Player Matchup

Bellona
Bellona
AlejandroGomez__
Bellona
Level 65
God Stats
3W - 2L
1,425 SR
Queue Stats
75W - 69L
1,478 Elo+
Party 4
Cthulhu
Cthulhu
Gurknsaurus
Cthulhu
Level 64
God Stats
19W - 17L
1,712 SR
Queue Stats
159W - 156L
1,482 Elo+
Party 3
Apollo
Apollo
I_Ivaanp_l
Apollo
Level 61
God Stats
15W - 13L
1,530 SR
Queue Stats
70W - 63L
1,480 Elo+
Party 4
Aphrodite
Aphrodite
Stabiler_Nacken
Aphrodite
Level 137
God Stats
4W - 6L
1,751 SR
Queue Stats
317W - 316L
1,527 Elo+
Solo
Camazotz
Camazotz
Stahl-_-Nacken
Camazotz
Level 76
God Stats
0W - 2L
1,180 SR
Queue Stats
281W - 290L
1,449 Elo+
Party 3
Team Averages
Level 81
1,520 SR
1,483 Elo+

VS

Team Averages
Level 117
1,515 SR
1,456 Elo+
Heimdallr
Heimdallr
Malosy26
Heimdallr
Level 98
God Stats
11W - 6L
1,607 SR
Queue Stats
563W - 552L
1,402 Elo+
Party 2
Chaac
Chaac
Olxcro
Chaac
Level 129
God Stats
2W - 4L
1,307 SR
Queue Stats
99W - 96L
1,488 Elo+
Party 1
Nu Wa
Nu Wa
SunnyCini
Nu Wa
Level 158
God Stats
85W - 52L
1,607 SR
Queue Stats
532W - 525L
1,471 Elo+
Solo
Bakasura
Bakasura
Swaane76800
Bakasura
Level 104
God Stats
3W - 2L
1,611 SR
Queue Stats
163W - 150L
1,524 Elo+
Party 1
Geb
Geb
samukk
Geb
Level 96
God Stats
38W - 29L
1,444 SR
Queue Stats
490W - 506L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 1
9,830
468
12,112
16,765
19,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Gurknsaurus
Cthulhu
14
1 / 4 / 1
9,196
438
9,266
19,974
19,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
I_Ivaanp_l
Apollo
15
1 / 6 / 3
9,178
437
5,215
16,893
6,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
Stabiler_Nacken
Aphrodite
15
4 / 7 / 0
9,699
462
16,040
22,250
8,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
15
2 / 5 / 1
9,590
457
8,448
22,221
12,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Malosy26
Heimdallr
19
12 / 3 / 6
12,556
598
23,996
15,327
6,982
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Olxcro
Chaac
18
4 / 1 / 4
11,416
544
13,899
21,310
17,828
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
SunnyCini
Nu Wa
16
0 / 3 / 13
10,384
494
20,447
14,533
5,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
Swaane76800
Bakasura
20
9 / 2 / 4
12,986
618
12,812
16,549
9,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Geb
samukk
Geb
17
2 / 1 / 14
12,014
572
4,633
15,417
20,263
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
68
10
Kills
27
27
Deaths
10
6
Assists
41
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
L
Cthulhu
Gurknsaurus
Cthulhu
1
4
1
0.38
L
Apollo
I_Ivaanp_l
Apollo
1
6
3
0.42
W
Heimdallr
Malosy26
Heimdallr
12
3
6
5
W
Chaac
Olxcro
Chaac
4
1
4
6
L
Aphrodite
Stabiler_Nacken
Aphrodite
4
7
0
0.57
L
Camazotz
2
5
1
0.5
W
Nu Wa
SunnyCini
Nu Wa
0
3
13
2.17
W
Bakasura
Swaane76800
Bakasura
9
2
4
5.5
W
Geb
samukk
Geb
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,081
Damage
75,787
98,103
Taken
83,136
66,482
Mitigated
59,785
31,612
Healing
30,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,112
3,908
0
2,933
16,765
19,158
0
3,024
13,461
0
64,345
L
Cthulhu
Gurknsaurus
Cthulhu
9,266
430
0
1,039
19,974
19,842
103
4,988
14,608
47,412
0
L
Apollo
I_Ivaanp_l
Apollo
5,215
2,750
0
2,772
16,893
6,978
154
3,903
12,919
0
61,464
W
Heimdallr
Malosy26
Heimdallr
23,996
11,770
0
5,888
15,327
6,982
7,931
6,920
8,407
0
97,898
W
Chaac
Olxcro
Chaac
13,899
3,399
0
10,214
21,310
17,828
1,588
2,639
18,671
0
68,598
L
Aphrodite
Stabiler_Nacken
Aphrodite
16,040
1,182
3,054
11,478
22,250
8,209
342
6,866
15,019
69,314
0
L
Camazotz
8,448
2,211
0
10,336
22,221
12,295
409
6,299
15,545
0
71,346
W
Nu Wa
SunnyCini
Nu Wa
20,447
6,799
0
5,128
14,533
5,356
1,363
7,448
7,085
89,673
0
W
Bakasura
Swaane76800
Bakasura
12,812
9,065
0
7,307
16,549
9,356
1,522
4,622
11,927
0
91,064
W
Geb
samukk
Geb
4,633
291
769
911
15,417
20,263
1,110
3,677
11,740
29,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,493
Gold Earned
59,356
545
Minions Killed
575
0
Camps Cleared
0
1,975,755
Distance Traveled
2,080,981
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,830
468
114
5
0
408,736
2
L
Cthulhu
9,196
438
82
4
0
409,778
4
L
Apollo
9,178
437
117
6
0
425,552
2
W
Heimdallr
12,556
598
150
7
0
379,540
1
W
Chaac
11,416
544
128
6
0
416,301
2
L
Aphrodite
9,699
462
117
6
0
350,361
0
L
Camazotz
9,590
457
115
5
0
381,328
0
W
Nu Wa
10,384
494
102
5
0
381,230
3
W
Bakasura
12,986
618
155
7
0
516,386
2
W
Geb
12,014
572
40
2
0
387,524
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role