Player Matchup

Skadi
Skadi
BluntQueenXo
Skadi
Level 160
God Stats
5W - 1L
1,533 SR
Queue Stats
165W - 185L
1,466 Elo+
Party 1
Cabrakan
Cabrakan
CrusaderGrom115
Cabrakan
Level 138
God Stats
146W - 110L
1,603 SR
Queue Stats
785W - 746L
1,494 Elo+
Party 1
Loki
Loki
FlapjackLegend
Loki
Level 160
God Stats
10W - 6L
1,812 SR
Queue Stats
301W - 195L
1,644 Elo+
Party 1
Zeus
Zeus
Yambizzle
Zeus
Level 69
God Stats
7W - 3L
1,780 SR
Queue Stats
257W - 282L
1,467 Elo+
Party 1
Sobek
Sobek
iFLAME95
Sobek
Level 128
God Stats
16W - 19L
1,594 SR
Queue Stats
527W - 404L
1,539 Elo+
Party 1
Team Averages
Level 131
1,664 SR
1,522 Elo+

VS

Team Averages
Level 93
1,430 SR
1,465 Elo+
Danzaburou
Danzaburou
EnemyAirin
Danzaburou
Level 45
God Stats
0W - 2L
1,238 SR
Queue Stats
14W - 27L
1,316 Elo+
Party 2
Serqet
Serqet
HAVEL52549398
Serqet
Level 128
God Stats
1W - 3L
1,365 SR
Queue Stats
443W - 474L
1,436 Elo+
Solo
Cerberus
Cerberus
hemantha
Cerberus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,628 Elo+
Solo
Cu Chulainn
Cu Chulainn
kafaya1
Cu Chulainn
Level 79
God Stats
513W - 514L
1,545 SR
Queue Stats
1,334W - 1,457L
1,478 Elo+
Solo
Olorun
Olorun
meansy
Olorun
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 30L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 11
13,812
601
11,265
7,506
3,232
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cabrakan
16
10 / 3 / 7
12,177
529
19,282
15,668
10,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
7 / 1 / 4
15,149
659
16,833
13,239
7,067
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
19
5 / 4 / 10
12,751
554
17,631
14,139
5,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
iFLAME95
Sobek
18
4 / 0 / 15
13,091
569
7,214
17,422
23,495
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EnemyAirin
Danzaburou
15
2 / 6 / 4
10,520
457
8,063
15,382
4,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 3 / 1
10,971
477
6,158
18,307
6,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
hemantha
Cerberus
15
2 / 6 / 3
9,127
397
5,004
17,155
14,427
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
kafaya1
Cu Chulainn
18
1 / 6 / 2
10,768
468
8,052
20,815
18,579
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
meansy
Olorun
13
1 / 11 / 4
8,973
390
7,562
18,479
6,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
23
32
Kills
9
9
Deaths
32
47
Assists
14
Player
Kills
Deaths
Assists
KDA
W
6
1
11
11.5
W
Cabrakan
10
3
7
4.5
L
Danzaburou
EnemyAirin
Danzaburou
2
6
4
0.67
W
7
1
4
9
L
3
3
1
1.17
W
Zeus
5
4
10
2.5
L
Cerberus
hemantha
Cerberus
2
6
3
0.58
W
Sobek
iFLAME95
Sobek
4
0
15
11.5
L
Cu Chulainn
kafaya1
Cu Chulainn
1
6
2
0.33
L
Olorun
meansy
Olorun
1
11
4
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,225
Damage
34,839
67,974
Taken
90,138
49,929
Mitigated
50,857
27,908
Healing
14,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,265
5,282
0
2,161
7,506
3,232
4,875
943
6,563
0
109,692
W
Cabrakan
19,282
2,015
0
6,133
15,668
10,182
448
3,131
11,670
65,127
0
L
Danzaburou
EnemyAirin
Danzaburou
8,063
1,505
0
2,946
15,382
4,711
0
7,383
7,889
0
51,784
W
16,833
1,835
0
6,467
13,239
7,067
2,375
551
12,688
0
130,728
L
6,158
1,864
0
1,033
18,307
6,304
0
10,428
7,756
0
66,465
W
Zeus
17,631
5,191
0
6,492
14,139
5,953
2,201
5,041
8,385
90,784
0
L
Cerberus
hemantha
Cerberus
5,004
331
581
3,449
17,155
14,427
0
7,066
9,920
33,209
0
W
Sobek
iFLAME95
Sobek
7,214
923
546
6,109
17,422
23,495
540
2,759
14,663
25,570
0
L
Cu Chulainn
kafaya1
Cu Chulainn
8,052
840
0
3,313
20,815
18,579
0
6,164
14,589
708
65,972
L
Olorun
meansy
Olorun
7,562
4,774
508
2,888
18,479
6,836
0
12,335
5,857
42,749
3,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,980
Gold Earned
50,359
662
Minions Killed
527
0
Camps Cleared
0
2,171,393
Distance Traveled
1,931,778
27
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
13,812
601
177
8
0
455,876
3
W
Cabrakan
12,177
529
84
4
0
426,047
1
L
Danzaburou
10,520
457
91
4
0
363,314
5
W
Loki
15,149
659
218
9
0
487,512
9
L
Serqet
10,971
477
122
5
0
500,732
1
W
Zeus
12,751
554
152
7
0
379,150
10
L
Cerberus
9,127
397
69
3
0
397,472
2
W
Sobek
13,091
569
31
1
0
422,808
4
L
Cu Chulainn
10,768
468
145
6
0
358,765
7
L
Olorun
8,973
390
100
4
0
311,495
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role