Player Matchup

Bakasura
Bakasura
LTJMitchell
Bakasura
Level 7
God Stats
1W - 1L
1,761 SR
Queue Stats
17W - 17L
1,413 Elo+
Solo
Ymir
Ymir
WBMC_IKKI
Ymir
Level 16
God Stats
3W - 3L
1,620 SR
Queue Stats
31W - 20L
1,462 Elo+
Solo
Set
Set
alexelcrack153
Set
Level 7
God Stats
2W - 1L
1,708 SR
Queue Stats
12W - 5L
1,537 Elo+
Solo
Cu Chulainn
Cu Chulainn
ebicik
Cu Chulainn
Level 15
God Stats
4W - 2L
1,709 SR
Queue Stats
156W - 166L
1,579 Elo+
Solo
Skadi
Skadi
yan974_
Skadi
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 9
1,660 SR
1,498 Elo+

VS

Team Averages
Level 47
1,475 SR
1,493 Elo+
Kukulkan
Kukulkan
Frosteys23
Kukulkan
Level 28
God Stats
4W - 3L
1,547 SR
Queue Stats
118W - 106L
1,361 Elo+
Solo
Osiris
Osiris
Komorebaa
Osiris
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,870 Elo+
Party 1
Zeus
Zeus
Roonta
Zeus
Level 152
God Stats
3W - 1L
1,453 SR
Queue Stats
84W - 32L
1,639 Elo+
Party 1
Hou Yi
Hou Yi
SarahDuck53
Hou Yi
Level 18
God Stats
49W - 66L
1,425 SR
Queue Stats
168W - 174L
1,283 Elo+
Solo
Arachne
Arachne
skinuha1
Arachne
Level 28
God Stats
2W - 2L
1,451 SR
Queue Stats
300W - 385L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
LTJMitchell
Bakasura
15
2 / 8 / 2
9,433
472
5,025
19,310
7,357
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ymir
8
0 / 2 / 1
7,571
379
832
16,295
7,374
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 8 / 3
7,156
358
2,756
17,685
5,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
ebicik
Cu Chulainn
17
3 / 6 / 1
9,980
499
10,333
23,318
15,412
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Skadi
yan974_
Skadi
3
0 / 12 / 0
5,365
268
285
9,296
1,149
Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Frosteys23
Kukulkan
16
5 / 2 / 5
11,077
554
11,905
10,763
4,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
Komorebaa
Osiris
20
4 / 0 / 4
13,371
669
8,599
17,235
15,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
Roonta
Zeus
18
22 / 3 / 4
13,011
651
40,937
11,871
4,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
16
5 / 1 / 6
11,115
556
7,606
7,009
2,768
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arachne
skinuha1
Arachne
5
0 / 0 / 0
7,143
357
0
1,675
301
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
55
5
Kills
36
36
Deaths
6
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Frosteys23
Kukulkan
5
2
5
3.75
W
Osiris
Komorebaa
Osiris
4
0
4
6
L
Bakasura
LTJMitchell
Bakasura
2
8
2
0.38
W
Zeus
Roonta
Zeus
22
3
4
8
W
Hou Yi
5
1
6
8
L
Ymir
0
2
1
0.25
L
0
8
3
0.19
L
Cu Chulainn
ebicik
Cu Chulainn
3
6
1
0.58
W
Arachne
skinuha1
Arachne
0
0
0
0
L
Skadi
yan974_
Skadi
0
12
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,231
Damage
69,047
85,904
Taken
48,553
36,467
Mitigated
27,339
9,717
Healing
20,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Frosteys23
Kukulkan
11,905
952
514
3,351
10,763
4,291
3,323
1,110
9,359
54,965
0
W
Osiris
Komorebaa
Osiris
8,599
2,880
0
10,681
17,235
15,783
853
794
16,441
0
126,327
L
Bakasura
LTJMitchell
Bakasura
5,025
3,074
0
4,450
19,310
7,357
0
9,742
9,382
0
52,588
W
Zeus
Roonta
Zeus
40,937
4,842
0
3,547
11,871
4,196
2,658
472
10,598
100,053
0
W
Hou Yi
7,606
2,721
715
613
7,009
2,768
5,584
591
6,418
0
58,810
L
Ymir
832
138
0
450
16,295
7,374
0
13,355
2,608
10,390
0
L
2,756
1,058
0
1,363
17,685
5,175
0
10,728
6,677
0
31,022
L
Cu Chulainn
ebicik
Cu Chulainn
10,333
2,235
0
3,427
23,318
15,412
0
10,424
12,750
11,367
35,808
W
Arachne
skinuha1
Arachne
0
0
0
748
1,675
301
0
0
1,675
0
6,058
L
Skadi
yan974_
Skadi
285
172
0
27
9,296
1,149
0
7,443
1,645
0
1,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,505
Gold Earned
55,717
277
Minions Killed
554
0
Camps Cleared
0
1,127,872
Distance Traveled
1,480,655
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,077
554
103
5
0
352,674
0
W
Osiris
13,371
669
205
10
0
398,621
1
L
Bakasura
9,433
472
125
6
0
363,894
0
W
Zeus
13,011
651
118
6
0
345,579
0
W
Hou Yi
11,115
556
113
6
0
336,058
0
L
Ymir
7,571
379
21
1
0
186,978
1
L
Set
7,156
358
58
3
0
208,841
0
L
Cu Chulainn
9,980
499
69
3
0
327,693
0
W
Arachne
7,143
357
15
1
0
47,723
0
L
Skadi
5,365
268
4
0
0
40,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role