz
Ymir
3,128
125
0
1,089
12,188
10,266
68
5,772
6,416
10,280
578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,629
Gold Earned
23,480
161
Minions Killed
122
0
Camps Cleared
0
785,442
Distance Traveled
607,805
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,705
670
68
5
0
180,647
2
W
Gilgamesh
9,763
751
31
2
0
248,523
1
W
Sobek
8,811
678
12
1
0
266,665
3
L
Apollo
7,434
572
39
3
0
234,088
3
W
Ra
10,055
773
118
9
0
270,254
0
L
Ymir
7,341
565
15
1
0
193,070
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role