Player Matchup

Gilgamesh
Gilgamesh
Noodlemancerrrr
Gilgamesh
Level 57
God Stats
18W - 14L
1,519 SR
Queue Stats
439W - 484L
1,432 Elo+
Party 1
Sun Wukong
Sun Wukong
PineappleBob
Sun Wukong
Level 107
God Stats
24W - 25L
1,575 SR
Queue Stats
309W - 366L
1,417 Elo+
Party 1
Nu Wa
Nu Wa
Rock5tar84
Nu Wa
Level 141
God Stats
10W - 14L
1,547 SR
Queue Stats
113W - 118L
1,424 Elo+
Solo
Ah Puch
Ah Puch
vaderdeath54
Ah Puch
Level 149
God Stats
5W - 6L
1,223 SR
Queue Stats
210W - 217L
1,454 Elo+
Solo
Fenrir
Fenrir
yeejcua
Fenrir
Level 29
God Stats
0W - 2L
1,293 SR
Queue Stats
11W - 13L
1,401 Elo+
Party 1
Team Averages
Level 97
1,431 SR
1,426 Elo+

VS

Team Averages
Level 116
1,493 SR
1,430 Elo+
Zeus
Zeus
EL Noob
Zeus
Level 151
God Stats
4W - 6L
1,422 SR
Queue Stats
45W - 44L
1,504 Elo+
Solo
Bastet
Bastet
H1 tunes
Bastet
Level 28
God Stats
80W - 98L
1,430 SR
Queue Stats
148W - 176L
1,344 Elo+
Solo
Yemoja
Yemoja
Jeshushiiito
Yemoja
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 26L
1,359 Elo+
Solo
Sun Wukong
Sun Wukong
Kurumi4076
Sun Wukong
Level 149
God Stats
6W - 3L
1,809 SR
Queue Stats
238W - 208L
1,463 Elo+
Solo
Jing Wei
Jing Wei
SmiteWaifu
Jing Wei
Level 145
God Stats
3W - 2L
1,304 SR
Queue Stats
31W - 24L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Noodlemancerrrr
Gilgamesh
20
3 / 8 / 2
18,424
709
19,646
40,174
48,731
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sun Wukong
PineappleBob
Sun Wukong
20
0 / 8 / 2
13,827
532
14,349
37,461
38,461
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nu Wa
20
3 / 4 / 3
17,613
677
35,669
15,823
6,128
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ah Puch
vaderdeath54
Ah Puch
20
1 / 5 / 4
15,647
602
23,394
20,169
7,828
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
yeejcua
Fenrir
19
1 / 8 / 1
13,465
518
7,084
26,167
12,445
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
EL Noob
Zeus
20
9 / 1 / 9
18,561
714
41,221
19,919
12,579
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Bastet
H1 tunes
Bastet
20
3 / 2 / 15
16,877
649
18,949
24,438
10,417
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
20
1 / 0 / 17
15,638
601
6,393
14,525
24,042
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
Kurumi4076
Sun Wukong
20
9 / 2 / 13
19,175
738
25,452
36,459
51,428
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jing Wei
SmiteWaifu
Jing Wei
20
11 / 3 / 9
19,907
766
35,033
30,003
14,473
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
96
8
Kills
33
33
Deaths
8
12
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Zeus
EL Noob
Zeus
9
1
9
13.5
W
Bastet
H1 tunes
Bastet
3
2
15
5.25
W
Yemoja
1
0
17
9.5
W
Sun Wukong
Kurumi4076
Sun Wukong
9
2
13
7.75
L
Gilgamesh
Noodlemancerrrr
Gilgamesh
3
8
2
0.5
L
Sun Wukong
PineappleBob
Sun Wukong
0
8
2
0.13
L
Nu Wa
3
4
3
1.13
W
Jing Wei
SmiteWaifu
Jing Wei
11
3
9
5.17
L
Ah Puch
vaderdeath54
Ah Puch
1
5
4
0.6
L
Fenrir
yeejcua
Fenrir
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,142
Damage
127,048
139,794
Taken
125,344
113,593
Mitigated
112,939
20,050
Healing
40,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
EL Noob
Zeus
41,221
1,011
0
3,268
19,919
12,579
1,143
8,113
11,734
128,696
0
W
Bastet
H1 tunes
Bastet
18,949
4,646
0
5,879
24,438
10,417
1,400
13,527
10,831
0
85,412
W
Yemoja
6,393
915
7,186
2,350
14,525
24,042
729
8,728
5,677
31,436
0
W
Sun Wukong
Kurumi4076
Sun Wukong
25,452
3,679
0
10,101
36,459
51,428
10
16,847
19,322
0
61,748
L
Gilgamesh
Noodlemancerrrr
Gilgamesh
19,646
5,500
0
1,826
40,174
48,731
0
14,640
23,818
3,003
46,258
L
Sun Wukong
PineappleBob
Sun Wukong
14,349
2,047
0
3,613
37,461
38,461
1
14,856
21,502
0
57,499
L
Nu Wa
35,669
7,006
0
2,404
15,823
6,128
470
5,230
9,673
108,711
0
W
Jing Wei
SmiteWaifu
Jing Wei
35,033
30,488
0
11,391
30,003
14,473
5,206
13,978
15,865
0
147,966
L
Ah Puch
vaderdeath54
Ah Puch
23,394
615
0
6,225
20,169
7,828
0
4,478
14,865
75,575
0
L
Fenrir
yeejcua
Fenrir
7,084
1,958
0
5,982
26,167
12,445
0
7,370
18,111
0
29,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,976
Gold Earned
90,158
530
Minions Killed
682
2
Camps Cleared
14
2,172,442
Distance Traveled
2,426,580
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
18,561
714
161
6
3
538,434
2
W
Bastet
16,877
649
132
5
5
458,951
3
W
Yemoja
15,638
601
52
2
0
446,885
0
W
Sun Wukong
19,175
738
70
3
4
501,609
2
L
Gilgamesh
18,424
709
56
2
1
475,454
2
L
Sun Wukong
13,827
532
114
4
0
471,038
2
L
Nu Wa
17,613
677
170
7
0
446,197
8
W
Jing Wei
19,907
766
267
10
2
480,701
0
L
Ah Puch
15,647
602
133
5
1
345,109
4
L
Fenrir
13,465
518
57
2
0
434,644
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role