Player Matchup

Tsukuyomi
Tsukuyomi
Hectic Akatsuki
Tsukuyomi
Level 160
God Stats
52W - 36L
1,617 SR
Queue Stats
591W - 545L
1,510 Elo+
Party 2
Medusa
Medusa
Hectic Bunn
Medusa
Level 91
God Stats
9W - 14L
1,410 SR
Queue Stats
159W - 165L
1,480 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Hectic Kiadyn
Morgan Le Fay
Level 135
God Stats
2W - 6L
1,381 SR
Queue Stats
258W - 286L
1,461 Elo+
Party 2
Tiamat
Tiamat
Hectic Rikudo
Tiamat
Level 122
God Stats
239W - 175L
1,559 SR
Queue Stats
360W - 365L
1,500 Elo+
Party 2
Apollo
Apollo
Ruling777
Apollo
Level 28
God Stats
22W - 19L
1,516 SR
Queue Stats
174W - 196L
1,448 Elo+
Party 2
Team Averages
Level 107
1,497 SR
1,480 Elo+

VS

Team Averages
Level 82
1,465 SR
1,615 Elo+
Cthulhu
Cthulhu
Brap2000
Cthulhu
Level 69
God Stats
2W - 3L
1,444 SR
Queue Stats
359W - 321L
1,558 Elo+
Party 3
Da Ji
Da Ji
IxIammerLock
Da Ji
Level 129
God Stats
2W - 3L
1,323 SR
Queue Stats
200W - 175L
1,593 Elo+
Party 1
Ravana
Ravana
MaximusChungus
Ravana
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 41L
1,607 Elo+
Party 1
Anubis
Anubis
NotoriousIrishGy
Anubis
Level 29
God Stats
11W - 5L
1,590 SR
Queue Stats
128W - 105L
1,665 Elo+
Party 3
Tyr
Tyr
Twoxpenny
Tyr
Level 159
God Stats
9W - 8L
1,471 SR
Queue Stats
252W - 236L
1,653 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Hectic Akatsuki
Tsukuyomi
15
8 / 6 / 2
10,264
570
8,465
15,261
4,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Medusa
13
1 / 4 / 4
7,924
440
4,207
10,765
3,085
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Hectic Kiadyn
Morgan Le Fay
14
3 / 9 / 6
8,862
492
8,804
12,529
5,034
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
0 / 5 / 0
9,527
529
6,671
11,945
10,170
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
Ruling777
Apollo
13
0 / 6 / 1
7,577
421
1,719
10,206
2,474
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Brap2000
Cthulhu
17
5 / 3 / 9
10,510
584
6,684
10,822
12,695
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
7 / 2 / 3
11,284
627
10,645
14,184
6,179
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
10 / 2 / 8
12,480
693
10,018
7,542
5,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
3 / 5 / 5
9,880
549
9,239
13,364
7,020
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 0 / 6
11,339
630
6,964
13,702
12,329
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
61
12
Kills
30
30
Deaths
12
13
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Brap2000
Cthulhu
5
3
9
3.17
L
Tsukuyomi
Hectic Akatsuki
Tsukuyomi
8
6
2
1.5
L
Medusa
1
4
4
0.75
L
Morgan Le Fay
Hectic Kiadyn
Morgan Le Fay
3
9
6
0.67
L
0
5
0
0
W
7
2
3
4.25
W
10
2
8
7
W
3
5
5
1.1
L
Apollo
Ruling777
Apollo
0
6
1
0.08
W
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,866
Damage
43,550
60,706
Taken
59,614
25,113
Mitigated
44,194
13,720
Healing
21,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Brap2000
Cthulhu
6,684
400
564
1,739
10,822
12,695
0
1,641
9,181
51,988
0
L
Tsukuyomi
Hectic Akatsuki
Tsukuyomi
8,465
2,215
0
2,580
15,261
4,350
0
4,490
10,654
0
51,777
L
Medusa
4,207
1,937
0
3,328
10,765
3,085
0
3,749
7,016
0
42,438
L
Morgan Le Fay
Hectic Kiadyn
Morgan Le Fay
8,804
649
0
1,483
12,529
5,034
0
6,558
5,971
44,455
0
L
6,671
1,099
0
4,126
11,945
10,170
1,154
462
11,483
70,896
0
W
10,645
2,265
0
5,537
14,184
6,179
725
1,236
12,948
0
101,457
W
10,018
2,063
0
2,572
7,542
5,971
910
1,693
5,849
0
86,517
W
9,239
251
0
4,212
13,364
7,020
915
6,445
6,919
50,521
0
L
Apollo
Ruling777
Apollo
1,719
1,039
0
2,203
10,206
2,474
422
764
9,442
0
39,976
W
6,964
828
0
6,695
13,702
12,329
454
4,807
8,895
0
73,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,154
Gold Earned
55,493
467
Minions Killed
639
0
Camps Cleared
0
1,562,317
Distance Traveled
1,737,477
24
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,510
584
94
5
0
333,714
5
L
Tsukuyomi
10,264
570
88
5
0
353,334
5
L
Medusa
7,924
440
65
4
0
336,178
8
L
Morgan Le Fay
8,862
492
63
4
0
276,059
2
L
Tiamat
9,527
529
157
9
0
277,024
5
W
Da Ji
11,284
627
149
8
0
341,097
5
W
Ravana
12,480
693
149
8
0
371,679
2
W
Anubis
9,880
549
100
6
0
294,211
0
L
Apollo
7,577
421
94
5
0
319,722
4
W
Tyr
11,339
630
147
8
0
396,776
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role