Player Matchup

Awilix
Awilix
 
Awilix
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
KirbyLegend
Nu Wa
Level 11
God Stats
22W - 24L
1,500 SR
Queue Stats
219W - 216L
1,505 Elo+
Party 1
Bellona
Bellona
RobiZz123
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ymir
Ymir
Wilhelm4444
Ymir
Level 8
God Stats
37W - 26L
1,496 SR
Queue Stats
250W - 225L
1,534 Elo+
Party 1
Apollo
Apollo
lw0020
Apollo
Level 29
God Stats
2W - 2L
1,614 SR
Queue Stats
9W - 9L
1,538 Elo+
Solo
Team Averages
Level 12
1,522 SR
1,515 Elo+

VS

Team Averages
Level 17
1,527 SR
1,459 Elo+
Discordia
Discordia
Anaxtaxia
Discordia
Level 5
God Stats
1W - 4L
1,348 SR
Queue Stats
4W - 8L
1,362 Elo+
Solo
Sylvanus
Sylvanus
ItSCAsuAlNoObs
Sylvanus
Level 18
God Stats
5W - 4L
1,584 SR
Queue Stats
106W - 65L
1,643 Elo+
Solo
Bellona
Bellona
PR0DIJYGAM3
Bellona
Level 29
God Stats
26W - 14L
1,579 SR
Queue Stats
90W - 71L
1,574 Elo+
Solo
Pele
Pele
SchlopyToppy
Pele
Level 17
God Stats
9W - 7L
1,494 SR
Queue Stats
16W - 22L
1,295 Elo+
Solo
Merlin
Merlin
vibethief
Merlin
Level 15
God Stats
39W - 30L
1,631 SR
Queue Stats
423W - 426L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
9 / 6 / 1
8,892
556
9,797
14,613
6,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 4 / 2
7,841
490
4,800
6,611
2,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
RobiZz123
Bellona
9
1 / 9 / 0
6,131
383
3,912
11,561
6,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
7 / 2 / 6
8,624
539
7,348
13,429
11,644
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
lw0020
Apollo
14
3 / 3 / 7
8,165
510
9,164
12,853
4,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Anaxtaxia
Discordia
11
1 / 7 / 4
7,325
458
5,682
7,850
2,100
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
17
12 / 1 / 2
10,947
684
11,854
11,021
6,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
PR0DIJYGAM3
Bellona
16
10 / 2 / 2
10,142
634
12,720
13,616
10,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 6 / 3
6,925
433
5,500
10,639
3,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
vibethief
Merlin
14
1 / 5 / 3
8,259
516
7,614
8,883
2,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
38
21
Kills
24
24
Deaths
21
16
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
9
6
1
1.58
W
Discordia
Anaxtaxia
Discordia
1
7
4
0.43
W
Sylvanus
12
1
2
13
L
1
4
2
0.5
W
Bellona
PR0DIJYGAM3
Bellona
10
2
2
5.5
L
Bellona
RobiZz123
Bellona
1
9
0
0.11
W
0
6
3
0.25
L
7
2
6
5
L
Apollo
lw0020
Apollo
3
3
7
2.17
W
Merlin
vibethief
Merlin
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,021
Damage
43,370
59,067
Taken
52,009
29,874
Mitigated
25,079
10,747
Healing
13,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
9,797
4,682
0
1,090
14,613
6,035
0
4,037
10,576
0
45,587
W
Discordia
Anaxtaxia
Discordia
5,682
545
0
409
7,850
2,100
0
2,108
5,718
32,787
0
W
Sylvanus
11,854
4,822
197
5,739
11,021
6,344
2,926
2,299
8,642
47,520
12,158
L
4,800
1,161
0
1,032
6,611
2,003
560
3,480
3,131
27,875
0
W
Bellona
PR0DIJYGAM3
Bellona
12,720
5,366
0
2,994
13,616
10,745
38
2,456
11,086
0
71,272
L
Bellona
RobiZz123
Bellona
3,912
1,879
0
769
11,561
6,170
0
5,050
6,511
0
19,924
W
5,500
945
0
1,839
10,639
3,191
0
2,844
7,771
0
29,397
L
7,348
2,342
0
3,420
13,429
11,644
446
4,629
8,800
19,943
0
L
Apollo
lw0020
Apollo
9,164
5,027
0
4,436
12,853
4,022
1,620
6,567
6,286
0
57,821
W
Merlin
vibethief
Merlin
7,614
1,136
0
2,551
8,883
2,699
192
2,027
6,644
44,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,653
Gold Earned
43,598
309
Minions Killed
374
0
Camps Cleared
0
1,417,622
Distance Traveled
1,461,192
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,892
556
79
5
0
294,719
1
W
Discordia
7,325
458
45
3
0
284,037
4
W
Sylvanus
10,947
684
107
7
0
253,576
1
L
Nu Wa
7,841
490
56
4
0
276,179
2
W
Bellona
10,142
634
106
7
0
332,390
4
L
Bellona
6,131
383
35
2
0
249,467
1
W
Pele
6,925
433
41
3
0
313,747
1
L
Ymir
8,624
539
24
2
0
319,245
5
L
Apollo
8,165
510
115
7
0
278,012
7
W
Merlin
8,259
516
75
5
0
277,442
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role