Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
BurnBuddy102
Fafnir
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
975W - 1,032L
1,330 Elo+
Party 2
Chaac
Chaac
Jeffro Deuce
Chaac
Level 119
God Stats
19W - 16L
1,510 SR
Queue Stats
687W - 743L
1,336 Elo+
Party 2
Xbalanque
Xbalanque
LOLOLOLOLOL3156
Xbalanque
Level 48
God Stats
3W - 2L
1,740 SR
Queue Stats
65W - 55L
1,439 Elo+
Solo
Raijin
Raijin
Rebertf
Raijin
Level 48
God Stats
2W - 1L
1,715 SR
Queue Stats
41W - 46L
1,308 Elo+
Solo
Team Averages
Level 94
1,593 SR
1,382 Elo+

VS

Team Averages
Level 74
1,446 SR
1,391 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
AngryShorty
Agni
Level 109
God Stats
2W - 1L
1,503 SR
Queue Stats
126W - 147L
1,309 Elo+
Solo
Kali
Kali
IGankPeople
Kali
Level 49
God Stats
3W - 1L
1,508 SR
Queue Stats
39W - 29L
1,425 Elo+
Party 1
Serqet
Serqet
RicoNasty87
Serqet
Level 69
God Stats
1W - 0L
1,219 SR
Queue Stats
61W - 55L
1,399 Elo+
Party 1
Bakasura
Bakasura
cupquake528
Bakasura
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
247W - 274L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
8 / 11 / 6
10,601
757
7,499
19,019
10,050
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fafnir
17
1 / 5 / 11
10,089
721
5,534
20,746
32,360
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
4 / 5 / 10
10,449
746
12,739
28,924
36,336
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
LOLOLOLOLOL3156
Xbalanque
18
5 / 5 / 10
10,670
762
25,827
14,689
7,884
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Raijin
Rebertf
Raijin
16
2 / 5 / 8
9,771
698
8,097
11,730
5,343
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
20
8 / 1 / 20
12,216
873
28,998
12,690
7,310
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

18
4 / 5 / 19
10,924
780
13,006
8,947
3,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
12 / 4 / 11
11,830
845
17,874
19,701
12,198
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Serqet
18
6 / 6 / 16
11,055
790
10,927
14,264
6,757
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
cupquake528
Bakasura
16
1 / 4 / 16
10,332
738
6,512
17,102
23,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
113
20
Kills
31
31
Deaths
20
45
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
8
11
6
1
W
Ah Muzen Cab
 
Ah Muzen Cab
8
1
20
18
W
4
5
19
2.7
L
Fafnir
1
5
11
1.3
W
12
4
11
4.38
L
4
5
10
1.8
L
Xbalanque
LOLOLOLOLOL3156
Xbalanque
5
5
10
2
L
Raijin
Rebertf
Raijin
2
5
8
1.2
W
Serqet
6
6
16
2.33
W
Bakasura
cupquake528
Bakasura
1
4
16
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,696
Damage
77,317
95,108
Taken
72,704
91,973
Mitigated
53,675
24,544
Healing
30,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,499
2,084
534
2,920
19,019
10,050
78
2,648
16,091
0
13,556
W
Ah Muzen Cab
 
Ah Muzen Cab
28,998
8,690
1,350
5,212
12,690
7,310
1,156
1,914
10,776
0
63,426
W
13,006
1,190
871
1,185
8,947
3,554
1,230
1,117
7,830
27,036
0
L
Fafnir
5,534
2,561
843
3,977
20,746
32,360
534
4,052
15,683
12,012
0
W
17,874
7,645
322
10,277
19,701
12,198
936
3,779
15,922
0
23,631
L
12,739
2,343
997
9,763
28,924
36,336
156
2,654
24,449
0
30,064
L
Xbalanque
LOLOLOLOLOL3156
Xbalanque
25,827
10,866
1,259
2,209
14,689
7,884
100
2,095
12,152
0
50,014
L
Raijin
Rebertf
Raijin
8,097
1,337
570
1,472
11,730
5,343
879
1,777
9,644
18,364
0
W
Serqet
10,927
3,605
1,432
3,105
14,264
6,757
820
2,309
11,955
0
15,938
W
Bakasura
cupquake528
Bakasura
6,512
3,652
1,208
5,443
17,102
23,856
584
4,512
12,590
265
6,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,580
Gold Earned
56,357
162
Minions Killed
135
0
Camps Cleared
0
1,069,303
Distance Traveled
1,296,934
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,601
757
12
1
0
210,168
0
W
Ah Muzen Cab
12,216
873
70
5
0
280,609
1
W
Agni
10,924
780
28
2
0
241,624
0
L
Fafnir
10,089
721
14
1
0
222,040
0
W
Kali
11,830
845
12
1
0
252,542
0
L
Chaac
10,449
746
23
2
0
237,966
0
L
Xbalanque
10,670
762
70
5
0
210,771
1
L
Raijin
9,771
698
43
3
0
188,358
0
W
Serqet
11,055
790
8
1
0
263,070
0
W
Bakasura
10,332
738
17
1
0
259,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role