Player Matchup

Skadi
Skadi
 
Skadi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
TheGoodGuy442
Raijin
Level 147
God Stats
15W - 17L
1,796 SR
Queue Stats
384W - 388L
1,635 Elo+
Solo
Sun Wukong
Sun Wukong
Zakaryha
Sun Wukong
Level 149
God Stats
5W - 3L
1,688 SR
Queue Stats
102W - 80L
1,619 Elo+
Solo
Fafnir
Fafnir
jimsytucker72
Fafnir
Level 17
God Stats
2W - 7L
1,481 SR
Queue Stats
11W - 32L
1,356 Elo+
Party 1
Arachne
Arachne
lVlightylVlork
Arachne
Level 109
God Stats
25W - 22L
1,535 SR
Queue Stats
710W - 924L
1,416 Elo+
Party 1
Team Averages
Level 116
1,600 SR
1,505 Elo+

VS

Team Averages
Level 157
1,544 SR
1,668 Elo+
Horus
Horus
KraveDeez
Horus
Level 149
God Stats
4W - 2L
1,202 SR
Queue Stats
485W - 204L
1,682 Elo+
Party 2
Vulcan
Vulcan
Pezzadamezza
Vulcan
Level 160
God Stats
8W - 8L
1,664 SR
Queue Stats
841W - 663L
1,585 Elo+
Solo
Hachiman
Hachiman
UngaInstinct
Hachiman
Level 159
God Stats
14W - 5L
1,726 SR
Queue Stats
1,080W - 502L
1,676 Elo+
Party 2
Odin
Odin
YungLegz
Odin
Level 159
God Stats
13W - 9L
1,611 SR
Queue Stats
937W - 385L
1,695 Elo+
Party 2
Tiamat
Tiamat
Zwaechu
Tiamat
Level 157
God Stats
8W - 7L
1,517 SR
Queue Stats
395W - 195L
1,702 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
1 / 5 / 0
6,391
492
3,600
7,754
1,757
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 1 / 1
6,868
528
5,614
8,343
2,909
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
Zakaryha
Sun Wukong
13
2 / 2 / 0
8,115
624
5,874
9,973
7,761
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 3 / 1
6,516
501
1,605
9,185
5,400
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
1 / 3 / 1
6,094
469
3,800
8,933
3,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
KraveDeez
Horus
11
5 / 0 / 6
7,612
586
3,264
6,997
4,006
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Vulcan
12
2 / 1 / 5
7,109
547
7,140
6,004
2,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
UngaInstinct
Hachiman
14
6 / 1 / 5
7,761
597
12,840
7,912
2,323
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Odin
13
0 / 2 / 3
7,086
545
4,195
6,870
4,051
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
Zwaechu
Tiamat
12
1 / 1 / 2
6,481
499
4,772
6,696
3,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
5
Kills
14
14
Deaths
5
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
5
0
0.2
W
Horus
KraveDeez
Horus
5
0
6
8
W
Vulcan
2
1
5
4.5
L
1
1
1
1.5
W
Hachiman
UngaInstinct
Hachiman
6
1
5
8.5
W
Odin
0
2
3
0.75
L
Sun Wukong
Zakaryha
Sun Wukong
2
2
0
1
W
Tiamat
Zwaechu
Tiamat
1
1
2
2
L
0
3
1
0.17
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,493
Damage
32,211
44,188
Taken
34,479
21,568
Mitigated
16,341
11,545
Healing
14,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
3,600
1,680
0
380
7,754
1,757
0
0
7,754
0
46,082
W
Horus
KraveDeez
Horus
3,264
1,251
1,813
2,557
6,997
4,006
22
1,035
5,962
0
13,515
W
Vulcan
7,140
2,538
0
750
6,004
2,206
325
2,776
3,228
46,158
0
L
5,614
492
0
3,833
8,343
2,909
0
4,973
3,298
52,758
0
W
Hachiman
UngaInstinct
Hachiman
12,840
7,659
0
2,591
7,912
2,323
739
1,421
6,491
0
59,608
W
Odin
4,195
1,051
0
1,940
6,870
4,051
0
0
6,870
4,623
40,552
L
Sun Wukong
Zakaryha
Sun Wukong
5,874
1,842
0
2,859
9,973
7,761
164
2,234
7,690
0
55,951
W
Tiamat
Zwaechu
Tiamat
4,772
878
156
4,446
6,696
3,755
0
2,041
4,655
47,649
0
L
1,605
293
0
790
9,185
5,400
0
2,256
6,727
7,896
0
L
3,800
1,827
0
3,683
8,933
3,741
0
3,028
5,905
0
29,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,984
Gold Earned
36,049
414
Minions Killed
406
0
Camps Cleared
0
1,249,028
Distance Traveled
1,286,689
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,391
492
88
7
0
235,030
2
W
Horus
7,612
586
18
1
0
275,524
4
W
Vulcan
7,109
547
99
8
0
265,566
5
L
Raijin
6,868
528
122
9
0
245,245
3
W
Hachiman
7,761
597
93
7
0
235,918
0
W
Odin
7,086
545
111
9
0
274,119
5
L
Sun Wukong
8,115
624
123
9
0
251,156
5
W
Tiamat
6,481
499
85
7
0
235,562
3
L
Fafnir
6,516
501
22
2
0
250,138
0
L
Arachne
6,094
469
59
5
0
267,459
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role