Player Matchup

Bakasura
Bakasura
De ChiII
Bakasura
Level 7
God Stats
4W - 0L
1,725 SR
Queue Stats
93W - 20L
2,035 Elo+
Party 1
Medusa
Medusa
ESANCHAMON
Medusa
Level 47
God Stats
18W - 6L
1,500 SR
Queue Stats
35W - 9L
1,687 Elo+
Party 1
Merlin
Merlin
ElSucioDan7989
Merlin
Level 8
God Stats
2W - 0L
1,676 SR
Queue Stats
31W - 7L
1,947 Elo+
Party 1
Ne Zha
Ne Zha
LaFIamaNegra
Ne Zha
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 2L
2,035 Elo+
Party 1
Hades
Hades
xlKevinLz
Hades
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 12L
1,646 Elo+
Party 1
Team Averages
Level 34
1,580 SR
1,870 Elo+

VS

Team Averages
Level 25
1,558 SR
1,545 Elo+
Sol
Sol
Akhari
Sol
Level 29
God Stats
7W - 8L
1,558 SR
Queue Stats
31W - 20L
1,631 Elo+
Solo
Heimdallr
Heimdallr
Emitos
Heimdallr
Level 20
God Stats
3W - 7L
1,507 SR
Queue Stats
64W - 94L
1,541 Elo+
Solo
Hun Batz
Hun Batz
Gloc_k_390
Hun Batz
Level 25
God Stats
2W - 2L
1,514 SR
Queue Stats
42W - 50L
1,447 Elo+
Solo
Nemesis
Nemesis
IsaacXY_37
Nemesis
Level 28
God Stats
2W - 2L
1,748 SR
Queue Stats
176W - 229L
1,462 Elo+
Solo
Sylvanus
Sylvanus
TwoLiterPter
Sylvanus
Level 25
God Stats
2W - 6L
1,463 SR
Queue Stats
60W - 47L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
De ChiII
Bakasura
19
10 / 0 / 5
11,165
698
13,006
14,664
8,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
ESANCHAMON
Medusa
14
4 / 1 / 8
8,911
557
9,334
8,012
2,886
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
3 / 2 / 6
9,355
585
11,617
6,538
2,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
13
1 / 2 / 11
9,067
567
7,980
13,864
10,905
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hades
xlKevinLz
Hades
17
6 / 0 / 4
10,346
647
8,538
10,112
7,027
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Akhari
Sol
12
3 / 3 / 1
7,466
467
13,210
14,026
5,518
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Heimdallr
Emitos
Heimdallr
10
1 / 5 / 3
6,860
429
7,345
11,250
3,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
Gloc_k_390
Hun Batz
12
0 / 3 / 1
6,736
421
2,414
10,320
4,142
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
IsaacXY_37
Nemesis
10
1 / 8 / 0
6,531
408
4,260
13,974
4,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
TwoLiterPter
Sylvanus
9
0 / 5 / 2
6,942
434
4,885
17,776
10,638
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
12
24
Kills
5
5
Deaths
24
34
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sol
Akhari
Sol
3
3
1
1.17
W
Bakasura
De ChiII
Bakasura
10
0
5
12.5
W
Medusa
ESANCHAMON
Medusa
4
1
8
8
W
3
2
6
3
L
Heimdallr
Emitos
Heimdallr
1
5
3
0.5
L
Hun Batz
Gloc_k_390
Hun Batz
0
3
1
0.17
L
Nemesis
IsaacXY_37
Nemesis
1
8
0
0.13
W
Ne Zha
1
2
11
3.25
L
Sylvanus
TwoLiterPter
Sylvanus
0
5
2
0.2
W
Hades
xlKevinLz
Hades
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,475
Damage
32,114
53,190
Taken
67,346
31,439
Mitigated
28,619
25,305
Healing
19,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
Akhari
Sol
13,210
4,678
0
7,654
14,026
5,518
0
7,497
6,164
55,072
0
W
Bakasura
De ChiII
Bakasura
13,006
9,617
0
8,150
14,664
8,239
1,180
3,637
11,027
0
85,408
W
Medusa
ESANCHAMON
Medusa
9,334
5,644
0
4,178
8,012
2,886
2,158
3,001
5,011
0
47,947
W
11,617
491
0
2,165
6,538
2,382
395
3,539
2,999
61,850
0
L
Heimdallr
Emitos
Heimdallr
7,345
2,539
0
836
11,250
3,895
2,024
2,607
8,198
0
33,937
L
Hun Batz
Gloc_k_390
Hun Batz
2,414
332
0
3,019
10,320
4,142
0
4,096
5,804
0
37,115
L
Nemesis
IsaacXY_37
Nemesis
4,260
1,341
0
320
13,974
4,426
0
2,127
11,431
0
41,081
W
Ne Zha
7,980
2,580
0
2,391
13,864
10,905
369
4,567
9,297
0
35,215
L
Sylvanus
TwoLiterPter
Sylvanus
4,885
1,279
2,486
4,736
17,776
10,638
0
3,828
13,446
19,484
0
W
Hades
xlKevinLz
Hades
8,538
1,526
95
8,326
10,112
7,027
376
3,351
6,761
66,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,844
Gold Earned
34,535
578
Minions Killed
310
0
Camps Cleared
0
1,767,090
Distance Traveled
1,334,399
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,466
467
93
6
0
250,514
5
W
Bakasura
11,165
698
170
11
0
445,772
1
W
Medusa
8,911
557
106
7
0
322,451
0
W
Merlin
9,355
585
110
7
0
325,340
1
L
Heimdallr
6,860
429
56
4
0
265,343
3
L
Hun Batz
6,736
421
71
4
0
248,554
4
L
Nemesis
6,531
408
64
4
0
328,271
0
W
Ne Zha
9,067
567
45
3
0
385,959
1
L
Sylvanus
6,942
434
26
2
0
241,717
2
W
Hades
10,346
647
147
9
0
287,568
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role