Player Matchup

Horus
Horus
 
Horus
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
BrummbleBee
Yemoja
Level 26
God Stats
8W - 3L
1,502 SR
Queue Stats
72W - 74L
1,509 Elo+
Solo
Freya
Freya
JuaNNDDaCCuDDa
Freya
Level 3
God Stats
4W - 0L
1,500 SR
Queue Stats
17W - 5L
1,819 Elo+
Solo
Susano
Susano
KyuteB0i
Susano
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 26L
1,546 Elo+
Party 1
Anubis
Anubis
Silverrade
Anubis
Level 33
God Stats
6W - 4L
1,595 SR
Queue Stats
11W - 9L
1,573 Elo+
Party 1
Team Averages
Level 22
1,519 SR
1,589 Elo+

VS

Team Averages
Level 23
1,605 SR
1,566 Elo+
Ymir
Ymir
KoolKhris
Ymir
Level 25
God Stats
20W - 15L
1,639 SR
Queue Stats
121W - 109L
1,628 Elo+
Solo
Sol
Sol
SaintMemeus
Sol
Level 28
God Stats
16W - 15L
1,545 SR
Queue Stats
168W - 166L
1,508 Elo+
Solo
Xbalanque
Xbalanque
SholckZ
Xbalanque
Level 29
God Stats
4W - 6L
1,446 SR
Queue Stats
9W - 10L
1,455 Elo+
Solo
Loki
Loki
Zerexito
Loki
Level 8
God Stats
30W - 18L
1,633 SR
Queue Stats
154W - 161L
1,604 Elo+
Solo
Sun Wukong
Sun Wukong
shmozhow
Sun Wukong
Level 26
God Stats
4W - 1L
1,763 SR
Queue Stats
303W - 246L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
3 / 0 / 8
6,991
583
3,558
7,074
5,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
11
1 / 2 / 1
6,311
526
1,709
4,857
4,573
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
7 / 1 / 0
7,777
648
6,726
7,550
3,317
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Susano
KyuteB0i
Susano
12
4 / 0 / 2
6,924
577
6,085
5,532
1,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
Silverrade
Anubis
11
4 / 0 / 2
6,675
556
4,738
3,789
1,931
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
6
0 / 3 / 1
4,578
382
2,193
5,703
1,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 4 / 0
5,846
487
2,511
5,750
1,144
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
SholckZ
Xbalanque
7
1 / 8 / 1
5,116
426
5,463
8,961
2,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
9
0 / 1 / 1
5,479
457
664
4,232
945
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
shmozhow
Sun Wukong
10
2 / 3 / 0
6,159
513
3,333
8,331
3,139
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
19
Kills
3
3
Deaths
19
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
0
8
7
W
Yemoja
1
2
1
0.75
W
7
1
0
7
L
Ymir
0
3
1
0.17
W
Susano
KyuteB0i
Susano
4
0
2
5
L
0
4
0
0
L
Xbalanque
SholckZ
Xbalanque
1
8
1
0.19
W
Anubis
Silverrade
Anubis
4
0
2
5
L
Loki
0
1
1
0.5
L
Sun Wukong
shmozhow
Sun Wukong
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,816
Damage
14,164
28,802
Taken
32,977
16,963
Mitigated
9,314
13,240
Healing
4,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
3,558
1,585
457
3,499
7,074
5,258
26
1,407
5,667
0
20,280
W
Yemoja
1,709
209
80
1,304
4,857
4,573
385
0
4,857
27,861
0
W
6,726
2,437
0
4,600
7,550
3,317
1,661
988
6,562
50,162
0
L
Ymir
2,193
800
286
1,199
5,703
1,991
0
2,601
3,102
8,241
875
W
Susano
KyuteB0i
Susano
6,085
2,376
0
490
5,532
1,884
0
399
5,133
0
47,699
L
2,511
141
0
470
5,750
1,144
1,402
3,894
1,856
30,807
0
L
Xbalanque
SholckZ
Xbalanque
5,463
3,506
0
827
8,961
2,095
0
4,969
3,992
0
17,275
W
Anubis
Silverrade
Anubis
4,738
397
0
2,810
3,789
1,931
618
1,748
2,041
31,919
0
L
Loki
664
91
0
0
4,232
945
619
126
4,106
0
27,934
L
Sun Wukong
shmozhow
Sun Wukong
3,333
1,093
0
2,061
8,331
3,139
0
1,583
6,748
0
29,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,678
Gold Earned
27,178
340
Minions Killed
244
0
Camps Cleared
0
1,108,690
Distance Traveled
902,306
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,991
583
34
3
0
223,368
3
W
Yemoja
6,311
526
71
6
0
195,203
0
W
Freya
7,777
648
89
7
0
209,564
5
L
Ymir
4,578
382
20
2
0
127,238
1
W
Susano
6,924
577
78
7
0
277,837
5
L
Sol
5,846
487
61
5
0
202,733
0
L
Xbalanque
5,116
426
30
3
0
184,643
0
W
Anubis
6,675
556
68
6
0
202,718
2
L
Loki
5,479
457
59
5
0
184,563
1
L
Sun Wukong
6,159
513
74
6
0
203,129
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role