Player Matchup

Olorun
Olorun
 
Olorun
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Divinemop
Da Ji
Level 25
God Stats
1W - 0L
1,320 SR
Queue Stats
17W - 8L
1,618 Elo+
Party 1
Sobek
Sobek
Saphic
Sobek
Level 105
God Stats
2W - 0L
1,841 SR
Queue Stats
21W - 10L
1,646 Elo+
Party 1
Team Averages
Level 56
1,554 SR
1,588 Elo+

VS

Team Averages
Level 54
1,431 SR
1,340 Elo+
Bacchus
Bacchus
FLUFFLEtoke
Bacchus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,098 Elo+
Solo
King Arthur
King Arthur
nepenthe1105
King Arthur
Level 129
God Stats
5W - 7L
1,423 SR
Queue Stats
189W - 190L
1,536 Elo+
Party 2
Aphrodite
Aphrodite
nepenthe2001
Aphrodite
Level 18
God Stats
3W - 6L
1,369 SR
Queue Stats
29W - 42L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
9 / 0 / 8
10,087
776
16,439
8,322
4,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Da Ji
Divinemop
Da Ji
13
6 / 0 / 10
9,447
727
6,364
5,682
2,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sobek
Saphic
Sobek
13
2 / 0 / 14
8,693
669
4,731
12,313
13,160
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FLUFFLEtoke
Bacchus
10
0 / 2 / 0
7,447
573
2,745
10,061
7,546
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
nepenthe1105
King Arthur
9
0 / 8 / 0
7,043
542
6,721
15,152
10,512
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
nepenthe2001
Aphrodite
10
0 / 7 / 0
7,075
544
1,484
8,513
4,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
0
17
Kills
0
0
Deaths
17
32
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
9
0
8
13
W
Da Ji
Divinemop
Da Ji
6
0
10
11
L
Bacchus
FLUFFLEtoke
Bacchus
0
2
0
0
W
Sobek
Saphic
Sobek
2
0
14
9
L
King Arthur
nepenthe1105
King Arthur
0
8
0
0
L
Aphrodite
nepenthe2001
Aphrodite
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,534
Damage
10,950
26,317
Taken
33,726
20,170
Mitigated
22,892
7,455
Healing
6,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
16,439
8,509
820
3,185
8,322
4,229
1,436
1,961
6,361
54,397
4,494
W
Da Ji
Divinemop
Da Ji
6,364
1,683
0
738
5,682
2,781
276
850
4,832
0
16,505
L
Bacchus
FLUFFLEtoke
Bacchus
2,745
174
0
1,876
10,061
7,546
0
6,493
3,568
8,426
0
W
Sobek
Saphic
Sobek
4,731
468
0
2,712
12,313
13,160
125
1,418
9,977
13,360
0
L
King Arthur
nepenthe1105
King Arthur
6,721
665
569
1,382
15,152
10,512
0
6,897
8,255
0
24,207
L
Aphrodite
nepenthe2001
Aphrodite
1,484
163
1,994
1,046
8,513
4,834
0
5,976
2,537
15,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,227
Gold Earned
21,565
129
Minions Killed
76
0
Camps Cleared
0
704,073
Distance Traveled
580,405
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,087
776
96
7
0
233,541
0
W
Da Ji
9,447
727
22
2
0
226,669
0
L
Bacchus
7,447
573
9
1
0
190,820
0
W
Sobek
8,693
669
11
1
0
243,863
1
L
King Arthur
7,043
542
21
2
0
210,089
0
L
Aphrodite
7,075
544
46
4
0
179,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role