Player Matchup

King Arthur
King Arthur
NomadCSM
King Arthur
Level 10
God Stats
0W - 2L
1,739 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Bacchus
Bacchus
TacoHead9
Bacchus
Level 68
God Stats
11W - 1L
1,966 SR
Queue Stats
97W - 77L
1,613 Elo+
Party 2
Arachne
Arachne
WoN1-retro_YT
Arachne
Level 23
God Stats
3W - 4L
1,705 SR
Queue Stats
391W - 467L
1,319 Elo+
Solo
Izanami
Izanami
tonyo223
Izanami
Level 23
God Stats
2W - 4L
1,717 SR
Queue Stats
4W - 10L
1,463 Elo+
Solo
Jormungandr
Jormungandr
yemsu
Jormungandr
Level 6
God Stats
0W - 1L
1,314 SR
Queue Stats
65W - 70L
1,109 Elo+
Solo
Team Averages
Level 26
1,688 SR
1,401 Elo+

VS

Team Averages
Level 19
1,522 SR
1,389 Elo+
Guan Yu
Guan Yu
Hawkfan74
Guan Yu
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,196 Elo+
Solo
Ratatoskr
Ratatoskr
Littletrigg
Ratatoskr
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
85W - 90L
1,532 Elo+
Party 1
Jormungandr
Jormungandr
TheTrueNarwhal
Jormungandr
Level 16
God Stats
15W - 10L
1,682 SR
Queue Stats
41W - 32L
1,570 Elo+
Party 1
Apollo
Apollo
rb408
Apollo
Level 25
God Stats
21W - 16L
1,531 SR
Queue Stats
294W - 304L
1,391 Elo+
Solo
Hades
Hades
spanker446
Hades
Level 12
God Stats
16W - 15L
1,398 SR
Queue Stats
17W - 18L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
NomadCSM
King Arthur
14
5 / 7 / 4
9,323
444
14,395
18,592
11,074
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bacchus
TacoHead9
Bacchus
15
4 / 3 / 15
11,274
537
15,484
26,310
28,724
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
12
5 / 4 / 6
9,464
451
6,311
10,597
5,221
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
tonyo223
Izanami
17
9 / 8 / 7
11,636
554
23,904
21,590
8,336
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
yemsu
Jormungandr
14
1 / 10 / 6
9,951
474
9,653
23,911
21,321
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Hawkfan74
Guan Yu
14
2 / 6 / 13
8,960
427
8,465
19,393
13,568
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate

Breastplate

+20
Physical Protection

Ratatoskr
Littletrigg
Ratatoskr
15
5 / 5 / 10
10,293
490
11,789
16,487
6,639
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
TheTrueNarwhal
Jormungandr
14
6 / 4 / 10
10,847
517
18,767
18,568
11,409
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Apollo
rb408
Apollo
15
6 / 7 / 12
10,149
483
14,590
20,176
8,014
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
17
13 / 3 / 8
11,673
556
24,564
19,283
10,762
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
85
24
Kills
32
32
Deaths
25
38
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Hawkfan74
Guan Yu
2
6
13
1.42
W
Ratatoskr
Littletrigg
Ratatoskr
5
5
10
2
L
King Arthur
NomadCSM
King Arthur
5
7
4
1
L
Bacchus
TacoHead9
Bacchus
4
3
15
3.83
W
Jormungandr
TheTrueNarwhal
Jormungandr
6
4
10
2.75
L
Arachne
5
4
6
2
W
Apollo
rb408
Apollo
6
7
12
1.71
W
Hades
13
3
8
5.67
L
Izanami
tonyo223
Izanami
9
8
7
1.56
L
Jormungandr
yemsu
Jormungandr
1
10
6
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,747
Damage
78,175
101,000
Taken
93,907
74,676
Mitigated
50,392
19,839
Healing
23,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Hawkfan74
Guan Yu
8,465
2,753
3,338
3,038
19,393
13,568
720
5,526
13,867
0
29,328
W
Ratatoskr
Littletrigg
Ratatoskr
11,789
4,850
0
2,627
16,487
6,639
250
3,943
12,544
0
61,157
L
King Arthur
NomadCSM
King Arthur
14,395
1,422
0
2,933
18,592
11,074
854
8,387
10,205
0
42,257
L
Bacchus
TacoHead9
Bacchus
15,484
2,480
864
5,415
26,310
28,724
297
9,666
16,644
39,975
0
W
Jormungandr
TheTrueNarwhal
Jormungandr
18,767
4,258
0
240
18,568
11,409
0
2,841
15,727
45,872
0
L
Arachne
6,311
4,396
0
2,165
10,597
5,221
0
3,841
6,756
0
37,188
W
Apollo
rb408
Apollo
14,590
7,466
0
6,808
20,176
8,014
384
6,081
14,095
0
47,104
W
Hades
24,564
2,243
911
6,902
19,283
10,762
2,136
7,056
12,227
70,907
0
L
Izanami
tonyo223
Izanami
23,904
20,593
465
6,937
21,590
8,336
2,183
11,044
10,546
0
72,999
L
Jormungandr
yemsu
Jormungandr
9,653
3,010
0
1,060
23,911
21,321
125
10,393
13,518
42,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,648
Gold Earned
51,922
338
Minions Killed
345
0
Camps Cleared
0
1,584,873
Distance Traveled
1,908,462
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,960
427
41
2
0
376,569
1
W
Ratatoskr
10,293
490
95
5
0
420,533
0
L
King Arthur
9,323
444
72
3
0
332,969
0
L
Bacchus
11,274
537
40
2
0
413,213
2
W
Jormungandr
10,847
517
32
2
0
349,699
0
L
Arachne
9,464
451
61
3
0
229,070
1
W
Apollo
10,149
483
62
3
0
386,885
0
W
Hades
11,673
556
115
5
0
374,776
4
L
Izanami
11,636
554
110
5
0
309,327
3
L
Jormungandr
9,951
474
55
3
0
300,294
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role