Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
AlGranded
Olorun
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,072 Elo+
Party 1
Baron Samedi
Baron Samedi
Allkopone
Baron Samedi
Level 20
God Stats
3W - 1L
1,403 SR
Queue Stats
23W - 21L
1,313 Elo+
Party 1
Thanatos
Thanatos
DoBrak95
Thanatos
Level 21
God Stats
18W - 18L
1,464 SR
Queue Stats
61W - 79L
1,278 Elo+
Party 1
King Arthur
King Arthur
ShrekCalvo
King Arthur
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 18L
1,117 Elo+
Solo
Team Averages
Level 21
1,474 SR
1,256 Elo+

VS

Team Averages
Level 21
1,444 SR
1,293 Elo+
Medusa
Medusa
Aworford
Medusa
Level 23
God Stats
25W - 26L
1,465 SR
Queue Stats
44W - 49L
1,367 Elo+
Party 2
Loki
Loki
Buğra1900
Loki
Level 7
God Stats
1W - 1L
1,690 SR
Queue Stats
1W - 3L
1,321 Elo+
Solo
Zeus
Zeus
LordSauron17
Zeus
Level 25
God Stats
26W - 40L
1,381 SR
Queue Stats
125W - 142L
1,321 Elo+
Party 2
Osiris
Osiris
VALTK88
Osiris
Level 21
God Stats
12W - 10L
1,549 SR
Queue Stats
169W - 155L
1,315 Elo+
Solo
Hercules
Hercules
WTHpantoffelman
Hercules
Level 27
God Stats
3W - 3L
1,134 SR
Queue Stats
21W - 29L
1,143 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
17
8 / 2 / 7
11,391
600
21,131
12,431
5,901
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
AlGranded
Olorun
14
4 / 2 / 10
9,778
515
7,186
10,279
5,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
Allkopone
Baron Samedi
15
2 / 2 / 14
9,965
524
8,339
8,125
4,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
DoBrak95
Thanatos
18
10 / 2 / 2
11,875
625
6,822
15,837
7,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
ShrekCalvo
King Arthur
15
3 / 6 / 4
9,509
500
3,501
9,571
10,102
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Aworford
Medusa
14
0 / 8 / 3
8,122
427
7,455
15,371
5,020
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 8 / 4
9,065
477
8,103
12,868
4,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 0 / 0
3,566
188
0
0
0
Osiris
VALTK88
Osiris
15
10 / 6 / 3
10,022
527
9,584
16,420
12,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
13
2 / 5 / 1
8,142
429
4,363
23,308
11,881
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
25
27
Kills
14
14
Deaths
27
37
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
8
2
7
5.75
W
Olorun
AlGranded
Olorun
4
2
10
4.5
W
Baron Samedi
Allkopone
Baron Samedi
2
2
14
4.5
L
Medusa
Aworford
Medusa
0
8
3
0.19
L
2
8
4
0.5
W
Thanatos
DoBrak95
Thanatos
10
2
2
5.5
L
0
0
0
0
W
King Arthur
ShrekCalvo
King Arthur
3
6
4
0.83
L
Osiris
VALTK88
Osiris
10
6
3
1.92
L
Hercules
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,979
Damage
29,505
56,243
Taken
67,967
32,532
Mitigated
33,362
26,500
Healing
9,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
21,131
10,300
0
5,578
12,431
5,901
9,160
0
12,431
0
83,865
W
Olorun
AlGranded
Olorun
7,186
4,829
902
2,891
10,279
5,261
3,765
6
10,273
34,428
3,505
W
Baron Samedi
Allkopone
Baron Samedi
8,339
1,083
1,769
2,494
8,125
4,180
2,730
0
8,125
46,407
0
L
Medusa
Aworford
Medusa
7,455
3,486
0
1,730
15,371
5,020
0
2,679
12,487
0
53,645
L
8,103
1,848
0
1,932
12,868
4,032
374
1,429
11,385
0
44,660
W
Thanatos
DoBrak95
Thanatos
6,822
1,478
0
12,866
15,837
7,088
898
147
15,690
0
64,329
L
0
0
0
0
0
0
0
0
0
0
0
W
King Arthur
ShrekCalvo
King Arthur
3,501
1,135
0
0
9,571
10,102
967
0
9,571
0
20,799
L
Osiris
VALTK88
Osiris
9,584
4,400
0
3,315
16,420
12,429
860
3,360
12,910
153
38,016
L
Hercules
4,363
680
0
2,261
23,308
11,881
0
6,578
16,498
0
34,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,518
Gold Earned
38,917
450
Minions Killed
298
0
Camps Cleared
0
1,588,065
Distance Traveled
1,406,405
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,391
600
138
7
0
328,205
2
W
Olorun
9,778
515
57
3
0
347,018
1
W
Baron Samedi
9,965
524
83
4
0
310,146
1
L
Medusa
8,122
427
98
5
0
402,295
1
L
Loki
9,065
477
76
4
0
313,431
0
W
Thanatos
11,875
625
130
7
0
299,207
0
L
Zeus
3,566
188
0
0
0
0
0
W
King Arthur
9,509
500
42
2
0
303,489
0
L
Osiris
10,022
527
64
3
0
313,947
1
L
Hercules
8,142
429
60
3
0
376,732
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role