Player Matchup

Chaac
Chaac
AI6666
Chaac
Level 106
God Stats
8W - 2L
1,523 SR
Queue Stats
358W - 359L
1,593 Elo+
Solo
Tyr
Tyr
Ashlityr
Tyr
Level 146
God Stats
1W - 3L
1,473 SR
Queue Stats
148W - 157L
1,502 Elo+
Party 1
Ra
Ra
DeltaCrowX
Ra
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 127L
1,426 Elo+
Solo
Cernunnos
Cernunnos
Mysteral90
Cernunnos
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,322 Elo+
Party 1
Baba Yaga
Baba Yaga
Rizengar
Baba Yaga
Level 115
God Stats
0W - 2L
1,276 SR
Queue Stats
77W - 70L
1,496 Elo+
Party 1
Team Averages
Level 113
1,454 SR
1,468 Elo+

VS

Team Averages
Level 137
1,567 SR
1,546 Elo+
Aphrodite
Aphrodite
DaMeatTrain
Aphrodite
Level 87
God Stats
4W - 3L
1,436 SR
Queue Stats
620W - 591L
1,615 Elo+
Party 2
Cthulhu
Cthulhu
GaMmAz-
Cthulhu
Level 146
God Stats
9W - 4L
1,572 SR
Queue Stats
313W - 288L
1,544 Elo+
Party 2
King Arthur
King Arthur
Player3000
King Arthur
Level 156
God Stats
9W - 10L
1,412 SR
Queue Stats
559W - 609L
1,466 Elo+
Solo
Artemis
Artemis
Vooodooochiild
Artemis
Level 136
God Stats
5W - 2L
1,629 SR
Queue Stats
722W - 760L
1,527 Elo+
Solo
Bastet
Bastet
us_r0ndezv0us
Bastet
Level 160
God Stats
5W - 3L
1,785 SR
Queue Stats
236W - 244L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AI6666
Chaac
16
1 / 7 / 9
10,784
634
19,554
27,407
32,124
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 2 / 7
9,826
578
8,549
23,489
20,192
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
4 / 5 / 10
13,191
776
23,698
15,657
7,580
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
Mysteral90
Cernunnos
15
1 / 7 / 10
9,873
581
10,629
13,186
4,984
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
Rizengar
Baba Yaga
20
8 / 4 / 8
12,929
761
24,980
15,107
6,833
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DaMeatTrain
Aphrodite
18
1 / 2 / 12
11,044
650
12,433
16,567
10,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
GaMmAz-
Cthulhu
20
6 / 2 / 13
13,069
769
21,583
31,198
35,482
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Player3000
King Arthur
20
6 / 2 / 11
12,412
730
14,831
26,063
23,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
1 / 4 / 13
11,270
663
15,441
14,590
7,133
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
11 / 6 / 11
13,338
785
24,184
20,040
9,382
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
85
16
Kills
25
25
Deaths
16
44
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Chaac
AI6666
Chaac
1
7
9
0.79
L
2
2
7
2.75
W
Aphrodite
DaMeatTrain
Aphrodite
1
2
12
3.5
L
4
5
10
1.8
W
Cthulhu
GaMmAz-
Cthulhu
6
2
13
6.25
L
Cernunnos
Mysteral90
Cernunnos
1
7
10
0.86
W
King Arthur
Player3000
King Arthur
6
2
11
5.75
L
Baba Yaga
Rizengar
Baba Yaga
8
4
8
3
W
1
4
13
1.88
W
11
6
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,410
Damage
88,472
94,846
Taken
108,458
71,713
Mitigated
85,245
45,258
Healing
50,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
AI6666
Chaac
19,554
1,161
1,429
9,252
27,407
32,124
0
9,013
17,393
0
35,178
L
8,549
1,168
1,459
11,764
23,489
20,192
187
10,107
12,657
0
14,741
W
Aphrodite
DaMeatTrain
Aphrodite
12,433
2,104
13,646
8,751
16,567
10,112
950
8,471
8,096
27,321
0
L
23,698
2,449
8,413
6,083
15,657
7,580
365
5,528
9,975
65,535
0
W
Cthulhu
GaMmAz-
Cthulhu
21,583
1,471
2,840
7,958
31,198
35,482
156
14,598
16,600
42,461
0
L
Cernunnos
Mysteral90
Cernunnos
10,629
5,590
160
560
13,186
4,984
562
3,975
8,975
0
15,182
W
King Arthur
Player3000
King Arthur
14,831
1,046
3,497
5,707
26,063
23,136
676
13,115
12,948
0
31,705
L
Baba Yaga
Rizengar
Baba Yaga
24,980
633
1,646
4,492
15,107
6,833
710
5,393
9,565
39,496
0
W
15,441
4,813
1,738
1,107
14,590
7,133
2,444
4,736
9,854
0
41,009
W
24,184
3,364
2,727
2,091
20,040
9,382
970
7,758
12,282
0
30,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,603
Gold Earned
61,133
194
Minions Killed
176
0
Camps Cleared
0
1,521,406
Distance Traveled
1,709,204
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,784
634
30
2
0
295,116
3
L
Tyr
9,826
578
5
0
0
288,090
0
W
Aphrodite
11,044
650
41
2
0
359,360
1
L
Ra
13,191
776
98
6
0
310,161
3
W
Cthulhu
13,069
769
39
2
0
327,078
0
L
Cernunnos
9,873
581
19
1
0
266,732
2
W
King Arthur
12,412
730
27
2
0
365,935
0
L
Baba Yaga
12,929
761
42
2
0
361,307
0
W
Artemis
11,270
663
58
3
0
300,558
1
W
Bastet
13,338
785
11
1
0
356,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role