Player Matchup

Chronos
Chronos
BARBAKE 57
Chronos
Level 104
God Stats
27W - 57L
1,310 SR
Queue Stats
862W - 1,268L
1,372 Elo+
Solo
Bellona
Bellona
Extreny_
Bellona
Level 81
God Stats
7W - 22L
1,285 SR
Queue Stats
397W - 472L
1,469 Elo+
Party 1
Sol
Sol
Kawaii-w-Neko
Sol
Level 69
God Stats
18W - 21L
1,465 SR
Queue Stats
236W - 356L
1,384 Elo+
Party 1
Poseidon
Poseidon
Luca785634
Poseidon
Level 59
God Stats
1W - 4L
1,420 SR
Queue Stats
68W - 76L
1,334 Elo+
Solo
Awilix
Awilix
xXRUGBIERPROXx
Awilix
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,230 Elo+
Solo
Team Averages
Level 75
1,396 SR
1,358 Elo+

VS

Team Averages
Level 91
1,514 SR
1,393 Elo+
Ne Zha
Ne Zha
ShadowMonarch7
Ne Zha
Level 100
God Stats
199W - 213L
1,451 SR
Queue Stats
640W - 716L
1,366 Elo+
Solo
Persephone
Persephone
XxzetelzitterxX
Persephone
Level 67
God Stats
4W - 4L
1,456 SR
Queue Stats
235W - 311L
1,365 Elo+
Solo
Xing Tian
Xing Tian
omarpum98
Xing Tian
Level 86
God Stats
10W - 3L
1,764 SR
Queue Stats
344W - 342L
1,457 Elo+
Solo
Danzaburou
Danzaburou
saadZ1
Danzaburou
Level 81
God Stats
29W - 30L
1,449 SR
Queue Stats
380W - 412L
1,388 Elo+
Solo
Ymir
Ymir
woodsnap91
Ymir
Level 120
God Stats
37W - 50L
1,449 SR
Queue Stats
215W - 217L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BARBAKE 57
Chronos
12
0 / 4 / 1
7,388
493
5,552
9,927
3,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bellona
Extreny_
Bellona
10
1 / 3 / 1
6,165
411
3,576
9,185
4,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

12
1 / 3 / 1
7,147
476
7,220
7,392
1,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Poseidon
Luca785634
Poseidon
13
0 / 2 / 0
7,355
490
1,025
5,458
1,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 2 / 2
7,532
502
4,111
11,433
3,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 3
8,536
569
4,019
7,108
2,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Persephone
XxzetelzitterxX
Persephone
14
3 / 1 / 3
8,362
557
5,774
6,169
1,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
omarpum98
Xing Tian
13
2 / 1 / 4
8,727
582
7,917
10,352
6,077
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
saadZ1
Danzaburou
13
1 / 1 / 4
8,068
538
5,099
6,649
2,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
2 / 1 / 4
6,983
466
5,032
12,975
7,463
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
5
Kills
14
14
Deaths
5
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chronos
BARBAKE 57
Chronos
0
4
1
0.13
L
Bellona
Extreny_
Bellona
1
3
1
0.5
L
1
3
1
0.5
L
Poseidon
Luca785634
Poseidon
0
2
0
0
W
6
1
3
7.5
W
Persephone
XxzetelzitterxX
Persephone
3
1
3
4.5
W
Xing Tian
omarpum98
Xing Tian
2
1
4
4
W
Danzaburou
saadZ1
Danzaburou
1
1
4
3
W
2
1
4
4
L
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,484
Damage
27,841
43,395
Taken
43,253
15,128
Mitigated
20,409
11,493
Healing
12,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
BARBAKE 57
Chronos
5,552
1,758
0
1,376
9,927
3,246
441
7,077
2,850
35,798
4,484
L
Bellona
Extreny_
Bellona
3,576
685
27
1,750
9,185
4,756
0
3,599
5,586
0
25,381
L
7,220
2,379
0
2,855
7,392
1,890
0
1,880
5,512
44,293
0
L
Poseidon
Luca785634
Poseidon
1,025
0
21
1,512
5,458
1,559
100
2,714
2,744
37,902
0
W
4,019
301
0
3,789
7,108
2,467
186
192
6,916
77
36,841
W
Persephone
XxzetelzitterxX
Persephone
5,774
400
0
1,150
6,169
1,983
825
775
5,279
49,532
0
W
Xing Tian
omarpum98
Xing Tian
7,917
685
0
1,600
10,352
6,077
656
5,182
5,164
35,021
0
W
Danzaburou
saadZ1
Danzaburou
5,099
1,938
460
2,820
6,649
2,419
860
2,588
4,021
0
46,345
W
5,032
402
90
2,611
12,975
7,463
0
4,266
8,709
25,948
0
L
4,111
1,356
0
3,952
11,433
3,677
217
3,453
7,980
0
36,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,587
Gold Earned
40,676
389
Minions Killed
378
0
Camps Cleared
0
1,372,313
Distance Traveled
1,393,833
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,388
493
85
6
0
263,450
3
L
Bellona
6,165
411
30
2
0
293,278
4
L
Sol
7,147
476
109
7
0
272,450
2
L
Poseidon
7,355
490
99
7
0
244,757
4
W
Ne Zha
8,536
569
78
5
0
279,569
0
W
Persephone
8,362
557
106
7
0
305,498
5
W
Xing Tian
8,727
582
64
4
0
254,071
0
W
Danzaburou
8,068
538
91
6
0
268,235
1
W
Ymir
6,983
466
39
3
0
286,460
5
L
Awilix
7,532
502
66
4
0
298,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role