Player Matchup

Kuzenbo
Kuzenbo
Chainblitz105
Kuzenbo
Level 5
God Stats
2W - 0L
1,608 SR
Queue Stats
8W - 6L
1,518 Elo+
Party 3
Mercury
Mercury
Deecoyy
Mercury
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,518 Elo+
Party 3
Chernobog
Chernobog
metally
Chernobog
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 5L
1,307 Elo+
Party 1
Ganesha
Ganesha
xfullvisox
Ganesha
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,307 Elo+
Party 1
Zeus
Zeus
yangxucen
Zeus
Level 18
God Stats
1W - 0L
1,095 SR
Queue Stats
2W - 3L
1,301 Elo+
Solo
Team Averages
Level 27
1,441 SR
1,390 Elo+

VS

Team Averages
Level 13
1,575 SR
1,465 Elo+
Thanatos
Thanatos
ElGatoLaucha
Thanatos
Level 12
God Stats
1W - 2L
1,762 SR
Queue Stats
4W - 4L
1,546 Elo+
Party 2
Artemis
Artemis
FateSinz
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,297 Elo+
Solo
Ares
Ares
GosuGhost
Ares
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Cthulhu
Cthulhu
SyndullaAV
Cthulhu
Level 16
God Stats
3W - 8L
1,356 SR
Queue Stats
27W - 42L
1,438 Elo+
Party 2
Chang'e
Chang'e
ThaBlkJEDI
Chang'e
Level 9
God Stats
0W - 1L
1,757 SR
Queue Stats
12W - 11L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
17
5 / 1 / 5
10,418
474
13,512
13,570
15,463
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
Deecoyy
Mercury
17
1 / 1 / 3
10,612
482
4,283
17,052
6,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chernobog
metally
Chernobog
16
6 / 2 / 7
11,206
509
9,914
11,406
4,374
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ganesha
xfullvisox
Ganesha
16
0 / 2 / 15
11,651
530
8,002
9,675
6,942
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Zeus
19
9 / 2 / 4
12,520
569
14,280
6,462
2,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ElGatoLaucha
Thanatos
15
7 / 9 / 0
10,351
471
11,533
14,727
4,945
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
FateSinz
Artemis
4
0 / 2 / 1
6,050
275
629
1,751
288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
14
0 / 5 / 1
8,005
364
7,597
21,366
12,528
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
SyndullaAV
Cthulhu
12
0 / 2 / 2
7,751
352
2,768
13,820
8,593
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
ThaBlkJEDI
Chang'e
12
0 / 4 / 0
8,774
399
3,917
11,674
7,158
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
11
21
Kills
7
8
Deaths
22
34
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
5
1
5
7.5
W
Mercury
Deecoyy
Mercury
1
1
3
2.5
L
Thanatos
ElGatoLaucha
Thanatos
7
9
0
0.78
L
Artemis
FateSinz
Artemis
0
2
1
0.25
L
Ares
0
5
1
0.1
L
Cthulhu
SyndullaAV
Cthulhu
0
2
2
0.5
L
Chang'e
ThaBlkJEDI
Chang'e
0
4
0
0
W
Chernobog
metally
Chernobog
6
2
7
4.75
W
Ganesha
xfullvisox
Ganesha
0
2
15
3.75
W
Zeus
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,991
Damage
26,444
58,165
Taken
63,338
35,817
Mitigated
33,512
14,552
Healing
12,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
13,512
4,782
0
0
13,570
15,463
1,098
5,263
8,307
43,036
0
W
Mercury
Deecoyy
Mercury
4,283
1,364
0
9,002
17,052
6,451
1,766
2,216
14,836
0
77,381
L
Thanatos
ElGatoLaucha
Thanatos
11,533
4,952
0
6,465
14,727
4,945
0
6,462
8,265
0
44,843
L
Artemis
FateSinz
Artemis
629
299
0
113
1,751
288
0
249
1,502
0
4,721
L
Ares
7,597
1,638
0
1,362
21,366
12,528
297
16,614
4,752
35,483
0
L
Cthulhu
SyndullaAV
Cthulhu
2,768
40
99
1,004
13,820
8,593
0
3,948
9,872
33,571
0
L
Chang'e
ThaBlkJEDI
Chang'e
3,917
1,033
1,741
1,510
11,674
7,158
385
8,521
3,153
26,003
0
W
Chernobog
metally
Chernobog
9,914
7,150
0
3,320
11,406
4,374
4,029
3,369
8,037
0
61,617
W
Ganesha
xfullvisox
Ganesha
8,002
1,397
0
1,980
9,675
6,942
1,605
2,117
7,558
33,144
0
W
Zeus
14,280
2,991
0
250
6,462
2,587
2,206
1,585
4,877
76,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,407
Gold Earned
40,931
475
Minions Killed
232
0
Camps Cleared
0
1,952,671
Distance Traveled
1,550,225
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,418
474
49
2
0
407,413
0
W
Mercury
10,612
482
123
6
0
456,945
0
L
Thanatos
10,351
471
76
3
0
400,988
3
L
Artemis
6,050
275
7
0
0
68,598
0
L
Ares
8,005
364
54
2
0
315,464
0
L
Cthulhu
7,751
352
45
2
0
391,157
1
L
Chang'e
8,774
399
50
2
0
374,018
0
W
Chernobog
11,206
509
131
6
0
321,001
0
W
Ganesha
11,651
530
10
0
0
405,954
5
W
Zeus
12,520
569
162
7
0
361,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role