Player Matchup

Izanami
Izanami
 
Izanami
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Soto305
Nu Wa
Level 26
God Stats
22W - 18L
1,287 SR
Queue Stats
342W - 324L
1,482 Elo+
Solo
Nemesis
Nemesis
WhoKnowsQt
Nemesis
Level 27
God Stats
0W - 1L
1,254 SR
Queue Stats
45W - 63L
1,349 Elo+
Party 3
Chernobog
Chernobog
o VII LEGION
Chernobog
Level 16
God Stats
9W - 10L
1,785 SR
Queue Stats
21W - 29L
1,455 Elo+
Solo
Athena
Athena
xKING SHADOWZx
Athena
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,253 Elo+
Party 3
Team Averages
Level 21
1,465 SR
1,408 Elo+

VS

Team Averages
Level 62
1,438 SR
1,310 Elo+
Loki
Loki
DonkeyRuu
Loki
Level 139
God Stats
1W - 0L
1,664 SR
Queue Stats
16W - 19L
1,111 Elo+
Party 2
Erlang Shen
Erlang Shen
ISSSIC
Erlang Shen
Level 122
God Stats
2W - 7L
1,023 SR
Queue Stats
174W - 173L
1,425 Elo+
Party 1
Medusa
Medusa
NanaCreme
Medusa
Level 11
God Stats
3W - 1L
1,351 SR
Queue Stats
15W - 10L
1,522 Elo+
Party 1
Da Ji
Da Ji
S1lverPhantom
Da Ji
Level 27
God Stats
17W - 21L
1,449 SR
Queue Stats
130W - 148L
1,382 Elo+
Solo
Yemoja
Yemoja
ainéjohnna
Yemoja
Level 11
God Stats
4W - 1L
1,702 SR
Queue Stats
5W - 9L
1,111 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
5 / 0 / 2
8,350
557
6,890
7,204
2,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
Soto305
Nu Wa
13
3 / 5 / 3
7,743
516
7,215
8,419
2,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
WhoKnowsQt
Nemesis
11
0 / 6 / 4
6,775
452
3,470
12,890
3,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chernobog
o VII LEGION
Chernobog
10
2 / 8 / 3
6,384
426
3,687
10,012
3,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
2 / 3 / 1
6,098
407
1,506
4,862
5,174
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
10 / 2 / 2
8,674
578
7,974
7,161
2,275
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
ISSSIC
Erlang Shen
17
5 / 0 / 2
9,896
660
4,236
7,754
5,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
NanaCreme
Medusa
11
2 / 5 / 4
7,136
476
5,314
9,522
2,726
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

12
2 / 3 / 4
7,620
508
5,966
8,530
3,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
11
3 / 2 / 5
7,107
474
3,736
7,168
2,711
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
39
12
Kills
22
22
Deaths
12
13
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
5
0
2
6
W
Loki
10
2
2
5.5
W
Erlang Shen
ISSSIC
Erlang Shen
5
0
2
6
W
Medusa
NanaCreme
Medusa
2
5
4
0.8
W
2
3
4
1.33
L
Nu Wa
Soto305
Nu Wa
3
5
3
0.9
L
Nemesis
WhoKnowsQt
Nemesis
0
6
4
0.33
W
Yemoja
3
2
5
2.75
L
Chernobog
o VII LEGION
Chernobog
2
8
3
0.44
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,768
Damage
27,226
43,387
Taken
40,135
16,970
Mitigated
16,728
9,206
Healing
7,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,890
5,095
0
3,360
7,204
2,052
523
1,965
5,239
0
50,452
W
Loki
7,974
2,997
0
883
7,161
2,275
0
2,879
4,282
0
45,893
W
Erlang Shen
ISSSIC
Erlang Shen
4,236
2,162
0
4,143
7,754
5,825
1,993
1,517
6,237
0
65,966
W
Medusa
NanaCreme
Medusa
5,314
2,233
0
1,873
9,522
2,726
586
1,535
7,987
0
38,638
W
5,966
1,086
0
0
8,530
3,191
561
2,034
6,496
0
35,315
L
Nu Wa
Soto305
Nu Wa
7,215
1,258
0
713
8,419
2,389
9
428
7,991
48,927
0
L
Nemesis
WhoKnowsQt
Nemesis
3,470
961
0
4,716
12,890
3,780
0
75
12,815
0
34,999
W
Yemoja
3,736
986
623
316
7,168
2,711
249
940
6,228
15,033
0
L
Chernobog
o VII LEGION
Chernobog
3,687
1,891
0
417
10,012
3,575
223
1,312
8,700
0
25,574
L
1,506
430
0
0
4,862
5,174
0
169
4,693
13,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,350
Gold Earned
40,433
321
Minions Killed
365
0
Camps Cleared
0
1,208,973
Distance Traveled
1,292,464
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,350
557
101
7
0
254,952
6
W
Loki
8,674
578
75
5
0
304,228
2
W
Erlang Shen
9,896
660
135
9
0
295,783
2
W
Medusa
7,136
476
63
4
0
201,498
2
W
Da Ji
7,620
508
71
5
0
259,280
0
L
Nu Wa
7,743
516
82
5
0
225,798
0
L
Nemesis
6,775
452
70
5
0
247,524
0
W
Yemoja
7,107
474
21
1
0
231,675
1
L
Chernobog
6,384
426
41
3
0
241,728
1
L
Athena
6,098
407
27
2
0
238,971
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role