Player Matchup

Khepri
Khepri
Armored x Tiger
Khepri
Level 159
God Stats
3W - 0L
1,576 SR
Queue Stats
30W - 25L
1,524 Elo+
Party 2
Gilgamesh
Gilgamesh
Enderking12321
Gilgamesh
Level 43
God Stats
8W - 3L
1,664 SR
Queue Stats
41W - 32L
1,513 Elo+
Party 2
Danzaburou
Danzaburou
KBFireball1234
Danzaburou
Level 16
God Stats
18W - 15L
1,434 SR
Queue Stats
26W - 21L
1,414 Elo+
Party 2
Cthulhu
Cthulhu
SN33KYS1N99
Cthulhu
Level 17
God Stats
19W - 8L
1,561 SR
Queue Stats
24W - 15L
1,479 Elo+
Solo
Olorun
Olorun
TrashMarsupial
Olorun
Level 9
God Stats
3W - 1L
1,500 SR
Queue Stats
20W - 13L
1,558 Elo+
Party 2
Team Averages
Level 49
1,547 SR
1,497 Elo+

VS

Team Averages
Level 15
1,437 SR
1,332 Elo+
Fenrir
Fenrir
Archangel261798
Fenrir
Level 15
God Stats
12W - 15L
1,365 SR
Queue Stats
46W - 51L
1,314 Elo+
Party 1
Bellona
Bellona
D7Mi_501
Bellona
Level 16
God Stats
3W - 6L
1,423 SR
Queue Stats
30W - 43L
1,306 Elo+
Party 3
Thor
Thor
boogy32725
Thor
Level 5
God Stats
27W - 28L
1,479 SR
Queue Stats
33W - 41L
1,374 Elo+
Party 1
Thanatos
Thanatos
hassan_shareef
Thanatos
Level 22
God Stats
8W - 8L
1,475 SR
Queue Stats
62W - 56L
1,385 Elo+
Party 3
Sol
Sol
somi3324
Sol
Level 16
God Stats
33W - 35L
1,444 SR
Queue Stats
43W - 56L
1,280 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 21
11,101
1,110
8,024
6,844
8,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilgamesh
Enderking12321
Gilgamesh
18
7 / 0 / 24
11,120
1,112
16,227
9,407
9,915
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
KBFireball1234
Danzaburou
17
4 / 2 / 22
10,648
1,065
9,035
9,361
3,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
SN33KYS1N99
Cthulhu
18
9 / 2 / 20
11,484
1,148
13,147
9,914
6,194
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
18 / 2 / 15
12,807
1,281
22,446
8,833
3,962
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

360

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 2
9,749
975
10,986
14,879
7,048
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bellona
D7Mi_501
Bellona
15
0 / 4 / 3
8,620
862
1,799
7,361
3,758
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
0 / 16 / 4
8,659
866
10,823
23,291
8,232
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
14
1 / 6 / 0
8,300
830
4,437
7,585
2,662
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
3 / 10 / 1
10,204
1,020
11,265
23,774
7,896
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
17
44
Kills
7
7
Deaths
44
102
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
8
2
0.5
W
6
1
21
16.5
L
Bellona
D7Mi_501
Bellona
0
4
3
0.38
W
Gilgamesh
Enderking12321
Gilgamesh
7
0
24
19
W
Danzaburou
KBFireball1234
Danzaburou
4
2
22
7.5
W
Cthulhu
SN33KYS1N99
Cthulhu
9
2
20
9.5
W
18
2
15
12.75
L
0
16
4
0.13
L
Thanatos
1
6
0
0.17
L
3
10
1
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,879
Damage
39,310
44,359
Taken
76,890
32,181
Mitigated
29,596
10,923
Healing
6,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,986
2,919
0
0
14,879
7,048
0
7,071
7,466
0
16,567
W
8,024
1,383
0
777
6,844
8,666
0
2,043
4,801
11,087
0
L
Bellona
D7Mi_501
Bellona
1,799
351
0
199
7,361
3,758
0
5,603
1,716
0
4,059
W
Gilgamesh
Enderking12321
Gilgamesh
16,227
4,953
0
1,430
9,407
9,915
0
2,577
6,830
0
22,470
W
Danzaburou
KBFireball1234
Danzaburou
9,035
3,284
0
1,959
9,361
3,444
0
3,355
6,006
0
20,133
W
Cthulhu
SN33KYS1N99
Cthulhu
13,147
1,860
12
867
9,914
6,194
0
2,096
7,818
24,590
0
W
22,446
12,815
1,867
4,011
8,833
3,962
0
1,194
7,039
45,875
0
L
10,823
2,427
0
0
23,291
8,232
0
11,078
11,780
0
22,991
L
Thanatos
4,437
1,339
0
1,270
7,585
2,662
0
5,099
2,143
0
6,505
L
11,265
4,850
97
5,356
23,774
7,896
0
13,327
10,168
42,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,160
Gold Earned
45,532
158
Minions Killed
92
4
Camps Cleared
4
894,190
Distance Traveled
701,746
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,749
975
11
1
3
212,710
0
W
Khepri
11,101
1,110
15
2
1
187,129
0
L
Bellona
8,620
862
3
0
1
95,831
0
W
Gilgamesh
11,120
1,112
13
1
2
221,657
0
W
Danzaburou
10,648
1,065
37
4
0
136,429
0
W
Cthulhu
11,484
1,148
30
3
0
179,934
0
W
Olorun
12,807
1,281
63
6
1
169,041
0
L
Thor
8,659
866
19
2
0
159,831
0
L
Thanatos
8,300
830
3
0
0
90,149
0
L
Sol
10,204
1,020
56
6
0
143,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role