Player Matchup

Cerberus
Cerberus
HyperOmega666
Cerberus
Level 15
God Stats
9W - 10L
1,291 SR
Queue Stats
43W - 57L
1,331 Elo+
Solo
Merlin
Merlin
Xd_NavY_14
Merlin
Level 14
God Stats
3W - 6L
1,344 SR
Queue Stats
131W - 112L
1,492 Elo+
Solo
Skadi
Skadi
belltheLEGEND
Skadi
Level 4
God Stats
0W - 3L
1,169 SR
Queue Stats
1W - 5L
1,164 Elo+
Party 2
Thoth
Thoth
o VII LEGION
Thoth
Level 16
God Stats
0W - 1L
1,313 SR
Queue Stats
9W - 16L
1,321 Elo+
Party 2
Bellona
Bellona
xKid-Trunks
Bellona
Level 24
God Stats
6W - 6L
1,500 SR
Queue Stats
16W - 14L
1,448 Elo+
Solo
Team Averages
Level 15
1,324 SR
1,351 Elo+

VS

Team Averages
Level 51
1,607 SR
1,492 Elo+
Mulan
Mulan
Armored x Tiger
Mulan
Level 159
God Stats
1W - 0L
1,731 SR
Queue Stats
30W - 25L
1,532 Elo+
Party 1
Sol
Sol
Enderking12321
Sol
Level 43
God Stats
6W - 5L
1,685 SR
Queue Stats
41W - 32L
1,521 Elo+
Party 1
Artemis
Artemis
FIT SOUL 96
Artemis
Level 26
God Stats
7W - 1L
1,627 SR
Queue Stats
18W - 20L
1,407 Elo+
Solo
Danzaburou
Danzaburou
KBFireball1234
Danzaburou
Level 17
God Stats
18W - 15L
1,466 SR
Queue Stats
26W - 21L
1,438 Elo+
Party 1
Set
Set
TrashMarsupial
Set
Level 11
God Stats
6W - 7L
1,526 SR
Queue Stats
20W - 13L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HyperOmega666
Cerberus
18
1 / 6 / 5
11,395
950
15,050
32,319
33,453
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
Xd_NavY_14
Merlin
17
0 / 3 / 5
10,928
911
10,581
13,351
6,378
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
0 / 8 / 0
9,940
828
2,258
15,654
6,458
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

17
0 / 14 / 2
10,491
874
4,847
20,877
7,824
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
xKid-Trunks
Bellona
17
5 / 6 / 0
12,146
1,012
19,238
28,530
26,329
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 11
12,418
1,035
22,229
14,175
16,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
8 / 0 / 19
13,371
1,114
31,826
15,846
6,294
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
FIT SOUL 96
Artemis
19
5 / 2 / 15
11,419
952
17,991
10,728
3,637
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
KBFireball1234
Danzaburou
19
2 / 1 / 12
11,850
988
11,509
8,164
3,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
16 / 1 / 9
13,700
1,142
19,688
10,890
10,085
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
103
6
Kills
37
37
Deaths
6
12
Assists
66
Player
Kills
Deaths
Assists
KDA
W
6
2
11
5.75
W
8
0
19
17.5
W
Artemis
FIT SOUL 96
Artemis
5
2
15
6.25
L
Cerberus
HyperOmega666
Cerberus
1
6
5
0.58
W
Danzaburou
KBFireball1234
Danzaburou
2
1
12
8
W
16
1
9
20.5
L
Merlin
Xd_NavY_14
Merlin
0
3
5
0.83
L
0
8
0
0
L
0
14
2
0.07
L
Bellona
xKid-Trunks
Bellona
5
6
0
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,974
Damage
103,243
110,731
Taken
59,803
80,442
Mitigated
39,357
8,559
Healing
16,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,229
5,657
0
2,840
14,175
16,204
0
5,350
8,825
407
39,756
W
31,826
13,852
0
9,085
15,846
6,294
0
9,325
6,521
51,821
0
W
Artemis
FIT SOUL 96
Artemis
17,991
11,876
0
78
10,728
3,637
0
6,478
4,250
0
26,721
L
Cerberus
HyperOmega666
Cerberus
15,050
2,007
0
5,368
32,319
33,453
0
7,997
23,970
27,914
0
W
Danzaburou
KBFireball1234
Danzaburou
11,509
7,496
0
1,825
8,164
3,137
0
3,949
4,215
0
30,483
W
19,688
10,758
0
2,651
10,890
10,085
0
5,376
5,384
0
34,840
L
Merlin
Xd_NavY_14
Merlin
10,581
521
0
495
13,351
6,378
0
5,418
7,699
35,009
0
L
2,258
1,029
0
441
15,654
6,458
0
4,032
11,442
0
15,259
L
4,847
991
0
0
20,877
7,824
0
4,177
16,512
26,109
0
L
Bellona
xKid-Trunks
Bellona
19,238
7,294
129
2,126
28,530
26,329
0
10,609
17,264
0
35,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,900
Gold Earned
62,758
177
Minions Killed
211
6
Camps Cleared
7
1,032,729
Distance Traveled
1,104,902
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,418
1,035
45
4
3
210,929
0
W
Sol
13,371
1,114
60
5
1
222,303
0
W
Artemis
11,419
952
31
3
1
210,638
0
L
Cerberus
11,395
950
31
3
2
224,793
0
W
Danzaburou
11,850
988
51
4
1
196,678
0
W
Set
13,700
1,142
24
2
1
264,354
0
L
Merlin
10,928
911
54
5
1
197,204
0
L
Skadi
9,940
828
23
2
0
159,799
0
L
Thoth
10,491
874
30
3
3
192,062
1
L
Bellona
12,146
1,012
39
3
0
258,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role