Player Matchup

Hou Yi
Hou Yi
BoricDragonXVII
Hou Yi
Level 123
God Stats
1W - 3L
1,500 SR
Queue Stats
508W - 512L
1,453 Elo+
Solo
Olorun
Olorun
IKUZOUUU
Olorun
Level 154
God Stats
29W - 25L
1,587 SR
Queue Stats
651W - 636L
1,456 Elo+
Solo
Mercury
Mercury
UnformedGlobe63
Mercury
Level 108
God Stats
9W - 7L
1,526 SR
Queue Stats
574W - 592L
1,392 Elo+
Solo
Erlang Shen
Erlang Shen
hibear04
Erlang Shen
Level 127
God Stats
6W - 1L
1,956 SR
Queue Stats
193W - 174L
1,570 Elo+
Solo
Jormungandr
Jormungandr
p00ch28
Jormungandr
Level 157
God Stats
26W - 20L
1,531 SR
Queue Stats
495W - 459L
1,506 Elo+
Solo
Team Averages
Level 134
1,620 SR
1,475 Elo+

VS

Team Averages
Level 76
1,468 SR
1,502 Elo+
Arachne
Arachne
 
Arachne
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
JimFrigglnLahey
Kukulkan
Level 36
God Stats
41W - 44L
1,638 SR
Queue Stats
719W - 742L
1,467 Elo+
Solo
Hercules
Hercules
SYC The JoKeR
Hercules
Level 140
God Stats
1W - 1L
1,637 SR
Queue Stats
210W - 180L
1,545 Elo+
Solo
Cthulhu
Cthulhu
Xander Zo
Cthulhu
Level 47
God Stats
0W - 1L
1,319 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
xXShmorganXx
Danzaburou
Level 89
God Stats
1W - 2L
1,248 SR
Queue Stats
207W - 193L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 3
5,527
553
2,022
4,413
1,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
IKUZOUUU
Olorun
10
0 / 0 / 1
5,783
578
3,031
5,066
1,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
4 / 1 / 0
6,594
659
1,545
6,022
1,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Erlang Shen
hibear04
Erlang Shen
8
2 / 1 / 0
5,632
563
2,235
5,578
3,458
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jormungandr
p00ch28
Jormungandr
12
0 / 0 / 1
6,420
642
4,426
3,563
3,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
1 / 1 / 0
5,530
553
1,913
5,647
2,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
9
0 / 0 / 0
4,852
485
1,670
3,636
1,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
SYC The JoKeR
Hercules
9
0 / 1 / 0
4,655
466
1,043
7,028
3,820
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Xander Zo
Cthulhu
3
0 / 5 / 0
3,598
360
388
4,903
1,265
Danzaburou
xXShmorganXx
Danzaburou
9
1 / 1 / 0
5,190
519
2,425
4,306
1,435
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
6
Kills
2
2
Deaths
8
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
1
0
1
W
0
0
3
1.5
W
Olorun
IKUZOUUU
Olorun
0
0
1
0.5
L
Kukulkan
0
0
0
0
L
Hercules
SYC The JoKeR
Hercules
0
1
0
0
W
4
1
0
4
L
Cthulhu
Xander Zo
Cthulhu
0
5
0
0
W
Erlang Shen
hibear04
Erlang Shen
2
1
0
2
W
Jormungandr
p00ch28
Jormungandr
0
0
1
0.5
L
Danzaburou
xXShmorganXx
Danzaburou
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,259
Damage
7,439
24,642
Taken
25,520
11,433
Mitigated
9,760
11,578
Healing
7,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
1,913
1,252
0
2,624
5,647
2,039
0
787
4,817
0
32,316
W
2,022
642
0
1,550
4,413
1,084
351
0
4,413
0
21,655
W
Olorun
IKUZOUUU
Olorun
3,031
661
96
3,432
5,066
1,784
974
1,186
3,880
35,065
0
L
Kukulkan
1,670
109
0
1,296
3,636
1,201
0
1,353
2,283
29,311
0
L
Hercules
SYC The JoKeR
Hercules
1,043
554
0
1,546
7,028
3,820
0
3,233
3,330
0
20,728
W
1,545
780
0
3,518
6,022
1,659
33
0
6,022
0
35,192
L
Cthulhu
Xander Zo
Cthulhu
388
70
0
0
4,903
1,265
11
856
4,031
4,468
0
W
Erlang Shen
hibear04
Erlang Shen
2,235
628
0
957
5,578
3,458
0
872
4,706
0
15,477
W
Jormungandr
p00ch28
Jormungandr
4,426
2,134
0
2,025
3,563
3,448
0
0
3,563
36,904
0
L
Danzaburou
xXShmorganXx
Danzaburou
2,425
999
0
2,183
4,306
1,435
0
720
3,562
0
24,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,956
Gold Earned
23,825
314
Minions Killed
216
0
Camps Cleared
0
941,026
Distance Traveled
935,907
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,530
553
67
7
0
210,362
2
W
Hou Yi
5,527
553
58
6
0
181,598
7
W
Olorun
5,783
578
73
7
0
180,195
4
L
Kukulkan
4,852
485
52
5
0
180,411
3
L
Hercules
4,655
466
48
5
0
174,102
2
W
Mercury
6,594
659
80
8
0
223,592
0
L
Cthulhu
3,598
360
4
0
0
190,344
2
W
Erlang Shen
5,632
563
28
3
0
212,116
0
W
Jormungandr
6,420
642
75
8
0
143,525
0
L
Danzaburou
5,190
519
45
5
0
180,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role