Player Matchup

Tsukuyomi
Tsukuyomi
MaxTerror16335
Tsukuyomi
Level 28
God Stats
47W - 42L
1,472 SR
Queue Stats
54W - 51L
1,332 Elo+
Solo
Guan Yu
Guan Yu
TMHung
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Izanami
Izanami
Vanerthin
Izanami
Level 29
God Stats
24W - 23L
1,561 SR
Queue Stats
62W - 79L
1,375 Elo+
Solo
Thor
Thor
Vikin7303
Thor
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,039 Elo+
Solo
Pele
Pele
vin100_30_6
Pele
Level 29
God Stats
5W - 2L
1,500 SR
Queue Stats
43W - 56L
1,226 Elo+
Solo
Team Averages
Level 19
1,507 SR
1,294 Elo+

VS

Team Averages
Level 14
1,541 SR
1,217 Elo+
Sobek
Sobek
ColonyUntamed
Sobek
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,201 Elo+
Solo
Raijin
Raijin
PEWDIEPIE-CUN
Raijin
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 36L
1,092 Elo+
Party 1
Ah Puch
Ah Puch
SoliderOne2002
Ah Puch
Level 20
God Stats
3W - 3L
1,711 SR
Queue Stats
273W - 348L
1,311 Elo+
Solo
Nemesis
Nemesis
dead-c777
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,016 Elo+
Party 1
Kukulkan
Kukulkan
mine2291
Kukulkan
Level 8
God Stats
22W - 20L
1,492 SR
Queue Stats
26W - 35L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
MaxTerror16335
Tsukuyomi
20
10 / 10 / 8
17,885
542
21,916
37,492
14,463
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
TMHung
Guan Yu
19
1 / 11 / 9
14,769
448
4,809
28,301
28,462
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Vanerthin
Izanami
20
32 / 3 / 6
23,214
703
59,546
29,159
21,469
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Thor
15
0 / 11 / 7
12,924
392
4,231
20,729
11,502
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
10 / 5 / 8
17,493
530
21,906
31,334
11,951
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 4 / 14
13,538
410
16,684
37,831
42,498
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 8 / 7
10,013
303
2,413
10,990
2,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
12 / 11 / 5
16,515
500
21,285
23,794
9,747
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
dead-c777
Nemesis
18
5 / 19 / 8
13,290
403
16,100
38,653
26,000
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
mine2291
Kukulkan
20
14 / 12 / 10
16,830
510
35,803
23,889
11,964
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
81
53
Kills
37
40
Deaths
54
38
Assists
44
Player
Kills
Deaths
Assists
KDA
L
6
4
14
3.25
W
Tsukuyomi
MaxTerror16335
Tsukuyomi
10
10
8
1.4
L
0
8
7
0.44
L
12
11
5
1.32
W
Guan Yu
TMHung
Guan Yu
1
11
9
0.5
W
Izanami
Vanerthin
Izanami
32
3
6
11.67
W
Thor
0
11
7
0.32
L
Nemesis
dead-c777
Nemesis
5
19
8
0.47
L
Kukulkan
mine2291
Kukulkan
14
12
10
1.58
W
10
5
8
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,408
Damage
92,285
147,015
Taken
135,157
87,847
Mitigated
93,120
39,126
Healing
18,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,684
1,887
12
4,710
37,831
42,498
544
0
37,751
46,071
0
W
Tsukuyomi
MaxTerror16335
Tsukuyomi
21,916
10,550
0
18,550
37,492
14,463
7,054
18,653
18,839
284
121,250
L
2,413
744
0
431
10,990
2,911
465
0
10,990
18,037
0
L
21,285
3,003
0
4,247
23,794
9,747
449
0
23,634
82,599
0
W
Guan Yu
TMHung
Guan Yu
4,809
990
178
3,487
28,301
28,462
1,047
16,242
12,059
0
49,907
W
Izanami
Vanerthin
Izanami
59,546
52,809
45
6,046
29,159
21,469
2,585
13,744
15,415
0
223,785
W
Thor
4,231
984
0
576
20,729
11,502
1,564
12,684
8,045
0
33,691
L
Nemesis
dead-c777
Nemesis
16,100
8,590
0
6,601
38,653
26,000
1,511
203
38,130
0
74,430
L
Kukulkan
mine2291
Kukulkan
35,803
2,263
0
2,397
23,889
11,964
1,103
0
23,809
133,369
0
W
21,906
6,510
0
10,244
31,334
11,951
897
15,954
15,380
0
139,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,285
Gold Earned
70,186
706
Minions Killed
530
0
Camps Cleared
0
2,841,894
Distance Traveled
2,206,331
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
13,538
410
59
2
0
613,760
2
W
Tsukuyomi
17,885
542
132
4
0
521,841
1
L
Raijin
10,013
303
33
1
0
256,173
0
L
Ah Puch
16,515
500
124
4
0
468,772
1
W
Guan Yu
14,769
448
85
3
0
587,711
0
W
Izanami
23,214
703
275
8
0
561,951
1
W
Thor
12,924
392
46
1
0
506,494
2
L
Nemesis
13,290
403
98
3
0
412,183
1
L
Kukulkan
16,830
510
216
7
0
455,443
0
W
Pele
17,493
530
168
5
0
663,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role