Player Matchup

Sylvanus
Sylvanus
Bronze III
 
Sylvanus
Bronze III
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Gold IV
BigFatKenz
Ra
Gold IV
Level 101
God Stats
5W - 3L
1,548 SR
Queue Stats
260W - 259L
1,552 MMR
Solo
Ao Kuang
Ao Kuang
Platinum V
Goofyasskido
Ao Kuang
Platinum V
Level 128
God Stats
26W - 19L
1,620 SR
Queue Stats
214W - 215L
1,692 MMR
Party 1
Agni
Agni
Gold I
menchen96
Agni
Gold I
Level 121
God Stats
7W - 6L
1,692 SR
Queue Stats
103W - 109L
1,526 MMR
Party 1
Izanami
Izanami
Gold IV
vGlaiiK
Izanami
Gold IV
Level 140
God Stats
1W - 1L
1,875 SR
Queue Stats
62W - 52L
1,617 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,647 SR
1,578 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 105
1,617 SR
1,585 MMR
Zhong Kui
Zhong Kui
Platinum II
ImSoNoobHelpMe
Zhong Kui
Platinum II
Level 147
God Stats
26W - 25L
1,699 SR
Queue Stats
457W - 469L
1,625 MMR
Solo
Chang'e
Chang'e
Gold I
WTP-Kelvins
Chang'e
Gold I
Level 99
God Stats
17W - 19L
1,522 SR
Queue Stats
320W - 325L
1,584 MMR
Solo
Neith
Neith
Gold III
Zarok_1
Neith
Gold III
Level 109
God Stats
8W - 2L
1,781 SR
Queue Stats
268W - 276L
1,559 MMR
Solo
Ares
Ares
Gold III
marcosmar19
Ares
Gold III
Level 124
God Stats
3W - 2L
1,654 SR
Queue Stats
79W - 67L
1,506 MMR
Solo
Awilix
Awilix
Platinum V
x-Gank-Bender-x
Awilix
Platinum V
Level 47
God Stats
9W - 9L
1,429 SR
Queue Stats
186W - 194L
1,653 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
0 / 4 / 3
6,760
376
4,292
8,759
6,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

13
0 / 8 / 0
7,635
424
3,428
10,558
3,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ao Kuang
Goofyasskido
Ao Kuang
14
3 / 6 / 0
8,504
472
7,646
15,554
4,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Agni
14
0 / 2 / 0
7,919
440
3,511
7,163
2,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
vGlaiiK
Izanami
16
3 / 6 / 1
9,500
528
9,318
13,644
5,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
TiamatMorgan Le FayAthenaGilgameshSol

VS

Bans
SetCu ChulainnChironKumbhakarnaDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ImSoNoobHelpMe
Zhong Kui
19
6 / 0 / 3
12,129
674
9,375
9,945
8,413
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chang'e
WTP-Kelvins
Chang'e
17
3 / 1 / 3
10,423
579
7,006
7,478
2,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Zarok_1
Neith
18
4 / 2 / 7
11,330
629
10,425
12,121
4,203
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 2 / 8
9,633
535
3,520
11,810
8,317
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
11 / 1 / 8
11,813
656
12,809
11,412
4,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
55
6
Kills
26
26
Deaths
6
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
4
3
0.38
L
0
8
0
0
L
Ao Kuang
Goofyasskido
Ao Kuang
3
6
0
0.5
W
Zhong Kui
ImSoNoobHelpMe
Zhong Kui
6
0
3
7.5
W
Chang'e
WTP-Kelvins
Chang'e
3
1
3
4.5
W
Neith
Zarok_1
Neith
4
2
7
3.75
W
2
2
8
3
L
Agni
0
2
0
0
L
Izanami
vGlaiiK
Izanami
3
6
1
0.58
W
11
1
8
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,195
Damage
43,135
55,678
Taken
52,766
22,928
Mitigated
28,313
13,923
Healing
21,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,292
1,194
1,249
1,664
8,759
6,669
133
5,588
3,057
13,968
2,919
L
3,428
251
0
2,663
10,558
3,500
0
5,488
5,070
46,878
0
L
Ao Kuang
Goofyasskido
Ao Kuang
7,646
1,090
0
3,579
15,554
4,996
0
4,510
10,884
60,412
0
W
Zhong Kui
ImSoNoobHelpMe
Zhong Kui
9,375
781
0
7,533
9,945
8,413
2,760
5,068
4,877
85,225
0
W
Chang'e
WTP-Kelvins
Chang'e
7,006
400
2,059
3,773
7,478
2,643
99
2,702
4,776
70,278
0
W
Neith
Zarok_1
Neith
10,425
5,493
0
5,490
12,121
4,203
3,651
1,124
10,997
0
84,201
W
3,520
210
0
859
11,810
8,317
70
3,959
7,851
18,793
0
L
Agni
3,511
0
0
1,144
7,163
2,126
0
2,621
4,412
67,863
0
L
Izanami
vGlaiiK
Izanami
9,318
5,182
0
3,624
13,644
5,637
2,206
1,318
12,286
0
83,604
W
12,809
6,511
0
1,563
11,412
4,737
50
5,621
5,791
0
80,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,318
Gold Earned
55,328
495
Minions Killed
638
0
Camps Cleared
0
1,515,450
Distance Traveled
1,753,615
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,760
376
25
1
0
321,396
8
L
Ra
7,635
424
87
5
0
247,074
4
L
Ao Kuang
8,504
472
89
5
0
347,506
3
W
Zhong Kui
12,129
674
182
10
0
311,120
4
W
Chang'e
10,423
579
159
9
0
337,864
8
W
Neith
11,330
629
152
8
0
337,738
1
W
Ares
9,633
535
35
2
0
349,858
6
L
Agni
7,919
440
143
8
0
324,559
1
L
Izanami
9,500
528
151
8
0
274,915
0
W
Awilix
11,813
656
110
6
0
417,035
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role