Player Matchup

Erlang Shen
Erlang Shen
BH eVe
Erlang Shen
Level 27
God Stats
7W - 9L
1,575 SR
Queue Stats
114W - 142L
1,449 Elo+
Party 2
Set
Set
Ghost Spider Go
Set
Level 33
God Stats
1W - 4L
1,302 SR
Queue Stats
5W - 12L
1,275 Elo+
Solo
Scylla
Scylla
Massivephobic
Scylla
Level 37
God Stats
3W - 5L
1,423 SR
Queue Stats
138W - 132L
1,385 Elo+
Solo
Artemis
Artemis
Raptor_Claw01
Artemis
Level 140
God Stats
7W - 11L
1,524 SR
Queue Stats
184W - 222L
1,345 Elo+
Solo
Fenrir
Fenrir
Saszki_eV
Fenrir
Level 85
God Stats
6W - 7L
1,567 SR
Queue Stats
127W - 130L
1,420 Elo+
Party 2
Team Averages
Level 64
1,478 SR
1,375 Elo+

VS

Team Averages
Level 93
1,637 SR
1,550 Elo+
Apollo
Apollo
 
Apollo
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
A-nitemare-XX
Tsukuyomi
Level 48
God Stats
15W - 4L
1,766 SR
Queue Stats
71W - 55L
1,640 Elo+
Party 1
Sobek
Sobek
Ajking__OGN
Sobek
Level 121
God Stats
4W - 0L
1,775 SR
Queue Stats
179W - 173L
1,606 Elo+
Party 1
Tiamat
Tiamat
KING_BLUE_X
Tiamat
Level 127
God Stats
13W - 7L
1,737 SR
Queue Stats
190W - 192L
1,597 Elo+
Party 1
Baron Samedi
Baron Samedi
MIKEOOCHIE_
Baron Samedi
Level 61
God Stats
3W - 4L
1,407 SR
Queue Stats
268W - 234L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BH eVe
Erlang Shen
16
1 / 5 / 4
11,730
559
4,131
16,774
10,167
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 11 / 1
7,684
366
6,323
24,346
8,060
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 7 / 4
9,464
451
5,496
14,382
4,452
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
15
1 / 9 / 2
9,808
467
8,638
14,350
4,774
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
Saszki_eV
Fenrir
17
8 / 6 / 2
11,265
536
13,057
19,186
10,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
19
10 / 2 / 10
13,102
624
16,222
14,722
6,900
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
A-nitemare-XX
Tsukuyomi
18
10 / 4 / 3
12,467
594
9,307
13,416
4,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 1 / 18
11,079
528
12,015
19,497
27,281
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
19
10 / 3 / 8
12,634
602
16,360
12,262
15,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Baron Samedi
MIKEOOCHIE_
Baron Samedi
19
3 / 1 / 10
12,353
588
13,368
12,695
6,916
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
87
11
Kills
38
38
Deaths
11
13
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
10
2
10
7.5
W
Tsukuyomi
A-nitemare-XX
Tsukuyomi
10
4
3
2.88
W
5
1
18
14
L
Erlang Shen
BH eVe
Erlang Shen
1
5
4
0.6
L
0
11
1
0.05
W
Tiamat
10
3
8
4.67
W
Baron Samedi
MIKEOOCHIE_
Baron Samedi
3
1
10
8
L
1
7
4
0.43
L
Artemis
1
9
2
0.22
L
Fenrir
Saszki_eV
Fenrir
8
6
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,645
Damage
67,272
89,038
Taken
72,592
37,688
Mitigated
61,643
8,886
Healing
25,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
16,222
10,309
0
4,735
14,722
6,900
7,513
1,106
13,616
0
109,925
W
Tsukuyomi
A-nitemare-XX
Tsukuyomi
9,307
2,271
0
4,060
13,416
4,915
1,135
1,094
12,322
0
65,939
W
12,015
1,734
0
4,066
19,497
27,281
846
649
18,848
41,391
0
L
Erlang Shen
BH eVe
Erlang Shen
4,131
1,920
0
2,578
16,774
10,167
0
8,978
7,796
0
55,536
L
6,323
2,744
0
480
24,346
8,060
0
10,662
13,684
0
35,429
W
Tiamat
16,360
2,176
0
4,408
12,262
15,631
2,733
732
11,530
69,471
0
W
Baron Samedi
MIKEOOCHIE_
Baron Samedi
13,368
1,232
372
7,368
12,695
6,916
2,757
2,254
10,441
83,295
0
L
5,496
160
0
286
14,382
4,452
0
7,780
6,507
40,980
0
L
Artemis
8,638
3,301
188
1,169
14,350
4,774
0
5,775
8,548
0
59,817
L
Fenrir
Saszki_eV
Fenrir
13,057
2,327
0
4,185
19,186
10,235
0
8,220
10,760
0
66,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,951
Gold Earned
61,635
474
Minions Killed
576
0
Camps Cleared
0
1,782,734
Distance Traveled
2,041,070
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
13,102
624
173
8
0
422,666
5
W
Tsukuyomi
12,467
594
101
5
0
395,127
5
W
Sobek
11,079
528
46
2
0
424,389
2
L
Erlang Shen
11,730
559
121
6
0
352,609
6
L
Set
7,684
366
64
3
0
374,731
0
W
Tiamat
12,634
602
121
6
0
406,421
0
W
Baron Samedi
12,353
588
135
6
0
392,467
2
L
Scylla
9,464
451
80
4
0
341,697
0
L
Artemis
9,808
467
102
5
0
318,330
0
L
Fenrir
11,265
536
107
5
0
395,367
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role