Player Matchup

Scylla
Scylla
IVIoneyLee
Scylla
Level 16
God Stats
27W - 22L
1,473 SR
Queue Stats
35W - 36L
1,332 Elo+
Party 3
Terra
Terra
JustNekroo
Terra
Level 46
God Stats
0W - 2L
1,494 SR
Queue Stats
93W - 110L
1,443 Elo+
Party 1
Guan Yu
Guan Yu
UNK_Nomad
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,193 Elo+
Party 1
Heimdallr
Heimdallr
YoHeHitThat
Heimdallr
Level 13
God Stats
21W - 18L
1,730 SR
Queue Stats
49W - 67L
1,330 Elo+
Party 3
Arachne
Arachne
eZeGod
Arachne
Level 17
God Stats
50W - 30L
1,588 SR
Queue Stats
189W - 212L
1,366 Elo+
Party 3
Team Averages
Level 19
1,557 SR
1,333 Elo+

VS

Team Averages
Level 19
1,502 SR
1,478 Elo+
Eset
Eset
Idunnee
Eset
Level 5
God Stats
1W - 0L
1,734 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Arachne
Arachne
MadeInPR88
Arachne
Level 15
God Stats
9W - 3L
1,448 SR
Queue Stats
17W - 13L
1,386 Elo+
Party 2
Cernunnos
Cernunnos
Sir Cridex82 Qc
Cernunnos
Level 28
God Stats
3W - 6L
1,262 SR
Queue Stats
52W - 79L
1,385 Elo+
Solo
Ra
Ra
Slaterade
Ra
Level 17
God Stats
48W - 36L
1,564 SR
Queue Stats
294W - 264L
1,513 Elo+
Solo
Odin
Odin
TheAnt Man 14
Odin
Level 29
God Stats
5W - 4L
1,500 SR
Queue Stats
93W - 55L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
IVIoneyLee
Scylla
16
2 / 4 / 4
9,701
404
8,419
14,249
5,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Terra
13
2 / 5 / 4
9,267
386
6,412
23,750
25,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
UNK_Nomad
Guan Yu
14
1 / 9 / 1
9,574
399
2,204
15,895
16,342
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
YoHeHitThat
Heimdallr
14
0 / 5 / 1
9,165
382
6,677
15,753
6,054
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
eZeGod
Arachne
17
4 / 4 / 4
10,533
439
10,634
20,654
8,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Idunnee
Eset
13
1 / 5 / 4
9,938
414
4,847
7,145
1,959
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Arachne
MadeInPR88
Arachne
19
9 / 2 / 6
13,319
555
19,347
17,357
8,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
Sir Cridex82 Qc
Cernunnos
20
1 / 0 / 2
13,076
545
7,372
17,504
6,408
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
6 / 1 / 5
13,726
572
17,352
15,881
6,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
10 / 2 / 2
13,562
565
12,283
14,919
16,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
46
9
Kills
27
27
Deaths
10
14
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Scylla
IVIoneyLee
Scylla
2
4
4
1
W
Eset
Idunnee
Eset
1
5
4
0.6
L
Terra
2
5
4
0.8
W
Arachne
MadeInPR88
Arachne
9
2
6
6
W
Cernunnos
Sir Cridex82 Qc
Cernunnos
1
0
2
2
W
6
1
5
8.5
W
10
2
2
5.5
L
Guan Yu
UNK_Nomad
Guan Yu
1
9
1
0.17
L
Heimdallr
YoHeHitThat
Heimdallr
0
5
1
0.1
L
Arachne
eZeGod
Arachne
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,346
Damage
61,201
90,301
Taken
72,806
62,145
Mitigated
39,704
24,410
Healing
34,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
IVIoneyLee
Scylla
8,419
475
0
1,207
14,249
5,813
0
3,891
10,036
55,788
0
W
Eset
Idunnee
Eset
4,847
931
223
396
7,145
1,959
956
3,168
3,917
20,668
0
L
Terra
6,412
1,113
1,702
6,689
23,750
25,758
0
6,779
16,671
25,259
0
W
Arachne
MadeInPR88
Arachne
19,347
13,859
0
6,086
17,357
8,224
1,594
5,937
11,336
0
84,667
W
Cernunnos
Sir Cridex82 Qc
Cernunnos
7,372
2,850
0
11,261
17,504
6,408
4,276
3,766
13,738
0
118,026
W
17,352
1,013
2,188
8,970
15,881
6,692
632
6,668
8,957
115,816
0
W
12,283
2,785
0
5,638
14,919
16,421
1,533
2,542
12,253
0
68,471
L
Guan Yu
UNK_Nomad
Guan Yu
2,204
442
202
1,046
15,895
16,342
182
1,578
14,257
0
26,516
L
Heimdallr
YoHeHitThat
Heimdallr
6,677
3,492
0
4,724
15,753
6,054
878
2,949
12,724
0
58,639
L
Arachne
eZeGod
Arachne
10,634
7,174
0
8,840
20,654
8,178
0
6,126
14,123
0
89,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,240
Gold Earned
63,621
383
Minions Killed
622
0
Camps Cleared
0
2,103,205
Distance Traveled
2,228,533
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,701
404
79
3
0
413,483
0
W
Eset
9,938
414
42
2
0
363,540
0
L
Terra
9,267
386
25
1
0
426,595
1
W
Arachne
13,319
555
125
5
0
506,254
0
W
Cernunnos
13,076
545
153
6
0
399,787
4
W
Ra
13,726
572
189
8
0
484,413
4
W
Odin
13,562
565
113
5
0
474,539
5
L
Guan Yu
9,574
399
48
2
0
403,896
2
L
Heimdallr
9,165
382
102
4
0
362,269
4
L
Arachne
10,533
439
129
5
0
496,962
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role