Player Matchup

Mercury
Mercury
Platinum IV
Crossstorm
Mercury
Platinum IV
Level 42
God Stats
4W - 2L
1,725 SR
Queue Stats
131W - 120L
1,970 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
Dionysius RB
Sun Wukong
Gold III
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 20L
1,721 MMR
Party 1
Sol
Sol
Diamond II
SacreMuve115
Sol
Diamond II
Level 140
God Stats
8W - 9L
1,451 SR
Queue Stats
194W - 174L
2,038 MMR
Solo
Ullr
Ullr
Platinum IV
Toriuu
Ullr
Platinum IV
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 23L
2,017 MMR
Party 1
Artio
Artio
Diamond III
xTotal Terror
Artio
Diamond III
Level 146
God Stats
16W - 9L
1,633 SR
Queue Stats
127W - 112L
2,239 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 100
1,562 SR
1,997 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 125
1,620 SR
2,100 MMR
Bastet
Bastet
Diamond II
DMiaNz-
Bastet
Diamond II
Level 67
God Stats
7W - 9L
1,597 SR
Queue Stats
257W - 241L
2,400 MMR
Party 2
Ganesha
Ganesha
Platinum III
StubbyNiki
Ganesha
Platinum III
Level 147
God Stats
64W - 59L
1,594 SR
Queue Stats
186W - 182L
1,883 MMR
Solo
Chiron
Chiron
Platinum IV
bessnoone
Chiron
Platinum IV
Level 145
God Stats
2W - 3L
1,495 SR
Queue Stats
60W - 55L
1,843 MMR
Solo
Janus
Janus
Masters
itsRunii
Janus
Masters
Level 148
God Stats
16W - 26L
1,748 SR
Queue Stats
404W - 378L
2,546 MMR
Party 2
Tyr
Tyr
Gold I
xTheCrackHead
Tyr
Gold I
Level 120
God Stats
2W - 3L
1,668 SR
Queue Stats
35W - 29L
1,830 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Crossstorm
Mercury
20
8 / 4 / 12
14,599
608
17,634
15,822
7,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Dionysius RB
Sun Wukong
20
3 / 1 / 10
13,305
554
7,015
16,318
13,785
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
6 / 2 / 7
12,713
530
19,743
19,158
8,990
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ullr
Toriuu
Ullr
19
9 / 5 / 9
13,524
564
19,416
19,595
7,477
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
1 / 3 / 15
12,945
539
11,184
26,074
33,875
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
Morgan Le FayTiamatGilgameshAthenaSet

VS

Bans
LokiAwilixGebFenrirCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DMiaNz-
Bastet
18
4 / 5 / 6
12,313
513
13,515
17,470
8,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ganesha
StubbyNiki
Ganesha
14
0 / 7 / 7
10,937
456
6,096
25,123
27,091
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
bessnoone
Chiron
19
4 / 8 / 5
12,718
530
16,033
24,644
10,291
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
itsRunii
Janus
20
6 / 4 / 4
13,330
555
19,105
20,110
8,193
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
1 / 4 / 3
11,897
496
8,570
19,046
21,056
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
40
27
Kills
15
15
Deaths
28
53
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Mercury
Crossstorm
Mercury
8
4
12
3.5
L
Bastet
DMiaNz-
Bastet
4
5
6
1.4
W
Sun Wukong
Dionysius RB
Sun Wukong
3
1
10
8
W
6
2
7
4.75
L
Ganesha
StubbyNiki
Ganesha
0
7
7
0.5
W
Ullr
Toriuu
Ullr
9
5
9
2.7
L
Chiron
bessnoone
Chiron
4
8
5
0.81
L
Janus
itsRunii
Janus
6
4
4
2
L
1
4
3
0.63
W
1
3
15
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,992
Damage
63,319
96,967
Taken
106,393
71,187
Mitigated
75,315
33,996
Healing
26,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Crossstorm
Mercury
17,634
12,156
0
1,490
15,822
7,060
591
3,429
12,393
0
104,267
L
Bastet
DMiaNz-
Bastet
13,515
2,261
0
2,808
17,470
8,684
0
4,251
13,219
0
93,079
W
Sun Wukong
Dionysius RB
Sun Wukong
7,015
973
0
6,407
16,318
13,785
663
4,354
11,964
0
74,131
W
19,743
6,040
0
10,759
19,158
8,990
5,318
6,377
12,781
98,849
0
L
Ganesha
StubbyNiki
Ganesha
6,096
449
0
3,787
25,123
27,091
0
9,021
16,102
22,678
0
W
Ullr
Toriuu
Ullr
19,416
8,293
0
4,950
19,595
7,477
4,219
4,287
15,308
0
99,261
L
Chiron
bessnoone
Chiron
16,033
6,856
510
9,017
24,644
10,291
3,343
5,547
18,926
0
100,525
L
Janus
itsRunii
Janus
19,105
1,584
113
6,035
20,110
8,193
0
7,987
12,123
108,016
0
L
8,570
320
0
4,676
19,046
21,056
291
4,544
14,502
16,153
63,534
W
11,184
1,270
2,562
7,828
26,074
33,875
445
9,959
16,115
30,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,086
Gold Earned
61,195
625
Minions Killed
672
0
Camps Cleared
0
2,468,974
Distance Traveled
2,246,394
25
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
14,599
608
148
6
0
558,693
5
L
Bastet
12,313
513
133
6
0
490,067
3
W
Sun Wukong
13,305
554
152
6
0
506,866
2
W
Sol
12,713
530
172
7
0
458,403
3
L
Ganesha
10,937
456
9
0
0
452,762
8
W
Ullr
13,524
564
134
6
0
448,896
8
L
Chiron
12,718
530
168
7
0
388,781
6
L
Janus
13,330
555
208
9
0
464,247
3
L
Tyr
11,897
496
154
6
0
450,537
2
W
Artio
12,945
539
19
1
0
496,116
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role