Player Matchup

Izanami
Izanami
Juiceboxin
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,032 Elo+
Party 3
Achilles
Achilles
MaxJerochim
Achilles
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,498 Elo+
Party 1
Nemesis
Nemesis
TTVStevenade
Nemesis
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
134W - 144L
1,533 Elo+
Solo
Persephone
Persephone
fhyllin
Persephone
Level 30
God Stats
2W - 3L
1,625 SR
Queue Stats
176W - 195L
1,435 Elo+
Party 1
Sobek
Sobek
quakins
Sobek
Level 104
God Stats
2W - 5L
1,696 SR
Queue Stats
10W - 19L
1,450 Elo+
Party 3
Team Averages
Level 32
1,564 SR
1,389 Elo+

VS

Team Averages
Level 16
1,538 SR
1,559 Elo+
Ratatoskr
Ratatoskr
IlTheWombatlI
Ratatoskr
Level 28
God Stats
4W - 6L
1,500 SR
Queue Stats
158W - 176L
1,477 Elo+
Solo
Hercules
Hercules
ItSCAsuAlNoObs
Hercules
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 65L
1,658 Elo+
Solo
Heimdallr
Heimdallr
LieutJun
Heimdallr
Level 15
God Stats
2W - 0L
1,700 SR
Queue Stats
12W - 13L
1,504 Elo+
Party 2
Chang'e
Chang'e
MissYui
Chang'e
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,683 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
vibethief
Morgan Le Fay
Level 15
God Stats
7W - 9L
1,488 SR
Queue Stats
423W - 426L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Juiceboxin
Izanami
6
1 / 8 / 2
4,734
430
3,632
6,801
1,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
MaxJerochim
Achilles
6
0 / 6 / 1
4,373
398
1,763
8,551
4,754
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
TTVStevenade
Nemesis
11
4 / 5 / 4
7,151
650
6,709
8,554
2,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Persephone
fhyllin
Persephone
11
5 / 4 / 1
6,718
611
2,788
6,789
1,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sobek
quakins
Sobek
8
2 / 5 / 2
5,290
481
3,967
10,922
5,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
IlTheWombatlI
Ratatoskr
11
7 / 4 / 1
7,434
676
4,195
7,581
2,428
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
13
10 / 1 / 2
8,166
742
9,823
6,281
3,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heimdallr
LieutJun
Heimdallr
10
2 / 3 / 6
6,573
598
7,343
9,424
3,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
MissYui
Chang'e
9
4 / 3 / 6
6,579
598
2,694
6,442
3,974
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Morgan Le Fay
vibethief
Morgan Le Fay
10
4 / 2 / 5
6,789
617
6,935
7,459
2,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
47
12
Kills
27
28
Deaths
13
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
IlTheWombatlI
Ratatoskr
7
4
1
1.88
W
Hercules
10
1
2
11
L
Izanami
Juiceboxin
Izanami
1
8
2
0.25
W
Heimdallr
LieutJun
Heimdallr
2
3
6
1.67
L
Achilles
MaxJerochim
Achilles
0
6
1
0.08
W
Chang'e
MissYui
Chang'e
4
3
6
2.33
L
Nemesis
TTVStevenade
Nemesis
4
5
4
1.2
L
Persephone
fhyllin
Persephone
5
4
1
1.38
L
Sobek
quakins
Sobek
2
5
2
0.6
W
Morgan Le Fay
vibethief
Morgan Le Fay
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,859
Damage
30,990
41,617
Taken
37,187
15,906
Mitigated
15,600
5,092
Healing
11,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
IlTheWombatlI
Ratatoskr
4,195
1,112
0
590
7,581
2,428
0
688
6,893
0
37,105
W
Hercules
9,823
5,242
0
2,192
6,281
3,325
2,344
148
6,133
0
46,199
L
Izanami
Juiceboxin
Izanami
3,632
2,819
0
163
6,801
1,445
0
1,197
5,604
0
12,233
W
Heimdallr
LieutJun
Heimdallr
7,343
4,648
0
3,064
9,424
3,357
479
1,447
7,977
0
32,104
L
Achilles
MaxJerochim
Achilles
1,763
956
0
800
8,551
4,754
0
1,489
7,062
0
6,219
W
Chang'e
MissYui
Chang'e
2,694
1,013
1,467
2,087
6,442
3,974
78
2,540
3,902
9,759
0
L
Nemesis
TTVStevenade
Nemesis
6,709
3,790
0
643
8,554
2,698
646
739
7,815
0
29,583
L
Persephone
fhyllin
Persephone
2,788
317
0
1,317
6,789
1,800
0
3,322
3,463
25,132
0
L
Sobek
quakins
Sobek
3,967
465
0
2,169
10,922
5,209
0
2,881
8,041
9,910
0
W
Morgan Le Fay
vibethief
Morgan Le Fay
6,935
1,605
0
2,105
7,459
2,516
231
1,932
5,527
27,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,266
Gold Earned
35,541
143
Minions Killed
264
0
Camps Cleared
0
994,420
Distance Traveled
1,073,347
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
7,434
676
68
6
0
241,987
2
W
Hercules
8,166
742
82
7
0
244,058
1
L
Izanami
4,734
430
14
1
0
166,772
1
W
Heimdallr
6,573
598
48
4
0
183,745
0
L
Achilles
4,373
398
10
1
0
205,559
0
W
Chang'e
6,579
598
17
2
0
197,045
2
L
Nemesis
7,151
650
59
5
0
210,275
1
L
Persephone
6,718
611
52
5
0
213,946
7
L
Sobek
5,290
481
8
1
0
197,868
0
W
Morgan Le Fay
6,789
617
49
4
0
206,512
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role