Player Matchup

Yemoja
Yemoja
MeatBeaters3000
Yemoja
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,081 Elo+
Party 2
Anubis
Anubis
MrBillCosby3598
Anubis
Level 7
God Stats
4W - 0L
1,500 SR
Queue Stats
12W - 14L
1,362 Elo+
Party 3
Zeus
Zeus
Noahluvsdink
Zeus
Level 15
God Stats
9W - 1L
1,500 SR
Queue Stats
13W - 8L
1,390 Elo+
Party 3
Danzaburou
Danzaburou
dirtyfonz
Danzaburou
Level 28
God Stats
29W - 27L
1,456 SR
Queue Stats
51W - 75L
1,271 Elo+
Party 2
Jing Wei
Jing Wei
ザシアン
Jing Wei
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,452 Elo+
Solo
Team Averages
Level 13
1,491 SR
1,311 Elo+

VS

Team Averages
Level 21
1,574 SR
1,231 Elo+
Artemis
Artemis
Danielson702
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
897 Elo+
Solo
Aphrodite
Aphrodite
SwollenBarnicle
Aphrodite
Level 28
God Stats
11W - 17L
1,544 SR
Queue Stats
125W - 155L
1,331 Elo+
Party 1
Loki
Loki
SwollenFather
Loki
Level 42
God Stats
0W - 4L
1,525 SR
Queue Stats
66W - 93L
1,311 Elo+
Party 1
Izanami
Izanami
SwollenGlory
Izanami
Level 25
God Stats
0W - 5L
1,553 SR
Queue Stats
56W - 85L
1,276 Elo+
Party 1
Ymir
Ymir
SwollenHobo
Ymir
Level 5
God Stats
6W - 7L
1,749 SR
Queue Stats
51W - 69L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
7,434
372
649
5,981
2,938
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
4 / 0 / 7
10,960
548
9,184
11,612
4,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
17 / 2 / 1
13,455
673
31,264
13,196
5,395
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
dirtyfonz
Danzaburou
16
5 / 1 / 0
10,469
523
10,018
8,193
2,885
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
ザシアン
Jing Wei
16
1 / 3 / 2
10,216
511
3,538
10,806
2,864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Danielson702
Artemis
15
2 / 4 / 0
9,756
488
7,723
9,989
2,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
SwollenBarnicle
Aphrodite
13
1 / 9 / 1
8,401
420
5,258
17,705
6,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 6 / 0
9,500
475
5,491
16,363
4,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
SwollenGlory
Izanami
16
2 / 4 / 1
9,936
497
6,442
11,554
4,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 4 / 0
9,024
451
3,515
17,483
13,042
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
27
Kills
8
8
Deaths
27
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Artemis
Danielson702
Artemis
2
4
0
0.5
W
0
2
2
0.5
W
4
0
7
7.5
W
17
2
1
8.75
L
Aphrodite
SwollenBarnicle
Aphrodite
1
9
1
0.17
L
3
6
0
0.5
L
Izanami
SwollenGlory
Izanami
2
4
1
0.63
L
0
4
0
0
W
Danzaburou
dirtyfonz
Danzaburou
5
1
0
5
W
Jing Wei
ザシアン
Jing Wei
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,653
Damage
28,429
49,788
Taken
73,094
18,874
Mitigated
30,653
20,085
Healing
17,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Danielson702
Artemis
7,723
3,017
0
156
9,989
2,408
2,441
5,558
4,389
0
45,010
W
649
304
797
139
5,981
2,938
440
83
5,898
14,922
0
W
9,184
185
0
6,155
11,612
4,792
156
2,235
9,377
66,842
0
W
31,264
3,718
156
5,902
13,196
5,395
807
6,210
6,986
105,867
0
L
Aphrodite
SwollenBarnicle
Aphrodite
5,258
375
3,102
7,535
17,705
6,381
276
14,634
2,458
41,255
0
L
5,491
1,504
0
5,891
16,363
4,432
0
6,658
9,566
0
61,397
L
Izanami
SwollenGlory
Izanami
6,442
4,958
0
0
11,554
4,390
708
1,442
10,102
0
59,351
L
3,515
0
0
919
17,483
13,042
364
11,773
5,340
25,162
0
W
Danzaburou
dirtyfonz
Danzaburou
10,018
3,948
0
3,607
8,193
2,885
2,769
330
7,863
0
58,095
W
Jing Wei
ザシアン
Jing Wei
3,538
2,248
0
3,329
10,806
2,864
2,785
171
10,635
0
50,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,534
Gold Earned
46,617
501
Minions Killed
434
0
Camps Cleared
0
1,634,139
Distance Traveled
1,721,964
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,756
488
93
5
0
333,462
0
W
Yemoja
7,434
372
15
1
0
260,607
0
W
Anubis
10,960
548
108
5
0
364,514
0
W
Zeus
13,455
673
172
9
0
361,163
2
L
Aphrodite
8,401
420
79
4
0
335,775
0
L
Loki
9,500
475
112
6
0
340,436
1
L
Izanami
9,936
497
113
6
0
334,687
0
L
Ymir
9,024
451
37
2
0
377,604
0
W
Danzaburou
10,469
523
95
5
0
278,868
1
W
Jing Wei
10,216
511
111
6
0
368,987
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role