Player Matchup

Gilgamesh
Gilgamesh
DarkCon
Gilgamesh
Level 136
God Stats
3W - 1L
1,707 SR
Queue Stats
109W - 94L
1,689 Elo+
Party 1
Athena
Athena
ExpiredMilk11
Athena
Level 143
God Stats
5W - 4L
1,794 SR
Queue Stats
156W - 94L
1,816 Elo+
Party 1
Scylla
Scylla
Pikush
Scylla
Level 65
God Stats
17W - 12L
1,699 SR
Queue Stats
51W - 35L
1,713 Elo+
Party 1
Bellona
Bellona
dimisum
Bellona
Level 113
God Stats
6W - 3L
1,302 SR
Queue Stats
139W - 75L
1,752 Elo+
Party 1
Thanatos
Thanatos
rocky1005
Thanatos
Level 23
God Stats
6W - 0L
1,834 SR
Queue Stats
8W - 2L
1,673 Elo+
Party 1
Team Averages
Level 96
1,667 SR
1,729 Elo+

VS

Team Averages
Level 80
1,415 SR
1,434 Elo+
Guan Yu
Guan Yu
Fuzz Mustard
Guan Yu
Level 28
God Stats
0W - 2L
1,316 SR
Queue Stats
44W - 63L
1,411 Elo+
Party 2
Freya
Freya
SholderCat
Freya
Level 76
God Stats
2W - 4L
1,168 SR
Queue Stats
157W - 196L
1,449 Elo+
Party 2
Poseidon
Poseidon
Supremeprism801
Poseidon
Level 78
God Stats
9W - 13L
1,655 SR
Queue Stats
93W - 113L
1,448 Elo+
Party 2
Cu Chulainn
Cu Chulainn
tajoe13
Cu Chulainn
Level 115
God Stats
4W - 3L
1,444 SR
Queue Stats
313W - 354L
1,479 Elo+
Party 2
Da Ji
Da Ji
thebuilderofbob
Da Ji
Level 103
God Stats
5W - 5L
1,489 SR
Queue Stats
488W - 494L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DarkCon
Gilgamesh
13
6 / 0 / 8
8,093
540
7,830
9,587
8,539
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
4 / 0 / 5
9,027
602
7,588
11,116
13,862
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
Pikush
Scylla
16
9 / 2 / 1
10,153
677
9,065
6,030
1,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
dimisum
Bellona
14
8 / 0 / 7
8,733
582
12,790
10,616
6,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
rocky1005
Thanatos
13
5 / 2 / 4
8,078
539
2,962
7,949
2,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Fuzz Mustard
Guan Yu
10
0 / 4 / 1
5,550
370
2,341
10,273
9,247
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Freya
9
0 / 7 / 1
5,713
381
4,691
11,602
2,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
10
2 / 8 / 0
6,595
440
5,018
11,310
2,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
tajoe13
Cu Chulainn
12
1 / 6 / 0
7,051
470
6,632
11,718
7,683
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 7 / 2
6,387
426
3,745
10,589
3,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
7
32
Kills
3
4
Deaths
32
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DarkCon
Gilgamesh
6
0
8
10
W
4
0
5
6.5
L
Guan Yu
Fuzz Mustard
Guan Yu
0
4
1
0.13
W
Scylla
Pikush
Scylla
9
2
1
4.75
L
Freya
0
7
1
0.07
L
Poseidon
2
8
0
0.25
W
Bellona
dimisum
Bellona
8
0
7
11.5
W
Thanatos
rocky1005
Thanatos
5
2
4
3.5
L
Cu Chulainn
tajoe13
Cu Chulainn
1
6
0
0.17
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,235
Damage
22,427
45,298
Taken
55,492
33,261
Mitigated
25,435
20,948
Healing
13,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DarkCon
Gilgamesh
7,830
2,409
893
2,188
9,587
8,539
280
3,750
5,717
0
25,797
W
7,588
2,269
0
5,968
11,116
13,862
1,073
0
11,116
48,062
0
L
Guan Yu
Fuzz Mustard
Guan Yu
2,341
270
832
2,639
10,273
9,247
0
460
9,813
0
17,229
W
Scylla
Pikush
Scylla
9,065
1,535
0
504
6,030
1,611
2,722
2,277
3,509
63,824
0
L
Freya
4,691
1,517
440
3,207
11,602
2,624
0
368
11,234
27,466
0
L
Poseidon
5,018
473
18
2,479
11,310
2,662
0
5,093
5,885
32,189
0
W
Bellona
dimisum
Bellona
12,790
3,611
0
3,628
10,616
6,502
653
3,338
7,194
0
54,939
W
Thanatos
rocky1005
Thanatos
2,962
424
0
7,767
7,949
2,747
256
0
7,949
0
38,728
L
Cu Chulainn
tajoe13
Cu Chulainn
6,632
1,500
0
2,172
11,718
7,683
452
6,967
4,713
0
38,786
L
3,745
724
0
1,928
10,589
3,219
0
3,279
7,194
0
33,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,084
Gold Earned
31,296
451
Minions Killed
282
0
Camps Cleared
0
1,486,892
Distance Traveled
1,282,497
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,093
540
34
2
0
321,270
0
W
Athena
9,027
602
107
7
0
273,560
0
L
Guan Yu
5,550
370
33
2
0
287,163
0
W
Scylla
10,153
677
137
9
0
292,723
4
L
Freya
5,713
381
49
3
0
262,096
3
L
Poseidon
6,595
440
61
4
0
247,271
8
W
Bellona
8,733
582
96
6
0
297,263
1
W
Thanatos
8,078
539
77
5
0
302,076
0
L
Cu Chulainn
7,051
470
75
5
0
248,076
0
L
Da Ji
6,387
426
64
4
0
237,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role