Player Matchup

Serqet
Serqet
FatheadXI
Serqet
Level 121
God Stats
7W - 15L
1,495 SR
Queue Stats
313W - 295L
1,635 Elo+
Party 2
Loki
Loki
Lunasa
Loki
Level 146
God Stats
23W - 22L
1,544 SR
Queue Stats
315W - 271L
1,635 Elo+
Party 2
Agni
Agni
OrolaZ
Agni
Level 128
God Stats
4W - 4L
1,829 SR
Queue Stats
105W - 94L
1,609 Elo+
Party 3
Artemis
Artemis
Sterven125
Artemis
Level 147
God Stats
9W - 2L
1,820 SR
Queue Stats
231W - 199L
1,689 Elo+
Party 3
Ares
Ares
YouRahht
Ares
Level 145
God Stats
3W - 2L
1,775 SR
Queue Stats
287W - 257L
1,636 Elo+
Party 2
Team Averages
Level 137
1,693 SR
1,641 Elo+

VS

Team Averages
Level 123
1,497 SR
1,635 Elo+
Janus
Janus
Southeastaxis89
Janus
Level 116
God Stats
0W - 6L
1,500 SR
Queue Stats
493W - 423L
1,569 Elo+
Party 1
Ares
Ares
ThisMatchNOGOOD
Ares
Level 62
God Stats
8W - 14L
1,514 SR
Queue Stats
511W - 446L
1,639 Elo+
Solo
Loki
Loki
jaygg
Loki
Level 157
God Stats
2W - 7L
1,509 SR
Queue Stats
470W - 422L
1,654 Elo+
Party 1
Jing Wei
Jing Wei
maneagle88
Jing Wei
Level 158
God Stats
14W - 22L
1,445 SR
Queue Stats
918W - 840L
1,662 Elo+
Party 1
Osiris
Osiris
sebseph
Osiris
Level 120
God Stats
1W - 3L
1,517 SR
Queue Stats
37W - 28L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
FatheadXI
Serqet
12
5 / 0 / 1
6,655
666
3,148
6,073
2,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Loki
Lunasa
Loki
10
0 / 1 / 2
5,670
567
4,156
6,457
1,972
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
OrolaZ
Agni
11
2 / 2 / 3
6,299
630
3,959
5,149
1,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
Sterven125
Artemis
10
0 / 0 / 1
5,744
574
2,846
4,200
1,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
9
3 / 1 / 0
5,912
591
2,414
6,773
5,357
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
5,621
562
872
4,210
1,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
1 / 3 / 0
4,832
483
1,510
4,895
3,104
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Loki
jaygg
Loki
9
2 / 1 / 0
5,370
537
3,051
4,889
1,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
maneagle88
Jing Wei
11
0 / 1 / 0
6,267
627
1,031
5,794
1,427
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Osiris
sebseph
Osiris
10
1 / 2 / 1
5,896
590
4,162
6,152
4,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
10
Kills
4
4
Deaths
10
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Serqet
FatheadXI
Serqet
5
0
1
5.5
W
Loki
Lunasa
Loki
0
1
2
1
W
Agni
OrolaZ
Agni
2
2
3
1.75
L
0
3
1
0.17
W
Artemis
Sterven125
Artemis
0
0
1
0.5
L
1
3
0
0.33
W
Ares
3
1
0
3
L
Loki
jaygg
Loki
2
1
0
2
L
Jing Wei
maneagle88
Jing Wei
0
1
0
0
L
Osiris
sebseph
Osiris
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,523
Damage
10,626
28,652
Taken
25,940
12,318
Mitigated
11,427
6,913
Healing
5,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
FatheadXI
Serqet
3,148
673
0
466
6,073
2,328
0
0
6,073
0
42,527
W
Loki
Lunasa
Loki
4,156
1,247
0
2,531
6,457
1,972
0
881
5,576
0
35,951
W
Agni
OrolaZ
Agni
3,959
301
0
789
5,149
1,451
0
1,221
3,928
37,588
0
L
872
82
0
250
4,210
1,185
0
1,976
1,882
34,205
0
W
Artemis
Sterven125
Artemis
2,846
895
0
2,377
4,200
1,210
0
34
4,166
0
34,284
L
1,510
111
0
0
4,895
3,104
0
1,101
3,748
6,885
0
W
Ares
2,414
191
0
750
6,773
5,357
15
246
6,527
9,105
0
L
Loki
jaygg
Loki
3,051
704
0
290
4,889
1,547
0
1,454
3,356
0
25,343
L
Jing Wei
maneagle88
Jing Wei
1,031
912
0
2,145
5,794
1,427
0
766
5,028
0
37,909
L
Osiris
sebseph
Osiris
4,162
1,571
0
2,443
6,152
4,164
0
849
5,153
0
33,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,280
Gold Earned
27,986
355
Minions Killed
312
0
Camps Cleared
0
1,022,283
Distance Traveled
985,393
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,655
666
80
8
0
228,414
1
W
Loki
5,670
567
81
8
0
203,471
2
W
Agni
6,299
630
89
9
0
208,350
1
L
Janus
5,621
562
76
8
0
179,837
0
W
Artemis
5,744
574
90
9
0
176,897
2
L
Ares
4,832
483
9
1
0
192,003
2
W
Ares
5,912
591
15
2
0
205,151
1
L
Loki
5,370
537
56
6
0
210,807
0
L
Jing Wei
6,267
627
99
10
0
207,254
0
L
Osiris
5,896
590
72
7
0
195,492
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role