Player Matchup

Fenrir
Fenrir
Cxiang00
Fenrir
Level 27
God Stats
2W - 1L
1,511 SR
Queue Stats
70W - 70L
1,407 Elo+
Party 1
Neith
Neith
DkingsKraken92
Neith
Level 36
God Stats
14W - 19L
1,387 SR
Queue Stats
109W - 132L
1,345 Elo+
Party 1
Yemoja
Yemoja
Eclahn
Yemoja
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 27L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
jeckweng
Baron Samedi
Level 27
God Stats
4W - 1L
1,694 SR
Queue Stats
59W - 86L
1,314 Elo+
Party 1
Guan Yu
Guan Yu
kankulator
Guan Yu
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 88L
1,298 Elo+
Solo
Team Averages
Level 27
1,518 SR
1,373 Elo+

VS

Team Averages
Level 16
1,479 SR
1,445 Elo+
Bellona
Bellona
 
Bellona
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Agnostoss
Kukulkan
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 24L
1,322 Elo+
Party 2
Thanatos
Thanatos
HowBoutNooo
Thanatos
Level 25
God Stats
3W - 4L
1,395 SR
Queue Stats
135W - 127L
1,530 Elo+
Solo
Apollo
Apollo
Levidos
Apollo
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Yemoja
Yemoja
Pr3ss0
Yemoja
Level 15
God Stats
9W - 1L
1,500 SR
Queue Stats
57W - 47L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cxiang00
Fenrir
19
6 / 4 / 9
12,823
475
13,541
26,249
24,295
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
6 / 5 / 10
13,367
495
26,928
23,468
9,951
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
Eclahn
Yemoja
16
2 / 2 / 12
13,163
488
11,184
22,283
30,087
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
jeckweng
Baron Samedi
17
4 / 3 / 10
11,357
421
11,007
19,419
15,449
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Guan Yu
kankulator
Guan Yu
19
7 / 7 / 8
12,992
481
11,249
20,996
16,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
18
5 / 5 / 7
12,018
445
25,748
27,851
28,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Kukulkan
Agnostoss
Kukulkan
16
1 / 6 / 8
10,820
401
22,174
15,101
6,109
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
HowBoutNooo
Thanatos
20
14 / 5 / 2
13,616
504
19,189
22,673
9,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
Levidos
Apollo
2
0 / 0 / 0
6,652
246
0
170
50
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Yemoja
Pr3ss0
Yemoja
16
1 / 9 / 7
12,716
471
17,361
27,267
33,642
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
45
25
Kills
21
21
Deaths
25
49
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
5
5
7
1.7
L
Kukulkan
Agnostoss
Kukulkan
1
6
8
0.83
W
Fenrir
Cxiang00
Fenrir
6
4
9
2.63
W
6
5
10
2.2
W
Yemoja
Eclahn
Yemoja
2
2
12
4
L
Thanatos
HowBoutNooo
Thanatos
14
5
2
3
L
Apollo
Levidos
Apollo
0
0
0
0
L
Yemoja
Pr3ss0
Yemoja
1
9
7
0.5
W
Baron Samedi
jeckweng
Baron Samedi
4
3
10
3
W
Guan Yu
kankulator
Guan Yu
7
7
8
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,909
Damage
84,472
112,415
Taken
93,062
96,448
Mitigated
77,659
35,432
Healing
36,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
25,748
7,627
0
7,919
27,851
28,616
446
7,347
20,480
0
80,368
L
Kukulkan
Agnostoss
Kukulkan
22,174
3,966
917
3,059
15,101
6,109
95
3,205
11,827
69,751
0
W
Fenrir
Cxiang00
Fenrir
13,541
2,888
0
9,032
26,249
24,295
959
6,946
18,640
0
84,235
W
26,928
14,599
0
10,469
23,468
9,951
6,772
9,782
13,686
0
95,941
W
Yemoja
Eclahn
Yemoja
11,184
1,458
5,207
2,754
22,283
30,087
343
6,627
14,963
45,969
0
L
Thanatos
HowBoutNooo
Thanatos
19,189
5,685
0
18,346
22,673
9,242
0
2,810
19,863
0
84,924
L
Apollo
Levidos
Apollo
0
0
0
0
170
50
0
170
0
0
0
L
Yemoja
Pr3ss0
Yemoja
17,361
1,822
3,449
3,008
27,267
33,642
48
9,200
18,067
49,162
0
W
Baron Samedi
jeckweng
Baron Samedi
11,007
1,542
3,022
1,510
19,419
15,449
708
8,884
10,535
40,859
0
W
Guan Yu
kankulator
Guan Yu
11,249
1,878
1,322
2,116
20,996
16,666
1,053
7,296
13,573
0
60,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,702
Gold Earned
55,822
446
Minions Killed
415
0
Camps Cleared
0
2,351,788
Distance Traveled
1,888,898
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,018
445
114
4
0
506,741
4
L
Kukulkan
10,820
401
114
4
0
458,925
5
W
Fenrir
12,823
475
117
4
0
505,929
1
W
Neith
13,367
495
136
5
0
409,232
1
W
Yemoja
13,163
488
50
2
0
459,219
12
L
Thanatos
13,616
504
120
4
0
501,846
4
L
Apollo
6,652
246
0
0
0
15,687
0
L
Yemoja
12,716
471
67
2
0
405,699
4
W
Baron Samedi
11,357
421
49
2
0
518,320
0
W
Guan Yu
12,992
481
94
3
0
459,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role