Player Matchup

Hel
Hel
ImKrawen
Hel
Level 15
God Stats
7W - 10L
1,400 SR
Queue Stats
22W - 33L
1,225 Elo+
Solo
Odin
Odin
LegolassLe22
Odin
Level 27
God Stats
4W - 24L
1,103 SR
Queue Stats
118W - 153L
1,314 Elo+
Party 1
Aphrodite
Aphrodite
Shukaku_62
Aphrodite
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
120W - 139L
1,313 Elo+
Solo
Set
Set
kirito131005
Set
Level 28
God Stats
68W - 53L
1,555 SR
Queue Stats
92W - 72L
1,469 Elo+
Solo
Apollo
Apollo
mryeganeh
Apollo
Level 14
God Stats
10W - 17L
1,355 SR
Queue Stats
52W - 71L
1,176 Elo+
Party 1
Team Averages
Level 23
1,383 SR
1,300 Elo+

VS

Team Averages
Level 24
1,548 SR
1,335 Elo+
Tsukuyomi
Tsukuyomi
Deeka__
Tsukuyomi
Level 19
God Stats
31W - 23L
1,584 SR
Queue Stats
53W - 42L
1,402 Elo+
Party 2
Set
Set
Elbis_8
Set
Level 28
God Stats
3W - 5L
1,500 SR
Queue Stats
92W - 130L
1,227 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sir-Lee-the-III
Morgan Le Fay
Level 21
God Stats
17W - 10L
1,555 SR
Queue Stats
23W - 22L
1,306 Elo+
Party 2
Izanami
Izanami
acmwcx
Izanami
Level 25
God Stats
33W - 20L
1,546 SR
Queue Stats
79W - 73L
1,376 Elo+
Party 2
Cerberus
Cerberus
micheal_hutchnsn
Cerberus
Level 25
God Stats
29W - 16L
1,554 SR
Queue Stats
79W - 60L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 0
7,958
398
5,225
9,121
6,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
3 / 1 / 3
9,010
451
4,920
9,072
7,942
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
Shukaku_62
Aphrodite
1
0 / 1 / 0
5,311
266
0
453
104
15
7 / 2 / 2
9,879
494
12,776
12,407
4,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
mryeganeh
Apollo
12
1 / 5 / 0
7,490
375
3,548
15,043
4,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Deeka__
Tsukuyomi
16
3 / 3 / 0
9,967
498
7,384
10,066
3,732
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Set
15
0 / 5 / 0
9,153
458
1,889
16,026
7,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Sir-Lee-the-III
Morgan Le Fay
15
4 / 1 / 3
9,776
489
13,022
5,022
2,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
acmwcx
Izanami
15
3 / 2 / 2
9,514
476
5,585
11,562
4,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

12
1 / 0 / 7
7,891
395
5,573
11,387
7,995
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
23
11
Kills
11
11
Deaths
11
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Deeka__
Tsukuyomi
3
3
0
1
W
Set
0
5
0
0
L
0
2
0
0
L
3
1
3
4.5
L
Aphrodite
Shukaku_62
Aphrodite
0
1
0
0
W
Morgan Le Fay
Sir-Lee-the-III
Morgan Le Fay
4
1
3
5.5
W
Izanami
acmwcx
Izanami
3
2
2
2
L
7
2
2
4
W
1
0
7
4.5
L
Apollo
mryeganeh
Apollo
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,469
Damage
33,453
46,096
Taken
54,063
22,798
Mitigated
26,133
13,994
Healing
17,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Deeka__
Tsukuyomi
7,384
1,935
0
4,158
10,066
3,732
927
440
9,626
0
67,155
W
Set
1,889
838
0
5,733
16,026
7,932
964
548
15,478
0
61,971
L
5,225
586
2,307
3,111
9,121
6,100
592
2,871
6,250
35,749
0
L
4,920
798
0
2,975
9,072
7,942
345
3,135
5,937
0
33,024
L
Aphrodite
Shukaku_62
Aphrodite
0
0
0
0
453
104
0
215
238
60
0
W
Morgan Le Fay
Sir-Lee-the-III
Morgan Le Fay
13,022
828
0
831
5,022
2,042
1,902
366
4,656
56,182
0
W
Izanami
acmwcx
Izanami
5,585
4,232
0
1,573
11,562
4,432
213
1,450
10,112
0
69,649
L
12,776
5,626
0
2,201
12,407
4,639
0
3,491
8,916
0
69,900
W
5,573
0
0
5,137
11,387
7,995
0
2,421
8,966
13,369
0
L
Apollo
mryeganeh
Apollo
3,548
1,380
0
3,400
15,043
4,013
526
8,883
6,160
0
34,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,648
Gold Earned
46,301
309
Minions Killed
501
0
Camps Cleared
0
1,440,603
Distance Traveled
1,756,081
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,967
498
113
6
0
401,833
0
W
Set
9,153
458
127
6
0
315,987
1
L
Hel
7,958
398
56
3
0
347,405
0
L
Odin
9,010
451
65
3
0
407,837
1
L
Aphrodite
5,311
266
0
0
0
11,305
0
W
Morgan Le Fay
9,776
489
94
5
0
327,850
2
W
Izanami
9,514
476
139
7
0
335,975
0
L
Set
9,879
494
122
6
0
374,471
0
W
Cerberus
7,891
395
28
1
0
374,436
0
L
Apollo
7,490
375
66
3
0
299,585
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role