Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
MonstherClown
Arachne
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 32L
1,577 Elo+
Party 1
Set
Set
karmalfil
Set
Level 144
God Stats
0W - 1L
1,331 SR
Queue Stats
52W - 38L
1,606 Elo+
Party 1
Team Averages
Level 116
1,444 SR
1,561 Elo+

VS

Team Averages
Level 126
1,639 SR
1,607 Elo+
Vulcan
Vulcan
 
Vulcan
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Shëung
Sol
Level 160
God Stats
29W - 13L
1,653 SR
Queue Stats
724W - 217L
1,868 Elo+
Solo
Chiron
Chiron
zFr4n
Chiron
Level 129
God Stats
3W - 2L
1,764 SR
Queue Stats
72W - 84L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
2 / 4 / 1
8,310
639
5,775
12,111
4,242
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
12
4 / 6 / 1
9,410
724
5,764
12,208
4,181
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
0 / 5 / 5
8,416
647
6,489
10,395
4,721
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
2 / 1 / 9
9,165
705
7,935
4,276
1,327
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sol
15
8 / 4 / 5
10,408
801
13,088
10,917
4,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chiron
zFr4n
Chiron
14
5 / 1 / 8
9,793
753
8,142
9,625
2,500
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
6
Kills
15
15
Deaths
6
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
2
4
1
0.63
W
Vulcan
 
Vulcan
2
1
9
6.5
L
Arachne
4
6
1
0.75
W
Sol
8
4
5
2.63
L
0
5
5
0.5
W
Chiron
zFr4n
Chiron
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,028
Damage
29,165
34,714
Taken
24,818
13,144
Mitigated
8,651
2,653
Healing
8,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
5,775
489
0
0
12,111
4,242
0
6,781
5,330
0
36,554
W
Vulcan
 
Vulcan
7,935
4,975
0
0
4,276
1,327
72
0
4,276
29,535
0
L
Arachne
5,764
3,897
0
1,463
12,208
4,181
0
8,014
4,194
0
9,752
W
Sol
13,088
4,523
102
3,465
10,917
4,824
1,401
0
10,917
50,596
0
L
6,489
3,260
0
1,190
10,395
4,721
0
6,228
4,167
0
31,049
W
Chiron
zFr4n
Chiron
8,142
4,170
490
4,652
9,625
2,500
1,231
0
9,625
0
37,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,136
Gold Earned
29,366
124
Minions Killed
210
0
Camps Cleared
0
774,422
Distance Traveled
721,270
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,310
639
62
5
0
257,150
0
W
Vulcan
9,165
705
60
5
0
258,472
8
L
Arachne
9,410
724
14
1
0
252,454
3
W
Sol
10,408
801
69
5
0
226,123
2
L
Set
8,416
647
48
4
0
264,818
0
W
Chiron
9,793
753
81
6
0
236,675
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role