Player Matchup

Cerberus
Cerberus
Bronze III
 
Cerberus
Bronze III
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold I
Arkary4K
Apollo
Gold I
Level 144
God Stats
2W - 3L
1,323 SR
Queue Stats
137W - 137L
1,613 MMR
Solo
Thoth
Thoth
Gold I
TickleMeDingo
Thoth
Gold I
Level 85
God Stats
119W - 95L
1,428 SR
Queue Stats
654W - 660L
1,528 MMR
Solo
Neith
Neith
Silver I
moosnk
Neith
Silver I
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,542 MMR
Solo
Fenrir
Fenrir
Gold III
myvoor011
Fenrir
Gold III
Level 160
God Stats
3W - 1L
1,501 SR
Queue Stats
76W - 71L
1,561 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 114
1,450 SR
1,549 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 101
1,530 SR
1,226 MMR
Rama
Rama
Platinum V
 
Rama
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Silver IV
Doongus
Osiris
Silver IV
Level 88
God Stats
0W - 1L
1,735 SR
Queue Stats
19W - 33L
1,185 MMR
Solo
Kali
Kali
Silver II
GabUchiha
Kali
Silver II
Level 98
God Stats
7W - 8L
1,485 SR
Queue Stats
268W - 275L
966 MMR
Solo
Aphrodite
Aphrodite
Gold V
WatchMeGetUlts
Aphrodite
Gold V
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 35L
1,232 MMR
Solo
Scylla
Scylla
Bronze III
xMMLVx
Scylla
Bronze III
Level 35
God Stats
2W - 2L
1,428 SR
Queue Stats
6W - 25L
1,249 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
2 / 0 / 5
6,143
558
1,865
5,432
1,832
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
Arkary4K
Apollo
12
1 / 0 / 1
6,845
622
2,421
3,606
1,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
0 / 0 / 3
6,741
613
1,535
1,439
438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
moosnk
Neith
11
4 / 1 / 2
6,632
603
4,201
3,915
1,097
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
myvoor011
Fenrir
11
6 / 0 / 2
6,936
631
4,461
6,576
2,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bans
Morgan Le FayTiamatSetAthenaTsukuyomi

VS

Bans
GilgameshSobekKhepriCu ChulainnYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
8
1 / 3 / 0
5,249
477
4,260
5,350
1,143
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
Doongus
Osiris
8
0 / 1 / 0
5,141
467
1,148
3,564
2,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kali
11
0 / 2 / 0
5,836
531
1,574
5,532
2,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
WatchMeGetUlts
Aphrodite
8
0 / 6 / 0
4,523
411
1,947
7,205
4,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
xMMLVx
Scylla
6
0 / 1 / 0
4,405
400
0
2,127
567
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
1
13
Kills
1
1
Deaths
13
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
0
5
4.5
L
Rama
 
Rama
1
3
0
0.33
W
Apollo
Arkary4K
Apollo
1
0
1
1.5
L
Osiris
Doongus
Osiris
0
1
0
0
L
Kali
0
2
0
0
W
0
0
3
1.5
L
Aphrodite
WatchMeGetUlts
Aphrodite
0
6
0
0
W
Neith
moosnk
Neith
4
1
2
5
W
Fenrir
myvoor011
Fenrir
6
0
2
7
L
Scylla
xMMLVx
Scylla
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,483
Damage
8,929
20,968
Taken
23,778
6,792
Mitigated
10,889
6,580
Healing
7,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
1,865
272
0
2,132
5,432
1,832
0
1,117
4,315
11,109
0
L
Rama
 
Rama
4,260
3,824
0
1,300
5,350
1,143
0
423
4,927
0
26,945
W
Apollo
Arkary4K
Apollo
2,421
1,347
0
1,697
3,606
1,391
882
0
3,606
0
42,474
L
Osiris
Doongus
Osiris
1,148
70
0
756
3,564
2,331
0
0
3,564
0
21,893
L
Kali
1,574
776
0
2,059
5,532
2,623
0
651
4,881
0
36,565
W
1,535
55
0
287
1,439
438
348
0
1,439
43,487
0
L
Aphrodite
WatchMeGetUlts
Aphrodite
1,947
311
677
2,377
7,205
4,225
0
1,832
5,373
18,360
0
W
Neith
moosnk
Neith
4,201
1,479
0
464
3,915
1,097
1,013
554
3,361
0
37,838
W
Fenrir
myvoor011
Fenrir
4,461
1,358
0
2,000
6,576
2,034
0
340
6,236
0
37,017
L
Scylla
xMMLVx
Scylla
0
0
0
530
2,127
567
0
728
1,399
14,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,297
Gold Earned
25,154
355
Minions Killed
251
0
Camps Cleared
0
1,048,822
Distance Traveled
855,892
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,143
558
16
1
0
215,476
6
L
Rama
5,249
477
48
4
0
167,673
5
W
Apollo
6,845
622
92
8
0
209,705
5
L
Osiris
5,141
467
49
4
0
184,161
5
L
Kali
5,836
531
82
7
0
189,963
2
W
Thoth
6,741
613
97
9
0
189,789
2
L
Aphrodite
4,523
411
36
3
0
174,772
0
W
Neith
6,632
603
84
8
0
188,897
0
W
Fenrir
6,936
631
66
6
0
244,955
4
L
Scylla
4,405
400
36
3
0
139,323
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role