Player Matchup

Mercury
Mercury
De ChiII
Mercury
Level 7
God Stats
8W - 2L
1,500 SR
Queue Stats
93W - 20L
2,055 Elo+
Party 1
Thor
Thor
ESANCHAMON
Thor
Level 47
God Stats
2W - 0L
1,750 SR
Queue Stats
35W - 9L
1,813 Elo+
Party 1
Tyr
Tyr
ElSucioDan7989
Tyr
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 7L
1,972 Elo+
Party 1
Persephone
Persephone
LaFIamaNegra
Persephone
Level 7
God Stats
7W - 0L
1,994 SR
Queue Stats
35W - 2L
2,055 Elo+
Party 1
Yemoja
Yemoja
xlKevinLz
Yemoja
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,740 Elo+
Party 1
Team Averages
Level 34
1,649 SR
1,927 Elo+

VS

Team Averages
Level 12
1,494 SR
1,590 Elo+
Nu Wa
Nu Wa
AngryAzula
Nu Wa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
1,738 Elo+
Solo
Apollo
Apollo
Jalst 100T
Apollo
Level 4
God Stats
1W - 2L
1,482 SR
Queue Stats
3W - 3L
1,637 Elo+
Party 2
Achilles
Achilles
Lockett4k21
Achilles
Level 5
God Stats
0W - 2L
1,056 SR
Queue Stats
2W - 3L
1,523 Elo+
Party 2
Gilgamesh
Gilgamesh
Slaterade
Gilgamesh
Level 17
God Stats
9W - 7L
1,595 SR
Queue Stats
294W - 264L
1,520 Elo+
Solo
Horus
Horus
ふんくれす
Horus
Level 27
God Stats
2W - 1L
1,836 SR
Queue Stats
95W - 89L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
De ChiII
Mercury
10
3 / 1 / 1
5,794
579
4,148
6,136
1,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
2 / 2 / 0
5,437
544
2,048
4,968
1,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
10 / 0 / 0
7,689
769
6,804
6,568
2,618
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Persephone
LaFIamaNegra
Persephone
9
0 / 2 / 0
5,768
577
1,946
4,980
1,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
xlKevinLz
Yemoja
8
1 / 2 / 2
5,377
538
2,154
6,209
2,396
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
10
2 / 1 / 2
5,661
566
4,540
4,266
1,588
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Apollo
Jalst 100T
Apollo
8
1 / 4 / 2
5,150
515
2,693
6,118
1,714
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Lockett4k21
Achilles
4
0 / 8 / 0
3,773
377
1,722
6,495
2,201
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Slaterade
Gilgamesh
10
2 / 1 / 2
5,745
575
2,074
6,065
2,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
2 / 2 / 2
5,054
505
2,268
7,055
2,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
15
16
Kills
7
7
Deaths
16
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
2
1
2
3
W
Mercury
De ChiII
Mercury
3
1
1
3.5
W
2
2
0
1
W
10
0
0
10
L
Apollo
Jalst 100T
Apollo
1
4
2
0.5
W
Persephone
LaFIamaNegra
Persephone
0
2
0
0
L
Achilles
Lockett4k21
Achilles
0
8
0
0
L
Gilgamesh
Slaterade
Gilgamesh
2
1
2
3
W
Yemoja
xlKevinLz
Yemoja
1
2
2
1
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,100
Damage
13,297
28,861
Taken
29,999
8,776
Mitigated
9,989
10,861
Healing
8,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
4,540
543
0
1,766
4,266
1,588
288
1,611
2,655
31,304
0
W
Mercury
De ChiII
Mercury
4,148
2,493
0
1,904
6,136
1,368
0
387
5,749
0
33,758
W
2,048
244
0
2,370
4,968
1,145
0
400
4,568
0
26,574
W
6,804
946
0
4,054
6,568
2,618
0
385
6,183
0
39,792
L
Apollo
Jalst 100T
Apollo
2,693
2,177
0
1,871
6,118
1,714
0
498
5,620
0
24,414
W
Persephone
LaFIamaNegra
Persephone
1,946
54
0
1,272
4,980
1,249
506
2,229
2,749
39,190
0
L
Achilles
Lockett4k21
Achilles
1,722
1,077
0
47
6,495
2,201
0
146
6,349
0
5,563
L
Gilgamesh
Slaterade
Gilgamesh
2,074
375
0
959
6,065
2,391
0
1,290
4,775
0
31,018
W
Yemoja
xlKevinLz
Yemoja
2,154
573
459
802
6,209
2,396
46
1,139
5,070
12,507
0
L
2,268
1,324
88
3,526
7,055
2,095
0
555
6,500
0
19,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,065
Gold Earned
25,383
305
Minions Killed
222
0
Camps Cleared
0
1,007,757
Distance Traveled
895,811
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,661
566
57
6
0
161,558
1
W
Mercury
5,794
579
63
6
0
207,696
0
W
Thor
5,437
544
60
6
0
206,470
0
W
Tyr
7,689
769
93
9
0
224,955
0
L
Apollo
5,150
515
59
6
0
171,824
1
W
Persephone
5,768
577
77
8
0
188,999
3
L
Achilles
3,773
377
6
1
0
160,673
0
L
Gilgamesh
5,745
575
65
7
0
202,358
2
W
Yemoja
5,377
538
12
1
0
179,637
2
L
Horus
5,054
505
35
4
0
199,398
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role