Player Matchup

Kukulkan
Kukulkan
Dragonslayer5969
Kukulkan
Level 13
God Stats
2W - 1L
1,610 SR
Queue Stats
12W - 8L
1,547 Elo+
Party 1
Cthulhu
Cthulhu
IGINNOVATE
Cthulhu
Level 23
God Stats
8W - 6L
1,600 SR
Queue Stats
281W - 244L
1,552 Elo+
Party 1
Rama
Rama
LordValare
Rama
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
223W - 192L
1,513 Elo+
Party 1
Team Averages
Level 22
1,570 SR
1,537 Elo+

VS

Team Averages
Level 31
1,411 SR
1,386 Elo+
Neith
Neith
Datona675
Neith
Level 12
God Stats
0W - 7L
1,028 SR
Queue Stats
3W - 17L
1,149 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Rafikitikitabi
Morgan Le Fay
Level 14
God Stats
1W - 1L
1,704 SR
Queue Stats
28W - 41L
1,524 Elo+
Party 2
Bellona
Bellona
Trumpgaminginc
Bellona
Level 68
God Stats
1W - 4L
1,500 SR
Queue Stats
56W - 68L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 2 / 4
11,964
748
14,858
8,299
3,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
IGINNOVATE
Cthulhu
15
2 / 2 / 12
10,764
673
7,725
9,595
11,153
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
5 / 3 / 9
11,496
719
7,666
9,311
3,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Datona675
Neith
13
1 / 6 / 1
9,133
571
4,335
11,825
4,640
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morgan Le Fay
Rafikitikitabi
Morgan Le Fay
13
2 / 7 / 3
9,566
598
9,153
11,890
4,991
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 5 / 2
10,492
656
10,222
13,840
9,442
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
18
Kills
7
7
Deaths
18
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
Datona675
Neith
1
6
1
0.25
W
11
2
4
6.5
W
Cthulhu
IGINNOVATE
Cthulhu
2
2
12
4
W
5
3
9
3.17
L
Morgan Le Fay
Rafikitikitabi
Morgan Le Fay
2
7
3
0.5
L
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,249
Damage
23,710
27,205
Taken
37,555
18,784
Mitigated
19,073
1,012
Healing
2,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Datona675
Neith
4,335
1,979
0
279
11,825
4,640
551
8,455
3,370
0
24,074
W
14,858
1,173
0
0
8,299
3,644
310
2,682
5,617
44,968
0
W
Cthulhu
IGINNOVATE
Cthulhu
7,725
1,017
247
210
9,595
11,153
379
3,290
6,305
34,556
0
W
7,666
6,322
0
555
9,311
3,987
1,719
3,181
6,130
0
32,178
L
Morgan Le Fay
Rafikitikitabi
Morgan Le Fay
9,153
798
0
479
11,890
4,991
54
7,748
4,142
27,036
0
L
10,222
3,050
0
1,307
13,840
9,442
0
6,380
7,436
0
51,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,224
Gold Earned
29,191
182
Minions Killed
171
0
Camps Cleared
0
821,596
Distance Traveled
721,630
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,133
571
42
3
0
219,222
0
W
Kukulkan
11,964
748
91
6
0
287,869
1
W
Cthulhu
10,764
673
40
3
0
287,371
5
W
Rama
11,496
719
51
3
0
246,356
5
L
Morgan Le Fay
9,566
598
32
2
0
226,898
3
L
Bellona
10,492
656
97
6
0
275,510
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role