Player Matchup

Da Ji
Da Ji
BromazepamDiler
Da Ji
Level 27
God Stats
14W - 13L
1,481 SR
Queue Stats
21W - 22L
1,293 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
IBloodyO
Morgan Le Fay
Level 24
God Stats
17W - 21L
1,463 SR
Queue Stats
74W - 63L
1,531 Elo+
Solo
Medusa
Medusa
YuzePie
Medusa
Level 28
God Stats
21W - 34L
1,428 SR
Queue Stats
325W - 411L
1,305 Elo+
Party 1
Fenrir
Fenrir
ZeckAY
Fenrir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 104L
1,348 Elo+
Party 1
Raijin
Raijin
imnotnikhil
Raijin
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 151L
1,375 Elo+
Solo
Team Averages
Level 26
1,474 SR
1,370 Elo+

VS

Team Averages
Level 11
1,377 SR
1,399 Elo+
Morgan Le Fay
Morgan Le Fay
Artiic10
Morgan Le Fay
Level 11
God Stats
0W - 1L
1,248 SR
Queue Stats
10W - 7L
1,588 Elo+
Solo
Heimdallr
Heimdallr
BeTheNewGod
Heimdallr
Level 17
God Stats
7W - 18L
1,287 SR
Queue Stats
92W - 91L
1,266 Elo+
Solo
Sobek
Sobek
DotCotton1900
Sobek
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
Evgenkz1
Bellona
Level 8
God Stats
10W - 7L
1,546 SR
Queue Stats
52W - 54L
1,359 Elo+
Solo
Nemesis
Nemesis
KrkTR
Nemesis
Level 16
God Stats
30W - 35L
1,303 SR
Queue Stats
141W - 187L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 6
8,585
537
7,886
9,560
3,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morgan Le Fay
IBloodyO
Morgan Le Fay
14
4 / 0 / 7
8,209
513
8,686
8,556
2,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
YuzePie
Medusa
12
2 / 0 / 8
7,078
442
4,136
3,840
1,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
ZeckAY
Fenrir
13
4 / 0 / 8
7,330
458
7,593
8,577
5,208
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
13
3 / 7 / 2
7,756
485
3,833
10,994
6,778
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Artiic10
Morgan Le Fay
12
1 / 4 / 0
7,297
456
8,200
9,896
3,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
BeTheNewGod
Heimdallr
11
0 / 5 / 0
6,926
433
4,564
9,270
3,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

7
0 / 7 / 0
6,380
399
1,567
10,482
8,756
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
Evgenkz1
Bellona
15
2 / 1 / 5
9,089
568
5,850
9,049
6,994
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
KrkTR
Nemesis
12
5 / 4 / 1
7,784
487
4,410
8,257
3,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
14
21
Kills
8
8
Deaths
21
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Artiic10
Morgan Le Fay
1
4
0
0.25
L
Heimdallr
BeTheNewGod
Heimdallr
0
5
0
0
W
8
1
6
11
L
0
7
0
0
L
Bellona
Evgenkz1
Bellona
2
1
5
4.5
W
Morgan Le Fay
IBloodyO
Morgan Le Fay
4
0
7
7.5
L
Nemesis
KrkTR
Nemesis
5
4
1
1.38
W
Medusa
YuzePie
Medusa
2
0
8
6
W
Fenrir
ZeckAY
Fenrir
4
0
8
8
W
Raijin
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,134
Damage
24,591
41,527
Taken
46,954
19,190
Mitigated
25,326
14,712
Healing
10,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Artiic10
Morgan Le Fay
8,200
457
0
1,649
9,896
3,154
27
2,721
7,175
42,915
0
L
Heimdallr
BeTheNewGod
Heimdallr
4,564
1,025
0
1,321
9,270
3,193
0
0
9,270
0
32,810
W
7,886
2,084
0
4,451
9,560
3,181
0
1,580
7,818
0
45,846
L
1,567
442
0
865
10,482
8,756
0
2,665
7,817
5,950
0
L
Bellona
Evgenkz1
Bellona
5,850
1,249
0
4,111
9,049
6,994
721
3,703
5,346
0
55,374
W
Morgan Le Fay
IBloodyO
Morgan Le Fay
8,686
766
0
1,912
8,556
2,812
0
4,715
3,439
48,581
0
L
Nemesis
KrkTR
Nemesis
4,410
2,403
0
2,085
8,257
3,229
0
3,430
4,827
0
30,711
W
Medusa
YuzePie
Medusa
4,136
1,881
0
1,053
3,840
1,211
0
915
2,921
0
30,064
W
Fenrir
ZeckAY
Fenrir
7,593
1,591
0
4,465
8,577
5,208
0
1,107
7,420
0
31,467
W
Raijin
3,833
466
0
2,831
10,994
6,778
0
752
10,162
40,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,958
Gold Earned
37,476
347
Minions Killed
327
0
Camps Cleared
0
1,442,328
Distance Traveled
1,349,934
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,297
456
79
5
0
288,502
4
L
Heimdallr
6,926
433
59
4
0
227,379
6
W
Da Ji
8,585
537
68
4
0
319,343
2
L
Sobek
6,380
399
7
0
0
234,787
1
L
Bellona
9,089
568
123
8
0
319,900
1
W
Morgan Le Fay
8,209
513
94
6
0
319,929
1
L
Nemesis
7,784
487
59
4
0
279,366
1
W
Medusa
7,078
442
62
4
0
267,631
0
W
Fenrir
7,330
458
44
3
0
324,499
0
W
Raijin
7,756
485
79
5
0
210,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role