Player Matchup

Bacchus
Bacchus
MrPhillips_88
Bacchus
Level 65
God Stats
6W - 7L
1,340 SR
Queue Stats
258W - 278L
1,375 Elo+
Party 2
Apollo
Apollo
NoMoreMrIceGuy
Apollo
Level 35
God Stats
18W - 17L
1,894 SR
Queue Stats
279W - 265L
1,452 Elo+
Solo
Loki
Loki
TUKAWUANE_87
Loki
Level 35
God Stats
15W - 15L
1,565 SR
Queue Stats
94W - 100L
1,362 Elo+
Party 2
Bellona
Bellona
fran_mateitor
Bellona
Level 89
God Stats
3W - 1L
1,777 SR
Queue Stats
166W - 165L
1,412 Elo+
Party 1
Hades
Hades
salvaolmo
Hades
Level 26
God Stats
21W - 20L
1,522 SR
Queue Stats
195W - 214L
1,381 Elo+
Party 1
Team Averages
Level 50
1,620 SR
1,396 Elo+

VS

Team Averages
Level 42
1,393 SR
1,441 Elo+
Neith
Neith
FeOT-23
Neith
Level 26
God Stats
9W - 11L
1,438 SR
Queue Stats
47W - 62L
1,330 Elo+
Party 3
Arachne
Arachne
Nadass23
Arachne
Level 48
God Stats
33W - 32L
1,605 SR
Queue Stats
190W - 255L
1,411 Elo+
Solo
Tyr
Tyr
ardalan1980
Tyr
Level 54
God Stats
1W - 8L
1,167 SR
Queue Stats
246W - 263L
1,473 Elo+
Party 4
Hades
Hades
dayi_never_die
Hades
Level 15
God Stats
11W - 9L
1,524 SR
Queue Stats
31W - 21L
1,499 Elo+
Party 4
Ymir
Ymir
legendary-76l
Ymir
Level 69
God Stats
1W - 8L
1,229 SR
Queue Stats
316W - 344L
1,491 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
10
1 / 0 / 9
7,158
551
5,140
8,900
5,051
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
4 / 0 / 1
7,157
551
4,917
3,944
1,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
2 / 2 / 3
7,213
555
3,093
8,472
2,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bellona
13
6 / 1 / 3
8,435
649
5,111
7,760
8,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hades
salvaolmo
Hades
13
6 / 0 / 5
7,855
604
8,080
7,001
4,386
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
FeOT-23
Neith
9
0 / 5 / 0
5,174
398
3,192
6,419
1,887
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Nadass23
Arachne
7
0 / 5 / 1
5,268
405
3,811
8,141
2,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 5 / 0
5,592
430
3,477
9,922
5,686
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

1
0 / 0 / 0
2,400
185
0
0
0
10
1 / 4 / 0
6,578
506
3,808
11,363
5,483
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
19
Kills
2
3
Deaths
19
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Neith
FeOT-23
Neith
0
5
0
0
W
Bacchus
1
0
9
5.5
L
Arachne
Nadass23
Arachne
0
5
1
0.1
W
4
0
1
4.5
W
2
2
3
1.75
L
1
5
0
0.2
L
0
0
0
0
W
Bellona
6
1
3
7.5
L
1
4
0
0.25
W
Hades
salvaolmo
Hades
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,341
Damage
14,288
36,077
Taken
35,845
21,354
Mitigated
15,783
12,202
Healing
5,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
FeOT-23
Neith
3,192
1,299
0
224
6,419
1,887
0
2,539
3,880
0
27,383
W
Bacchus
5,140
717
0
3,317
8,900
5,051
346
1,719
7,181
19,691
0
L
Arachne
Nadass23
Arachne
3,811
2,222
0
1,626
8,141
2,727
0
2,522
5,619
0
24,921
W
4,917
3,190
0
1,543
3,944
1,240
232
1,724
2,220
0
33,335
W
3,093
693
0
3,072
8,472
2,675
0
259
8,213
0
43,249
L
3,477
719
0
1,755
9,922
5,686
0
3,568
6,354
0
25,707
L
0
0
0
0
0
0
0
0
0
0
0
W
Bellona
5,111
1,341
0
1,488
7,760
8,002
1,106
30
7,730
0
40,561
L
3,808
1,340
0
1,815
11,363
5,483
0
4,591
6,772
21,103
0
W
Hades
salvaolmo
Hades
8,080
764
195
2,587
7,001
4,386
3,841
371
6,630
36,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,818
Gold Earned
25,012
359
Minions Killed
171
0
Camps Cleared
0
1,233,171
Distance Traveled
852,782
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,174
398
37
3
0
221,092
0
W
Bacchus
7,158
551
34
3
0
235,911
0
L
Arachne
5,268
405
49
4
0
197,920
0
W
Apollo
7,157
551
67
5
0
251,508
0
W
Loki
7,213
555
83
6
0
276,738
1
L
Tyr
5,592
430
38
3
0
223,503
2
L
Hades
2,400
185
0
0
0
0
0
W
Bellona
8,435
649
94
7
0
244,514
1
L
Ymir
6,578
506
47
4
0
210,267
2
W
Hades
7,855
604
81
6
0
224,500
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role