Player Matchup

Agni
Agni
ByAndreess_
Agni
Level 77
God Stats
7W - 9L
1,509 SR
Queue Stats
41W - 46L
1,453 Elo+
Party 2
King Arthur
King Arthur
ImBamx
King Arthur
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 20L
1,353 Elo+
Party 2
Izanami
Izanami
LaRataDelBarrio
Izanami
Level 101
God Stats
15W - 20L
1,622 SR
Queue Stats
164W - 177L
1,489 Elo+
Party 2
Team Averages
Level 63
1,544 SR
1,431 Elo+

VS

Team Averages
Level 37
1,388 SR
1,342 Elo+
Tyr
Tyr
Stiner11
Tyr
Level 16
God Stats
4W - 13L
1,184 SR
Queue Stats
175W - 257L
1,328 Elo+
Party 1
Chang'e
Chang'e
ThatOregonian45
Chang'e
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
149W - 183L
1,365 Elo+
Party 1
Sobek
Sobek
nl3her
Sobek
Level 17
God Stats
18W - 18L
1,478 SR
Queue Stats
45W - 54L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 9
13,146
657
19,551
11,503
4,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
ImBamx
King Arthur
13
0 / 7 / 7
11,207
560
2,024
19,190
10,857
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
11 / 1 / 4
14,842
742
27,034
15,488
6,097
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 5
12,688
634
10,737
18,706
17,418
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
1 / 6 / 8
11,534
577
13,073
26,220
10,159
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
nl3her
Sobek
15
5 / 5 / 4
12,084
604
6,274
23,551
30,910
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
28
15
Kills
11
11
Deaths
15
20
Assists
17
Player
Kills
Deaths
Assists
KDA
W
4
3
9
2.83
W
King Arthur
ImBamx
King Arthur
0
7
7
0.5
W
11
1
4
13
L
5
4
5
1.88
L
1
6
8
0.83
L
Sobek
nl3her
Sobek
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,609
Damage
30,084
46,181
Taken
68,477
21,377
Mitigated
58,487
12,203
Healing
17,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,551
818
534
2,211
11,503
4,423
280
4,463
7,040
50,644
0
W
King Arthur
ImBamx
King Arthur
2,024
559
0
1,893
19,190
10,857
28
8,335
10,436
0
7,866
W
27,034
21,734
0
7,565
15,488
6,097
2,535
6,549
8,939
0
100,878
L
10,737
2,254
0
3,842
18,706
17,418
720
5,743
12,521
0
34,699
L
13,073
1,187
4,689
7,067
26,220
10,159
476
6,739
18,923
70,836
0
L
Sobek
nl3her
Sobek
6,274
244
0
2,126
23,551
30,910
252
5,472
17,482
18,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,195
Gold Earned
36,306
202
Minions Killed
145
0
Camps Cleared
0
1,046,964
Distance Traveled
1,053,778
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
13,146
657
55
3
0
362,620
3
W
King Arthur
11,207
560
7
0
0
323,632
1
W
Izanami
14,842
742
140
7
0
360,712
1
L
Tyr
12,688
634
42
2
0
368,706
0
L
Chang'e
11,534
577
89
4
0
343,146
0
L
Sobek
12,084
604
14
1
0
341,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role